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Everything posted by VectorX96
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Hey guys the original topic is on Armaholic, but i've been working on a F-14D and she's almost done, I need help with placing the afterburners in the right place. If you cant tell form the picture the afterburners are 10ft behind the plane and 10ft below. If anyone can help with this please PM
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C17A Globemaster III Hello gents, amongst my many projects soon to emerge is a C-17 Globemaster. The past month i have been working on this project along with one other that few know about. So far everything is going well and looks nice. The main problem in the end will be textures which i will worry about later, I could also use help making some. However right now its got temp textures that look just as good. As of right now its in working status, is in-game and most of the animations work, its just a matter of getting them to work right. Here are some pics of it in-game and a few in Oxygen2. I was originally going to keep this under raps and have it for clan release, but thats pointless to waste time making something for 30 people to use when it could be for more and actually have purpose. IMAGES OF UNAUTHORIZED PORT REMOVED.
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MCAGCC 29 Palms (Island and Buildings) almost ready for Public BETA
VectorX96 replied to phaeden's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
He meant this weekend not the past one..... -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@islesfan186 There still just "placeholders", i have no plans for them, when i was making them i had hopes for em but i lost interest, now they just sit there and look good. @Slatts Your right mate, especially with all them f-18's in the way! -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah i know about Australia and the UAE using them as well. I also have a really good reference picture of the cargo area and there's a Australian flag hanging off the maintenance catwalk, didn't see too many exterior pics of the Aussie C-17 however. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No problem. ----------------------------------------------- I thought you all might want to see a video: http://www.youtube.com/watch?v=30btl13QxwA -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No i do not mate, and i meant that its going to be released soon and i cant put an eta on true masterpiece..... -
Hell in the Pacific MOD
VectorX96 replied to mr pedersen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Seems like hes in it for quantity over quality eh? Also i cant wait for this mod always loved WW2! -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
There may be some of those, it depends on how the default textures turn out, which i intend to be USAF but that may change, could be any nationality. I will most likely include some .psd files to re-texture them cause i know there are plenty of countries out there that use the C-17 and maybe someone wants to make that one. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey might as well be USAF, that's who the C-17 was originally made for in the beginning. Then Boeing started selling it to other places like the UK and Canada. -
MIM-104 Patriot WIP
VectorX96 replied to fredkatz's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Keep up the good work! -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah, but that's going to be a while. I'm still working on a lot of things and until it has those things plus all the detailed fanciness i can think up, and the proper textures, will i let anyone test it. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey guys i feel like i did you all dirty, by only taking pictures of the front of the globemaster. So heres a lot more pictures of it and its temp textures to give you an idea on what your dealing with.:D IMAGES OF UNAUTHORIZED PORT REMOVED -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah right now its all coming down to scripts, i'm remodeling the engines atm to look just like they do when thrust reversal is activated and going on. Nice video by the way. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nice Ei8ght awesome video, Thanks! -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Will do Porter707! -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No what i meant by static model is that its not a plane just a load of stuff that the C-17 needs to make it a C-17. It has pipes, antennas, seats crap like that. However i could create something of the sort, ill look into it and see what i can do. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah sure I will look into it i know there's a few scripts out there that let you load and drop anything so i'll see if i can't get it sorted. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Awesome, i'll send you a pm with a link soon. Thanks! -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Why sure mate who's asking? However yeah i was considering tackling this huge block of marble with not even a chisel on my own, so far its gone well. I'll take any help i can get or get offered rather. These pictures of the C-17 are so deterring which is why i'm focusing on the cargo area it looks like the easiest part to do at the moment. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Well right now the C-17 can fit 54 troops as is with its current arrangement and cargo(larger # than most clans I've been in). I was thinking of doing two versions but it seems almost pointless to me as of right now. As the project develops and things come up or i say to hell with it like i did with my F-14 and i may then add lots of different versions of it. Also mate don't worry about the runways that's the main thing I've been testing in-game. It will take off just before the end of the standard bis or short runways.......with Flaps down. Otherwise you'll be driving on the ground for another 8 seconds. She can also stop pretty quick leaving almost 2/4 of the runway left. I was also thinking of adding reversers but that may be a later addition. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Haha yup its the same in the viewpilot LOD, so far its 15452 faces with 13569 points, this is excluding the static model that has all the stuff that makes the C-17 fancy on the inside, and has useless things such as antenna's and what not. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@Cards525 There might be a little of this and that but as of right now the cockpit is a box with windows basically. I'm more focused on the cargo area. But i do plan on having gauges work and what MFDs the C-17 does have working to some extent. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks mates! @R0adki11 Actually that wont be necessary, ive got scripts already that allow vehicles to be attached in the cargo space. It can fit the weight of 2.5 M1 abrams in it. However can fit (through a silly test) 2 LAV-25's and 4 humvees in the back no problem. I have yet to put a chopper in, but the choppers that do fold up there's no way to tow them in....at least that ive heard of. -
C-17A Globemaster III-VX Addons
VectorX96 replied to VectorX96's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks guys! Since they were asked for here's a few shots of the interior through bulldozer this is whats really going to need work. I'm trying to make it to where you can run all inside it even into the upper deck sleeper cabin and peer into the cockpit. So far that idea is working, geometry and roadway just don't want to be my friend right now.... IMAGES OF UNAUTHORIZED PORT REMOVED