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Everything posted by SavageCDN
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DAC V3.1 (Dynamic-AI-Creator) released
SavageCDN replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This behaviour is usually caused by improper side settings.. check in the editor to see what side Resistance is friendly .. then match that in DAC_Config_Creator.sqf ("DAC_Res_Side" variable - should be 0 if you want them friendly to EAST) Also make sure that your guerilla (resistance) units are set to side 2 (GUER) not side 0 (EAST). -
ALiVE - Advanced Light Infantry Virtual Environment
SavageCDN replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not yet however there will be some "Insurgency-like" features in the update as well as an excellent Insurgency mission by Hazey (A2 style) -
^ it won't be for today's ALiVE release but hopefully not long after that
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DAC V3.1 (Dynamic-AI-Creator) released
SavageCDN replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
^ nice post... personally I find ASR_AI and DAC to be the best combination (both for A2 and A3) IIRC there is nothing special you need to do to get GL4 and DAC to work together.. I seem to recall it being mentioned in a manual (perhaps the GL4 one). That being said it's been years since I've tried :p -
ARTEMIS - Hunting Instinct AI mod
SavageCDN replied to Rydygier's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I believe Charon was the author.. he hasn't been active on the forums for over a year now. http://forums.bistudio.com/showthread.php?110440-Predator-Mod -
Jebus - Just Editor Based Unit Spawning
SavageCDN replied to dreadpirate's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nice work!! Praise Jebus :) -
Your wish is my command http://dev.withsix.com/issues/76068
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ALiVE - Advanced Light Infantry Virtual Environment
SavageCDN replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yep unfortunately this is the case and the AI just don't like some runways. OpenDome - did you want a copy of my Panthera mission? -
New ARMA 3 team vs team gamemode, Ikarus, ready for beta. Need testers!
SavageCDN replied to anthall's topic in ARMA 3 - MULTIPLAYER
If you need to use a TS3 server feel free to use ours: ts3.veterans-gaming.com no password -
ALiVE - Advanced Light Infantry Virtual Environment
SavageCDN replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Reaper - You could try setting the Armoured spawns to 0 in the placement module (below where you set primary weighting under Overrides) http://alivemod.com/wiki/index.php/Military_Placement_(Military_Objectives) You could also blacklist certain unit types although I think that would be more work http://alivemod.com/wiki/index.php/Military_Placement_(Military_Objectives)#Custom_Unit_Blacklists -
|Help| Multi-Session Operations - Server Creation Guidethrough - 03.02.2015
SavageCDN replied to Sinopia's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
https://dev.withsix.com/projects/mso/wiki Instructions on setting up MySQL 5.5 with MSO. This is probably the most difficult mission to setup and configure properly.. especially if you have no prior experience with MSO. It will also throw script errors (due to 1.63 patch). -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
SavageCDN replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That is great to hear! :yay: -
AI team mates auto re-arm? :'(
SavageCDN replied to thelegendarykhan's topic in ARMA 3 - MISSION EDITING & SCRIPTING
^ I am not aware of an AI mod that handles re-arming of AI units (please tell me if there is such a beast!!). ASR_AI used to have this feature in Arma 2 however the A3 version does not. -
UnitAreasOnMap Script // Easy to use
SavageCDN replied to Moerderhoschi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for this.. will come in handy. -
JSRS3: DragonFyre - LITE
SavageCDN replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Excellent work thank you -
ALiVE - Advanced Light Infantry Virtual Environment
SavageCDN replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
^ Intel is still bugged I believe the fix is coming in the next patch however. -
ALiVE - Advanced Light Infantry Virtual Environment
SavageCDN replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yep I have a working Panthera mission (back from when it was first indexed)... are you still having issues with it? -
+ 1 here. Thanks for this love all sci-fi stuff.
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Signed. This stuff makes me angry. They need to close these kinds of loopholes just like the Ireland shell company problem (paying no corp tax when HQ is located in Ireland). First against the wall when the revolution comes... ;)
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[OPEN BETA] [SP] bCombat infantry AI Mod
SavageCDN replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes thanks for all your work in A2 and continued in A3 (Fab, Ollem, TPW) - it's nice to see BIS adding such a core feature after all this time!! -
[MP][COOP] COMBAT ASSAULT - Official Thread
SavageCDN replied to code34's topic in ARMA 3 - USER MISSIONS
Somehow I missed this release... looks bloody great! Will check it out. -
^ if Kremator recommends it I must give it a try!!
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I can't recall a way of doing that myself but it's been a while since I've fiddled with Insurgency... perhaps Harzach will have an idea and post.
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Need help with an respawn with custom loadout
SavageCDN replied to deathholme's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Probably your best bet would be to use LEA's loadout editor as you can set it to load your custom stuff on respawn. http://www.armaholic.com/page.php?id=15766 -
I have a bunch of 1.50 ACE ports (can't recall if Hazar is one of them...don't think so). PM me if anyone wants a copy. Lingor (using Lingor cops vs drug lords.. bad guys even drop coke instead of suitcases) NGS Capraia Caribou Frontier Fata (playable as ACE Russians) a few others...