-
Content Count
267 -
Joined
-
Last visited
-
Medals
Everything posted by Icarus
-
You can find many answers in OpFlash Uber Editor Tutorial by Merciless Creations :bounce3: http://www.ofpec.com/ed_depot/index.php?action=details&id=61&game=OFP Icarus :)
-
Dear Moderators, Please close this thread. A new one will be opened. Icarus
-
@Blitzen I guess I have most of ww4modders resources. Maybe Sanctuary could change links? I guess that would be best solution. Icarus :j:
-
I changed download links if anyone is wondering... Icarus :j:
-
@w945563 OMG, I just realized that no upload links are working... :eek: Uncle Sam, thank you! :rolleyes: @Vultar, I will upload files on new post as you suggested. Hope my remarks about Sam will not get me banned :D Icarus
-
Good work on Guerrilla pack! I especially love sniper features like range card on rifle that you can use. Second very useful feature is the low lying stance. When prone you can shoot at your enemy and instantly flatten yourself to ground, making yourself difficult to find :) I know I am asking too much, but could you make some low crawl animations for snipers? Good work, keep it up. :bounce3: Icarus P.S. Those SCARS are looking good.
-
Superb... :bounce3:
-
Veni Vidi Vici Mod (Romans and Barbarians)
Icarus replied to ProfTournesol's topic in ADDONS & MODS: DISCUSSION
@ProfTournesol There is a unit in OFP, that can block strikes, it is called Itweas Jedi http://ofp.gamepark.cz/index.php?showthis=10590 At least that is all I know. Take care, Icarus :) -
Fix for Kegetys Smith And Wesson Revolvers?
Icarus replied to DrakeTungsten's topic in ADDONS & MODS: DISCUSSION
@DrakeTungsten Are you using latest version of FDF mod (1.4)? Icarus -
It is sad I will have no spare time. Work.... :( Icarus
-
@Controlled crash Now that's a chopper crash! Sitting inside a falling helicopter felt scary :) Good job. Icarus
-
@NacroxNicke Sorry I haven't read question thoroughly. :o This aiming type only works for edited weapon models. Almost no original OFP model would fit except for STGN SOPMOD models because those are perfectly centered in O2. Icarus :)
-
That's exactly the XM-177E2 of Operation Flashpoint! P.S. Awsame textures of M16A2!!! :) Icarus
-
Sadly enough it works only for handguns and rifles that have their sight high above barrel same as M4 with ACOG sight. Using this "3D ironsights" configuration on low sight rifles results in clipping errors. For example, you see your rifle cut in half, as if stock was cut off. :( Icarus :j:
-
OFP photography - No images over 100kb - Pictures only, NO comments
Icarus replied to Major Fubar's topic in GENERAL
3D ironsights (backup sights) of STGN's M4SD rifle with ACOG optical sight. Addons used: STGNSOPMODM4SDACOG (unmodified), modified black op (from ww4 modder resources), custom animation Icarus :bounce3: -
I have resized original XM-177E2 using STGN's M4 as a standart :) No parts from STGN M4 were used. I hope I won't make him angry :o Icarus
-
O my God, M-16 A2!!! STGN you are the best! :notworthy: P.S. Does XM-177E2/Colt Commando (circa 1985/86) use only M16A1 type receiver? If so than making XM177 would require you to make M16A1 receiver first. @krzychuzokecia Don't expect to see XM177 any time soon, unless STGN has already made M16A1 type receiver.
-
OFP photography - No images over 100kb - Pictures only, NO comments
Icarus replied to Major Fubar's topic in GENERAL
Original XM-177 E2 and modified (resized). Both are using original testures. Icarus :o -
I would love to play on your WGL server. :)
-
Following my promise to release Stance Check script for ww4 mod v2.5: http://www.gamefront.com/files/21612120/Stance_check_script_ww4mod2_5_examples_zip All credit goes to Faguss. :notworthy: He did 95% of all work. I just did some editing and testing. It is capable of detecting all three stances (standing, crouch and prone). Works with ww4 mod v2.5 for both Arma:CWA (v1.99) and OFP (v1.96) Requires Fwatch v1.1. You can download installer (easy way) at webiste of Faguss: http://ofp-faguss.com/files/fwatch_install.exe Or if you are familiar with Fwatch, then follow this link Take care, Icarus :bounce3:
-
Great job on ballistics improvement. Wind now changes bullet trajectory However the only way to read only the direction of wind is having a campfire on flame by your target... :rolleyes: Any plans on making a device that would help you read winds direction and speed? Icarus P.S. could you please publish a standalone add-on of wind related ballistics? :pray:
-
If you want some nice looking and performance friendly M4 rifles, try STGN mod: http://forums.bistudio.com/showthread.php?t=42408 I hope you find what suites you best ;)
-
@DanAK47 Not anymore... :cool: I am proud to present you Stance Check script: http://www.gamefront.com/files/21612117/Stance_check_script_example_missions_zip All credit goes to Faguss. :notworthy: He did 95% of all work. I just did some editing and testing. It is capable of detecting all three stances (standing, crouch and prone). Works with both original Arma:CWA (v1.99) and original OFP (v1.96) Config (ww4 mod version will be released in future) Requires Fwatch v1.1. You can download installer (easy way) at webiste of Faguss: http://ofp-faguss.com/files/fwatch_install.exe Or if you are familiar with Fwatch, then follow this link Take care, Icarus :bounce3:
-
@Sanctuary Thank you for this great mod! I really like it. One question though... :o Is it possible to make throwing grenades enabled while running and pointing your weapon down? :confused: With current configuration some players (from ww4 LOL server) and me find it difficult to throw grenades while running. I know you can throw a grenade with weapon up animation, however it is easy to forget when you run during a firefight that you have choose a grande as weapon then press R to raise your rifle and only then you can throw grenades. The only option is to stop to throw that grenade. Don't get me wrong I really love animations in ww4 2.5 mod, but with original animation pack throwing grenades was easier. Icarus :)
-
I would like to play if want to.