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slade1988

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Everything posted by slade1988

  1. Hello guys i have a big problem. I bougt apex and now i want to play the campaign (solo or even host a mp game) but everytime the came crash and e roor pop up ErrorMessage: Include file a3\functions_f\Params\paramDaytimeHour.hpp not found. i tried to verify steam data but without a result. Can anyone help me to fix this error? i dont want to download arma 3 content again because it takes days... thank you!
  2. slade1988

    J.S.R.S. 1.5

    Only some very special people are allowed to get theire hands on this mod by now. And they never asked me for that, I just came up and gave it to them, because they where loyal. :)
  3. slade1988

    J.S.R.S. 1.5

    Hey guys, ive just tested version 1.4 :P and "wow" is the only word ive to say...Jarhead, as always, well done my friend :)
  4. Hello Community Konrad and i want you to present the new Soundmod were working on since 3 month. ------------------ I know there are many soundmods momentally out there. But there where not 100% good enough for us so we started to make our soundmod. This soundmod is tried to get very close to realism. Some of the sound are real recorded we got samples from some soldiers. We also know that people have different "tastes" so also haters will be here . But we hope that some people will like it much. ------------------ Now were at a point to release the first DLC of RWS beta 0.2, called CorePack #1. This DLC include sound for all BLUFOR weapons and Weaponsystems. Next step were working on: OPFOR Weapons, Impact Sounds, Sonic Cracks, Explosions and Environment Sounds. Feel free to coment and report bugs. Remember: Its beta ;) Here some short videos ARMAHOLIC: http://www.armaholic.com/page.php?id=13252 (everything can be found also there) And the BIKEY: http://www.filefront.com/17848749/kond.bikey !! RWS SOUND PACK !! version 0.5 THIS IS THE FIXED MOD with some small changes ,also it fixes the RPT errors. It includes all sound files justjust copy and replace them. DOWNLOAD: http://www.gamefront.com/files/20110749/RWS_Sounds.rar UPDATE http://www.gamefront.com/files/20122123/RWS_FIX.rar fixes - M230 - M242 adds 2A14 -------------------------------------------------------------------------- Installation Corepack: Using the Modfolder Method for install this mod. See on Armaholic FAQ for a clear explanation (http://www.armaholic.com/plug.php?e=faq&q=18) Installation Updates: Just overwrite exist Files. -------------------------------------------------------------------------- -------------------------------------------------------------------------- I hope u will enjoy! Slade Konrad HEAR THE DIFFERENCE AK Studios Special thanks to: LordJarhead Matthews ( UK sound record ) Unnamed ( US sounds ) PVT Blackhawk
  5. slade1988

    RWS - Real Warfare Soundmod

    so we was never talking about any changes of the blufor weapons and especially not to change the configs because all configs WAS 100%, after conrad destroyed them. Im so sorry for all errors and ctd caused by changed configs. dont know what konrad is doing. im angry about the fact that weve conditions and he dont care about it. Now its the time to say godbye. Ill leave (my) RWS project because i think theres no sence to continue (atm). konrad is the leader of the project now. Ive to do other things now. Konrad i wish u all the best. dont mess it up. THX to all fans who liked RWS and THX to all who tried to help (especially kju and sickboy) respectfully SladeUSSOCOM
  6. slade1988

    RWS - Real Warfare Soundmod

    Yes Konrad that was inappropriate because thats was the answer of my question and its just for understanding how the rtp works. Im glad that Sickboy is helping us (and of course all other guys). And i agree with Günther...
  7. slade1988

    RWS - Real Warfare Soundmod

    @günther: i know, ive recorded it myself in a room, its like a placeholder. it was fixed in the lost version. @sickboy: The missions are MSO Takistan and Chernarus as well as Domination Takistan, Lingor and isla Duala, edited by Smokey (USSOCOM). Thats from the ace version before the last update. Im using Six Updater suite and im updating every friday (Socom based interval) Ive a lot of ace based rpt entries with using this missions. any suggestions or even a solution?
  8. slade1988

    RWS - Real Warfare Soundmod

    Just for understanding: I´d reworked all sound errors, missing sounds, rtp errors and i changed all configs kju send me (thx!) and all errors u get (without the opfor sounds ofcourse) was fixed. and when iwas ready for the release my windows crashed. i lost the whole work. only the currently available datas i have. and thats the reason u still have rtp errors. im sorry. i try to fix it again. i say again: thanks for the help with the configs. respect to everyone! just a little extract of my rtp file only with ace: or arent this ace errors?
  9. slade1988

    RWS - Real Warfare Soundmod

    GOD DAMIT! Just look at the ACE RTP errors so uve to fix them first, after that uve to say sth about other mod´s rtp errors. even vanilla arma have rtp errors (!). well, as jarhead said its all free, and were happy about any help. when everyone pay 20 € for each DL, we´ll release a error free sound mod. by the way, ive no time to work on the mod anymore and after my pc crash last week i lost a lot of sounds. its like a virus, jarhead, opticalsnare and me lost all stuff at the same time....if i have time ill rework some configs and try to fix the rtp errors. But konrad still working. so rws isnt finished.
  10. slade1988

