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X-Cam 1.0 for Arma 3 released
huxfluxd-luxe replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Dear Silola, your xCam addon is the only reason why i started to dig in on how to create terrains, maps and missions for ARMA 3. Sure, this will take massive time, but your tool is so inspiring as it provides endless possibilities. Thanks for this! P.S.: Maybe it's just me, but I ran into serious issues getting xCam to work with the PlayWithSix version. It simply did not build initial object library like in your videos. No matter what I was trying. I then just renamed the modfolder from @x-cam to @xCam like in the manual download. Now xCam did build the object library without any problems. -
Fantastyc. This adds so much immersion and ambience. Thanks. Thanks. Thanks. :D
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Thank you very much LordJarhead. Time to test your new MEYSTERWERK. Rock on!
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"Opening up Arma 3 to paid user-made content" - How?
huxfluxd-luxe replied to gammadust's topic in ARMA 3 - GENERAL
Well, I agree to what Nikiforos said. The community is the heart of ARMA, who keeps it alive for many years. Paid user content and ARMA go together like oil and water in my opinion. On the other hand, I use some user made mods quite often, BUT I donated to every author, if the mod quality deserved it. This is is some kind of self-evidence for me. -
Languages ​​and localization.
huxfluxd-luxe replied to DEN's topic in ARMA 3 - QUESTIONS & ANSWERS
I can confirm that European languages are now working. But I had to change the language settings in steam to English and then back to my language. This forced a 5MB update to download. -
JSRS2.0 WIP Thread
huxfluxd-luxe replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Oh boy, I'm so glad you are here again and working on the best soundmod for our beloved ARMA. Nice! Nice! -
Arma Wake :) Basically, this reminds me of this old horror movie called "The Evil Dead". No wonder why the movie's working title was "Within the woods". Well done Jarhead!
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ARMA 2: OA beta build 88850 (1.60 MP compatible build, post 1.60 release)
huxfluxd-luxe replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Thanks for this BIS. Pretty nice and decent new page design ! Love it. -
Hey SaOk, because of you, i'm playing the A2 campaign again. Haha, what a fun.
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Dear Jarhead, thank you for your endless efforts in regards of this outstanding improvement performed by your soundmod. Arma2 became a whole different experience to all of us. As we reached a another milestone in the meantime, i think it's time for a small donation again. Please send me the PP-addy on MSN. See you there Matey, Cheers
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WarFX : Blastcore
huxfluxd-luxe replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I did support Blastcore in the past, and i will do it in future. OS did a fantastic job. Blastcore for sure is one of the most important mods for our beloved forest ranger simulation. But the mod has to evolve to perfection. We need it, we deserve it. Make it happen. -
WarFX : Blastcore
huxfluxd-luxe replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just came here to get my daily dose of Armaeroin, loaded with tension if there will be some news. Still OS not visible in the distance. Still no woodland video. -
WarFX : Blastcore
huxfluxd-luxe replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I use PP on high, HDR on high, everything else also except AA and have bright red / orange, sometimes green tracers with OS's Blastcore tracers. HD5970, 11.7, standard settings. No lasers so far. -
ARMA 2: OA beta build 83780
huxfluxd-luxe replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
The effect shown in zGUBAs video goes for the SHILKA too. (And i thought i was drunk that night ...pfff...) -
WarFX : Blastcore
huxfluxd-luxe replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oooh nooeeessss... what does this mean ? Our deadliest enemy - the women - are attacking ?