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cptdavo

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Posts posted by cptdavo


  1. Great stuff mate! Keep up the awesome work! Love the new UH-1N! (Should get rid of the UH-1N Escort and closed variants with my USMC/Navy skin and replace them with the new UH-1N Iroquois variants.)Also the new darker skins would be best suited for the UH-1H variants. (I have also updated my 7z link I gave you with a new set of skins including the shark and medevac versions and I've re-added in the US ARMY Alpha layer.) I've also noticed that you have a whole bunch of textures for the apache, cobra, blackhawk etc. (Do they need to be in the pack?)

    On another note, would you consider asking Lord Jarhead for his sounds(JSRS 2.1 from A2) for your pack? (Working with him the past, he is fine as long as you acknowledge him and check with him beforehand) I maybe able to help you with them if you'd like.


  2. Weird....

    They're there and not even touched... Not sure how that happened...

    ---------- Post added at 00:08 ---------- Previous post was at 23:59 ----------

    Anybody else having this issue?

    I did have this problem however after removing the RH config (which is now obsolete I believe) everything seems to be working again.


  3. It was either those, or the JSRS that lacked the low frequency "chopp" sound. The vanilla sounds is that of the UH1H (2 blades, not 4), so the ghost hawk felt the right choice. Until something better comes up, i think it will stick.

    Fair enough. I'll keep an ear out for any good sounds I find. (Definitely understand where you're coming from) (Though 2 blades should make a more low freq sound as the rotor interaction is less uniform.)


  4. Really good job! It's nice to see that this mod keeps alive!

    BTW if you accept a little suggestion, could you darken the Blackhawk textures, to make them true Black hawks ( the A3 engine shows A2 colors light ).

    It should be dark gray, dark olive green or black.

    http://www.guncopter.com/images/gallery/black-hawk-guns.jpg

    https://www.strategypage.com/gallery/images/blackhawk-frigate.jpg (127 kB)

    I sent Kimi some darkened textures for the UH-60m and AH-64. (Don't know if they will be added though)

    Can't say I'm a fan of the ghost hawk sounds for the blackhawk. (Personal taste though)


  5. Super man thnx but i cant find the chinook in the mcc editor or zeus ? where is it located ? the other ones i find under us helicopters

    ---------- Post added at 22:15 ---------- Previous post was at 22:10 ----------

    Oh i did find it in the mcc but not in zeus :(

    The HAFM config had a typo in CFGPATCHES has "CH47F" instead of the "CH_47F" (Correct classname)


  6. The resolution of textures are not affected by the model. All you have to do is have the Texture file. What I'm trying to say is it doesn't matter what size the texture is it will always work. The only key element it that it has to be square. 1024x1024. :)

    Ahh cool. Also would it be possible for you to use JSRS 1.5 sounds for the Abrams including weapons like coax and main gun? (Has much more of a gas turbine whining sound)


  7. I would but I'm not exactly the best Texture Artist.

    I wasn't questioning you texturing skill. I was asking if it would be possible to increase the texture resolution so maybe others can perhaps work on better textures which I believe pastor399 has answered my question.


  8. I've been working on re-texturing the manpack radios and this what I have so far.

    https://dl.dropboxusercontent.com/u/28653790/Arma/arma3%202014-05-01%2017-40-51-98.jpg (554 kB)

    Nkey if you are interested I can send you my PSD template with the extra detailing. (Planning to add some more detail)

    Any chance you can get the Molle strips bumps in the model removed as well as the HK417 magazines coming out the top as they seem out of place ?


  9. Thanks for the addons Stiltman, I have some feedback from myself and clan members with regards to the machine guns.

    *BIS Sound (Could be much beefier) and as you mentioned these will be fixed

    *Recoil is too low for the machine guns. (Shouldn't be able to shoot standing accurately with 7.62)

    Can we get a FN MAG with a top picatinny rail?


  10. Can anyone let me know how to turn off specific mission? we played mission (none modified) but some how we mostly have cargo resupply mission, so we decide to turn off some of the mission, i respect whole mission form but it's quiet hard to play only cargo supply mission. would anyone can reply my question?

    Alternatively you can edit the taskmaster:

    patrol_ops_3_01_XXXX.Altis\tasks\po3_taskmaster (Comment out the ones you don't want to do)


  11. Had no problem. Im not sure but isnt there is fata without ponds? No ponds = no bug.

    But there's one thing though, not sure if I'm the only one getting this issue but the FATA map has this issue where there is this water floating above your head constantly.

    -first post so I can't post a pic :mad:... if you want a picture I can inbox you one-

    Indeed.

    https://docs.google.com/file/d/0B4VGBI4CGmgWWU91YUN1SUVwQ0k/edit

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