Hi, I want to ask, how to define in config.cpp (if it's possible), that the unit will wear a gasmask. I have already tried to make it this way:
class MWC_SVK_LYNX_OP: CZ_Soldier_Base_EP1
{
weapons[] = {"MP5A5", "Throw", "Put", "ACE_GlassesGasMask_US"};
class eventHandlers
{
init = "[_this, 'ACE_GlassesGasMask_US'] execFSM '\x\ace\addons\sys_goggles\use_glasses.fsm'";
};
};
but it didn't work, respectively the unit isn't wearing gasmask automaticaly.
Please, could you tell me what I'm doing wrong?
Thanks.