johanna
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Everything posted by johanna
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More Accessible Terrain Creator
johanna replied to Montgomery's topic in ARMA 3 - TERRAIN - (BUILDER)
Tell us more... -
More Accessible Terrain Creator
johanna replied to Montgomery's topic in ARMA 3 - TERRAIN - (BUILDER)
We need this, only $13,065.00 Tho i just ordered the trail for 60 dollars... *klick* https://store.bisimulations.com/products/vb-edit *klick* -
Love you!
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What mod's/missions do you want to see in ArmA 3 Alpha?
johanna replied to Westonsammy's topic in ARMA 3 - BETA DISCUSSION
Mission: Cipher Mod: MBG creationism I have ton of fun with those two combined in Arma 2! -
What's the first thing you're going to do on Alpha?
johanna replied to zukas3's topic in ARMA 3 - BETA DISCUSSION
indeed -
What's the first thing you're going to do on Alpha?
johanna replied to zukas3's topic in ARMA 3 - BETA DISCUSSION
I will live on the island as an civilian. Have a civilian car and house and go out for some trips now an then. One day at the beach, another to go hiking i the mountains, maybe a bike trip. All this with only the civilian and animals module running. -
Futuristic stuff :o:
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COWarMod Release
johanna replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Super! Thanks for the quick answer! -
COWarMod Release
johanna replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What should i remove when friendly AI refuse to follow me? And those handsignals on keys Q and E? Awesome mod Gunter! -
Wow! keep up!
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Sounds really real! I haven´t been to war tho...
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Modders/Programmers/Modellers/Animators, what do you intend on doing with the game?
johanna replied to ruhtraeel's topic in ARMA 3 - GENERAL
If this editor was included in arma 3, i think i would quit my job to spend all my time on it -
Well of course i did, i had to take out some transistors in my head that calculated everything to accurate... :don5:
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I find this very interesting... A long time ago i smoked some crazy spice stuff and realized that we were living in a simulator. Under the influence i had some really intense synchronicity going on that i can´t deny today. The closer i got to the conclusion that it was true, that i was in a simulation, everything started to loop in a terrible way. The only way to make it stop was to convince myself that it was not true. I felt like the guy in the movie PI... :lecture:
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Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
Yeh i would have done the same, if not my damn SSD was so small... -
Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
I fu****g did it! Big thanks to you! :286: phew... -
Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
Alright, i´ll try... do you have to make a junction for every "@mod" folder? my head will soon go :cry2: -
Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
a) while reading the description, i thaught that OA had to be listed aswell. But maybe the OA isnt in the ARMA 2 folder. "-mod=@mod1;@mod2;c:\path\to\Arma2;c:\path\to\Arrowhead;c:\path\to\Arrowhead\Expansion;c:\path\to\TKOH;Rearmed" b) I tried to only start it with some simple mod that don´t require CBA, but it also fails. c) Neither... Got Fallujah working by putting it in the ARMA 2 AddOns tho... Oh and when statring it this way, the hind addon doesnt run :-( -
Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
Well, to get them active while gaming... This is my "shortcut" running in a .bat file anything wrong here?: REM echo off start "" "C:\Program Files\Bohemia Interactive\Take On Helicopters\takeonh.exe" "-mod=@cba;@cba_a2;@cba_oa;@ace;@acex;@acex_ru;@acex_sm;@acex_usnavy;@fallujah;@sthud;C:\Program Files\Bohemia Interactive\ArmA 2;C:\Program Files\Bohemia Interactive\ArmA 2;C:\Program Files\Bohemia Interactive\ArmA 2\Expansion;C:\Program Files\Bohemia Interactive\Take On Helicopters;Rearmed" -nosplash pause -
Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
Have anyone got any good mods running in this? I tried to add ACE, fallujah, sthud etc, but none seem to work... -
Launching mods in rearmed
johanna replied to Jaime's topic in TAKE ON HELICOPTERS - ADDONS & MODS: DISCUSSION
Check this out (the shortcut part) http://community.bistudio.com/wiki/Take_On_Helicopters_-_Rearmed Agree! imho, i think TOH was a weak heli sim, the sounds, the cockpits, the lack of details... I was hoping it would be like the "dcs ka-50", or even better. But toh is not even close to that... -
I have to agree, its horrible as it is right now. I can even see a darker sphere around my player...
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Doubletapping nupad -, does not always work, why?
johanna posted a topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Why does not double tapping your numpad - work in some missions, cars, etc..? -
MCAGCC 29 Palms (Island and Buildings) almost ready for Public BETA
johanna replied to phaeden's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
i actully think the mod creator can do it for you... He is really devoted. I tried to pair him to the creator of Fallujah. He was like, -"Yes i will do it, i just have to contact the mapmaker!" But the creator of fallujah hasn´t been online for a long time... Give him a PM ;) -
Doubletapping nupad -, does not always work, why?
johanna replied to johanna's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Well yes, its a solution. But its just a small thing that they could fix? or is there a reason for it?