    RWS - Real Warfare Soundmod

    just copy the pbos in the folder
  11. slade1988

    RWS - Real Warfare Soundmod

    ye thx. ill fix it. currently its going a bit slow cause weve less time. and maybe theres coming a very very big suprise....we will see. pls be patient. it will take some time.
  12. slade1988

    RWS - Real Warfare Soundmod

    i dont understand the problem. never change any pbo´s in the ace original folders! its so easy: WITH ACE -> ACTIVATE @RWS_ACE WITHOUT ACE -> DONT USE @RWS ACE load the updates and replace the exist folders....
  13. slade1988

    Sound Of Anders (soundmod)

    hey mark i foud also a way to do 2 sounds at same time, and currently im working to get a 3rd sound:eek: Stereo doenst work, only music. and i dont think its possible to play 2 sounds at the same time to get stereo feeling. its a problem of the soundengine itself. And i hope that the soundengine gets an update too.
  14. slade1988

    RWS - Real Warfare Soundmod

    when blufor, opfor, Soniccracks and envirenment sounds reached a good beta status, i think ill do vehicles sounds next. but first ive to fix some little issues and help konrad todo the opfor sounds.
  15. slade1988

    RWS - Real Warfare Soundmod

    heres another one. im sorry dont know the status but hes still doing ;)
  16. slade1988

    RWS - Real Warfare Soundmod

    hey heres a video of the upcoming soniccracks. @ dap: the soundengine creats the distand sounds automatic. dont know how to add other distands sounds yet.
  17. slade1988

    RWS - Real Warfare Soundmod

    oh my friend, if it would be so easy, may i would do a soundmod in 1 day ;) no uve to config the classnames and...ouch...:)its already fixed. be patient, if u want i can upload the fixed pbo tomorrow ( or in few hours). ive fixed some errors, missing sounds, reworked all configs (thx kju!) and...man...next step is, ill play arma again and get myself a short rest. i went crazy looking over all these configs and sounds...i need a short rest. pls post the errors and bugs u found (already fixed m4sd, reloadsound stinger...) maybe ill upload the next dls soon.....good night ill goto bed now Slade
  18. slade1988

    RWS - Real Warfare Soundmod

    Thanks! of course, but it need ab bit time to cover over 4000 sounds :D after finishing the "corepack" (wich include opfor and blufor weapons, enviroment sounds, soniccracks and maybe movement sounds) well do baf weapons. --> DLC BAF, thats the plan atm ;)
  19. slade1988

    RWS - Real Warfare Soundmod

    as günter said, Youtube sounds arent the best way to do a soundmod. the soniccracks in rl are so loud thats hard to tell the direction where they came from. but the "plop" after the crack (the gunshot) reveals the direction. ive tested my cracks and im afraid when im under fire. u dont want stick the head out of cover. but u will see ^^
  20. slade1988

    RWS - Real Warfare Soundmod

    hey guys were working day and night on the sounds, and well, soniccracks almost done and environment sound finished. currently im working on the movement sounds. thats lot of work and maybe were looking for another team member who can help us. we will see
  21. slade1988

    RWS - Real Warfare Soundmod

    hey guys sry for the late reply. heres the link for the bikey: http://www.filefront.com/17848749/kond.bikey
  22. slade1988

    RWS - Real Warfare Soundmod

    listen to the gau12 burst whilea av8 flying over ur head, u will love it! but not the AI burst, its terrible. ill improve this sound later. ill check mp5 and handgrenade. and were doing only weaponsound atm, explosions will follow later. konrad is working on the eastern weapons, im working on soniccracks. just delete the wrong rwr m9sd, dint noticed that yet...
  23. slade1988

    RWS - Real Warfare Soundmod

    @RWS_WEAPONS + @RWS_ACE -----> With ACE @RWS_Weapons // -----> Without ACE Thats now clear?? :D:D
  24. slade1988

    RWS - Real Warfare Soundmod

    and the professinals recording microphone also cant give it 100% back as in reallife. and the next fact is the enviroment, distance, in front or behind a gun, windage, etc...the same weapon can sound very different. try to understand the following: whatever rife ull fire, it sounds like "PAAFFFFF"...not like "PPRRRRAAFF" (singleshot). sounds silly but i hope u can understand. and that is what i try to show with this soundmod. tastes are different, most people only know gunshots from videos, this isnt a good comparison. only run @RWS_ACE if u using ACE, very easy ;) Slade
  25. slade1988

    RWS - Real Warfare Soundmod

    ok? ;) sry was my mistake. oh yeah bikey...ill fix it as fast as i can ;)
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