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rolo87

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Everything posted by rolo87

  1. Great work!!! I love this mod! The units "IDF" are incredible.
  2. rolo87

    Operation E3

    Jay Crow twitter Ivan has an #Arma3 video interview with #IGN now. Hopefully they'll upload it with audio! :)
  3. rolo87

    PhysX

    Or a simple option to turn on / off
  4. rolo87

    Operation E3

    Confirmed arma3 visit again tomorrow (has said tour2) TOUR 2 [6:37:17] TOUR2
  5. rolo87

    Operation E3

    hahahaha epic!
  6. rolo87

    Operation E3

    Ivan wanted to continue to explain but the camera left before ending the interview ... :( I would have liked to see the full PD: Nice work guys! worked spam! OMG.... epic... the first game of the tour E3 2012 :P
  7. I think it would be fantastic link to this fantastic mod with "AEG (ArmA Electrical Grids)" http://www.armaholic.com/page.php?id=15178 I think it would be incredible to control the electrical system for convenience by accessing "AEG" and turning ON / OFF on the lights of the houses of "HOUSELIGHTS TPW MOD" Congratulations on the mod! I think this effect in ArmA III would be great.
  8. rolo87

    Will the BIS Store sell physical copies?

    +1! I love the look of the game on my shelf! hehe.
  9. rolo87

    What Mods Will You Expect/Create?

    Essential: A.C.E. 3 (if really NECESSARY) ACRE (if really NECESSARY) Wanted: [Whether as a mod or multiplayer game mode] CQB Mod (Indoors scale. Tall buildings and complicated) Units, vehicles, aircraft and other of today (not the future)
  10. Ty guys! The only problem is the conflict between the ACE system artillery and the RF3 Arty & Log artillery system. wow!
  11. How I can tow a M119A1 Howitzer artillery piece? What vehicle can do? I want to know the method to towed artillery piece. (script or way to do it with or without ACE). PS. I use ACE. THX! [EDIT] Ok, I found this: [R3F] Artillery and Logistic (http://www.armaholic.com/page.php?id=9285) Anyway, if anyone knows another way to do it would be useful.
  12. TY!! Thanks for your attention and good luck! First things first! I hope one day we can see more works of yours. Greetings!
  13. hey! this is amazing! I'd like to try the island, but all links are down ... Can you reupload it again please? THANK YOU SO MUCH, I HOPE THAT YOUR WORK NOT FALL INTO OBLIVION IS REALLY GOOD!
  14. rolo87

    Development Blog & Reveals

    omg it's wonderful... :P
  15. rolo87

    Development Blog & Reveals

    Nice BIS OMG! TY 4 your job guys :)
  16. +1 for Robster too!. I love your suggestions, I think they are real good details. I think the sense of immersion in the game increases with such details. These are great ideas, nice Robster hehe.
  17. Good job guys! it's great! Thank you for your great work and great ideas ST ;)
  18. http://www.cia-eagle.com We are a Spanish squad played only ARMA2. We played with realism mods (ACE2), (ACRE) and the (FFAA Mod) Somos un clan Español en el cual jugamos exclusivamente a arma2. Jugamos con mods de realismo (ACE2), (ACRE) y (FFAA Mod) Requirements/Requisitos: Spanish speaking/Hablar Español +18yrs or older/Mayor de 18 años Working Microphone/Microfono funcional. Maturity/Madurez Members/Miembros: 38 Members What We Offer/Que Ofrecemos: Team Play/Juego en equipo Realism/Realismo Friendship/Amistad Tactics/Tacticas Training/Entrenamiento Coops/Cooperativas Website/Website Forums/Foros Teamspeak/TS Game Servers/Servidores de juego CIA-EAGLE Info. WEB: http://www.cia-eagle.com TS3: 188.165.230.211:9987 MAIL: comp.eagle@gmail.com Server Info: (I44,VIETNAM,ACE,PUBLICS,PRIVATE,ETC...)
  19. We are a Spanish squad played only ARMA2. We played with realism mods (ACE2), (ACRE) and the (FFAA Mod) Somos un clan Español en el cual jugamos exclusivamente a arma2. Jugamos con mods de realismo (ACE2), (ACRE) y (FFAA MOD) Squad Name - CIA-EAGLE Timezone/Location - GMT + 01:00 (Spain) Gamemode preference - Coop. Contact email - comp.eagle@gmail.com Website adress - http://www.cia-eagle.com
  20. rolo87

    music in arma

    I agree, I also like the variety :P You're right on the issue of dubstep, dubstep really is more for promotional videos, gameplay videos or things like... I love the music that accompanies the various game situations, in campaign mode of course hehe. Surely the BIS guys leave us with their mouths open as happened with previous ARMA.
  21. rolo87

    music in arma

    Yes metalcraze... ArmA is not a movie... i know.. hehe. Hans Zimmer is a composer, but he not only works in movies. Anyway we are talking about music in the game, I have appointed some very good composers (they are not the only obviously ...) among them Hans Zimmer, he is a composer of quality in movies and in other specialties, however I said that the songwriting team of BIS is very good and sure they will do a great job in ArmA3, that are only ideas and suggestions for future musical styles ArmA3 solely hehe. PS. I also like electronic music, such as dubstep and ambient electronic music for the game hehe.
  22. rolo87

    music in arma

    +1 Yeah, more electronic music for the campaing. Music could be used dynamically. If there is combat, for example, the music would be aggressive. if there is calm, for example, the music would be stressful. I remember that the "& <% $ *" MW2 used this system :mad:
  23. rolo87

    music in arma

    +1 Great composer antoineflemming, I did not know him, his work is really good.
  24. Light indoors at night. http://www.eoearth.org/files/118001_118100/118060/350px-HELP2_NIEHS.jpg http://www.touristorama.com/assets/images/articles/santorini_nuxterini_zwi/2.JPG Footsteps, tire tracks and tank tracks: http://farm3.static.flickr.com/2412/1698347427_a63f499356.jpg http://media.lonelyplanet.com/lpimg/3349/3349-13/preview.jpg http://image.shutterstock.com/display_pic_with_logo/250537/250537,1272219629,5/stock-photo-tank-tracks-in-the-sand-51730075.jpg Lemnos at night: (street lights in different shades) http://farm4.staticflickr.com/3241/2804781051_4068439d59_z.jpg http://sz1sv.redirectme.net/images/fryktories/sx8fra/17.jpg [EDIT] Sorry Clarkey1, I forgot to put links instead of pictures, fail, hehehe sry ;)
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