Jump to content

Search the Community

Showing results for tags 'aimpoint'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Server tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Virolahti
  • TKO's Livonia
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • NAMC's Topics

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 2 results

  1. STGN's M4 CARBINE ^Click STGN SOPMOD gen.4 ver. 1.00 I hope this inspires you to make your own addons for OFP and to try to be creative to bring details in to the game that makes for at better immersion into OFP. Download here: STGNSOPMOD V1.00 (2019) Old versions(links not working): download here: STGNSOPMOD v0.98 4.67 mb download (OFPR.info) STGNSOPMOD v0.901 3.09 MB download (filefront) STGNSOPMOD v0.901 3.09 MB download (OFPR.info) STGNSOPMOD v0.5 3.14 MB download (FileFront) -thanks Placebo Includes a very simple mission where you can try out the gun. Link thanks to Opflash.org STGNSOPMODv0.45 (2.5mb) Links thanks to OFP.info STGNSOPMODv0.45 (2.5mb) FTP#1 STGNSOPMODv0.45 (2.5mb) FTP#2 STGN
  2. I cannot get the collimator to light up at night on my model EVEN WHEN I USE THE SETTINGS THAT PEOPLE SUGGEST TO USE IN RVMATS FOR COLLIMATORS. I mapped both the texture ("aimpoint_dot_ca.tga") and the .rvmat that goes with it ("kolimator.rvmat") to the circle that I am using for the reddot on the model and it reads the texture fine but the reddot does not light up and depending on where I point the rifle in-game, the reddot will go into shadow and out of shadow, even tho I put lodnoshadow 1 into the LOD property window for the ViewPilot LOD. I have tried the alpha sorting in the view pilot lod and everything. I have set up the correct directory for all the files as well so I don't know what the heck the issue is. A little off topic, but I cannot get the aimpoint lens to go completely transparent either. It goes in and out of transparency depending on where I point the rifle it is attached to in-game, similar to the reddot texture shadow bugs. The textures I am using are the same textures that come with Arma 2 sample models pack and the aimpoint model and textures are off of the default M16A4 CCO that comes in the Arma 2 sample pack. An expert on the subject would be very much appreciated. Thanks, Zachary Perfect-West
×