-
Content Count
1076 -
Joined
-
Last visited
-
Medals
Everything posted by Janez
-
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there a patch/update version of Beta R3 so I dont have to download nearly 4GB? -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thats an instant load/restart for me. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Do you mean if team member dies and gets replaced? Becouse in Blackwood you get 7 members; 2, 6, 7, 8 are rifleman, 5 is medic, 4 is AT and 3 is MG. Then in ammo low you get 2 additional random members and in Scrap you get 3 rifleman and 1 medic. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awright. I know there is one SVD in ammo truck in Ammo Low but didnt find any in two missions before. Thanks anyway, keep up the good work. Oh, I see that in Ammo Low you get two extra random soldiers (N0. 9 and 10). Can you make it just two rifleman? -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Gear gets transfered for me and teammates but not gear that was in briefing pool. After Ammo Low I only had gear in briefing pool that I put in truck during Ammo Low. Also, where did you get SVD prior to Ammo Low? -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Resistance 1.06 After mission Ammo Low you loose all briefing pool weapons from previous two mission. No matter if you restart the mission or not. Squad weapons stay but I have no Kozlice anymore :icon_sad:. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Resistance, Mission: Invasion I dunno if this was intentional or not but you have action to display bus timetable at all times troughout the mission. In OFP it was only available at bus station IIRC. Music in cutscenes is too loud compared to speech/voices in general. CWC suffers from this in a lot of cutscenes as well. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Mission: Red Dawn Mission: Status Quo I have to say once again guys, you really did an amazing job here, not that it feels like OFP again, its way better. Arma 2 flight model, graphics and a lot of other things that seem small but impact gameplay so much. I had great time playing CWC and now its time to complete Resistance campaign. "Pro" tip: if HDR is annoying you in any mission and you cant see a thing, lower brightness and raise gamma a bit, I have it around 0.9, 1.4. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Huh, I reverted to counter stike and recon and now it shows mission name instead of intro1. Weird. Another thing though, in any campaign mission that uses A10 I get error message during briefing screen; "Error: creating weapon CWR2_GAU8 with scope=private". -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Mission: Counter Strike ---------- Post added at 11:15 AM ---------- Previous post was at 11:04 AM ---------- Could you guys possibly make gunner sights on tanks of russian origin red like M1? It is very difficult to see where you are aiming sometimes. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Mission: Recon -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
CWR2 CWC 1.04, Mission: Hind Attack -
Mission/Campaign not loaded when inside the @mod folder?
Janez replied to tortuosit's topic in ARMA 2 & OA - GENERAL
And more importantly MP missions since I have like hundred of them. Its a clusterfuck. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
-
Thats the sad truth.
-
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:cool: So about mission Defender -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
-
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
1.02 (16th of April 2013) for sure. Although, I havent restarted whole campaign, just reverted the mission I was at before updating. Few missions before Hold Malden. But I think that shouldnt be a problem, or? And my squad was rushing north but they came back to port as soon as I disabled/killed all the tanks. Maybe some kind of problem there? By the way -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
CWC Campaign bug -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Copy files from zip/rar file into your main arma 2 directory to look like this: @IVD\Addons\InstantViewDistance_noPvP.pbo @IVD\Addons\InstantViewDistance_noPvP.pbo.IVD_RG.bisign Keys\IVD_RG.bikey (Optional: Expansions\Keys\IVD_RG.bikey) UserConfig\IVD\IVD_config.hpp In "IVD_config.hpp" you can set values you prefer, its all commented. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can use Instant View Distance addon to set your terrain detail and view distance even when mission has either already set. Notice that this addon can only be used in SP or Coop. You can set your desired values in userconfig and ingame via action menu. Oh and this was the reason resistance campaign missions always started with grass on :o. Sorry to bother you guys about it. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
-
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I see most SP and campaign missions have grass on regardless of your video settings. Can you remove that? -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For normal play, i.e. multiplayer or custom missions, probably but I would highly recommend playing SP missions and especially campaign without ACE or any mod for that matter. By the way, I noticed that you cannot use NVGs with scopes and this is fine in general but it cancels sniper rifle approach in some night time missions. This "issue" can be further amplified due to MP5SD being a lot less effective then in OPF. -
Cold War Rearmed² - Public Beta
Janez replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
First, great work CWR team, you guys really nailed OPF feeling. Now to business :) About Resistance Campaign 1.01 (3-Apr-2013)