

samatra
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Everything posted by samatra
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ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Got it, thanks for feedback, going to add few test cases in next version so we hopefully can find source of the problem. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
NeuroFunker, you probably use JSRS or something that involves CBA? As far as I know either of these addons causes problems. I'll try to address it soon. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Duhoy, absolutely SicCorona, thanks for feedback. Problem is known, I'm going to address it in next version. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Thanks for feedback. These RPT messages are common for ArmA. Can you try it without beta please? -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
I meant restarting ArmA. Are you using beta patch or stock 1.62? No mods, right? Do you experience this on freshly started servers? (At this moment recently restarted servers are #1 and #2) How about Utes? Do you experience freezes there as well? -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
If you restart the game and join back right away, will problem appear again? Are you using any mods? Sound mods? CBA? -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
I've started working on Wasteland about 5 months ago, 404 and other versions that are slight modifications of it (battleguns, tkgaming, etc.) are all based on my v11-v12 versions on client side, 404 copied my entire client-side and used Tonic's server-side. At the moment 404 are doing their own changes instead of continuing to take my stuff (which is now being stored on server-side and unaccessible for straightforward copying) but still their mission uses lots of my code, not to speak of all gameplay ideas that I prototyped and introduced into the Wasteland. And of course I would recommend to play my version of Wasteland, we still have much more features than anybody else even though 404 stole majority of it. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Duhoy, US servers don't have auto restart yet. We have few ideas about bases, will probably implement something. Sagehorn, mission is not not available for public hosting at this moment. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
And independents will not be able to group up and sit in same vehicle. -
Adding an addaction to all opfor land vehicles on the map
samatra replied to iceman77's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
More details please? Only vehicles that have OPFOR units inside them maybe? { if(!isNull(effectiveCommander _x)) then { if(side group (effectiveCommander _x) == east) then { //addAction here }; }; } forEach (allMissionObjects "LandVehicle"); Empty vehicles will always have civilian side. -
I'm having trouble obtaining compiled addin of arma2mysql for arma2net, there is no mention of compiling or way to obtain last compiled version and where to put it in the end. Would appreciate help.
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ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Utes updated to v13 -
Letting 2 things happen from 1 event
samatra replied to kolpo's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Multi-line this addEventHandler["killed", { obj1 setTaskState "succeeded"; taskHint ["The civilians no longer need to fear that sniper!\nWell done Bob!", [1, 1, 1, 1], "taskDone"]; obj2 setTaskState "assigned"; taskHint ["That APC is endagering civilians!/nTake it out Bob!", [1, 1, 1, 1], "taskAssigned"]; }]; One line this addEventHandler["killed", {obj1 setTaskState "succeeded"; taskHint ["The civilians no longer need to fear that sniper!\nWell done Bob!", [1, 1, 1, 1], "taskDone"]; obj2 setTaskState "assigned"; taskHint ["That APC is endagering civilians!/nTake it out Bob!", [1, 1, 1, 1], "taskAssigned"];}]; -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Thanks for feedback on gun stores, will take it into consideration. -
Putting guns on the wall
samatra replied to --Scorpion--'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Here it is: http://pastie.org/pastes/5538385/text?key=k6bmpk0zhmgrg0tdie6img This code checks if any additional weapons\mags were added, removes them and drops them under player's feet. -
ARMA 2: Community Configuration Project (A2CCP)
samatra replied to maruk's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Random assault rifle fire killing Su-25 pilot during flight are not unheard of. At the moment god damned Makarov penetrates it. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
I see it, server runs for long time already being full almost all the time. Well, not much I can do here apart from restarting it. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
New US servers: -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Thanks for your feedback, problems noted, going to address them. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Thanks for feedback. I'll look into it, it seems to be problem with groups inconsistency and desyncs in ArmA. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Day\night cycle question being looked into -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
A1: Fixed on our servers. My previous system had few fundamental problems in it which together with arma unreliability often caused icons not being shown over players. Since most of other wasteland servers have my icons system, they suffer from same problem. My new icons system should get rid of this problem completely, try it out. (search for ARMA2.RU in filter settings) A2: It depends on server's and player's bandwidth limits as far as I know. Overall I would recommend to use Teamspeak or Skype or something for constant communication. -
disableChannelsVON[]={} by analogy with disableChannels[]={} to disable VON only
samatra posted a topic in ARMA 2 & OA - SUGGESTIONS
It will be great to have disableChannelsVON[]={} in description.ext by analogy with disableChannels[]={} to disable VON only. How to present it visually: It will become very handy in ensuring that people will be silent in Global Channel. -
disableChannelsVON[]={} by analogy with disableChannels[]={} to disable VON only
samatra replied to samatra's topic in ARMA 2 & OA - SUGGESTIONS
I've created a ticket on this suggestion: https://dev-heaven.net/issues/67328 Please upvote it if you would like to make it happen. -
ARMA2.RU -Wasteland Sandbox- servers thread
samatra replied to samatra's topic in ARMA 2 & OA - MULTIPLAYER
Hm, maybe we should make it so that independents get kicked out if they get into vehicles that have independents that are in group? Independents not in group will be able to get into vehicles with independents that are not in groups as well (like it was before group update)