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.kju

CDLC Developer
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Everything posted by .kju

  1. .kju

    Nogova Nature Replacement Pack

    hm normal o.pbo 173 MB (181.608.318 Bytes) o.pbo with nogova nature replacement pack AND wgl nogova replacement textures 436 MB (457.723.284 Bytes) just with nogova nature replacement pack it should be at least bigger than the normal one !
  2. .kju

    Attack on Nogova

    well to get feedback on missions you should go to ofpec (too) ... i dont have the time to play also FDF - still thanks for your effort kakagoegie. i am certain several people appreciate it !
  3. .kju

    FlashStat

    you should try contacting the heads of the ecl league (http://www.european-combat-league.com/) they did a similar system (yet i think a lot simpler than your idea). good luck mate
  4. .kju

    Server now at 50 FPS compared to 32

    yeah what do you mean mate ... sounds very interesting
  5. awesome mate so it seems we managed to give you a useful idea after all
  6. .kju

    Shadows of the Motherland

    pretty impressive ! cant wait to play it
  7. .kju

    WGL Nogova

    <span style='color:darkblue'>Credits</span>: -------- <span style='color:darkred'>Berghoff (SWAF) for his great textures. Dschulle for his excellent PAnTool and the help with pal2pace. Killswitch for his transition-naming-tool raedor for his tip on the macro scheduler.</span> <span style='color:darkblue'>Known bugs</span>: ----------- ~ none at this point <span style='color:darkblue'>How to</span>: ------- ~ Copy your (res) O.pbo to any custom modfolder (@wgl_noe\addons) ~ Unpbo the O.pbo (with tools like winpbo by [HA]Voyager ! english section: http://ofp.gamezone.cz/index.php?showthis=8010) ~ Replace the textures from the (unpbo'ed) O-folder with the ones (wgl_noe_o_textures)-O ~ Pack the O-folder (NO COMPRESSION !) ~ Play the game with the mod-folder active <span style='color:darkblue'>Alternative way</span>: ---------------- Use pbopatcher - also by [HA]Voyager ! english section: http://ofp.gamezone.cz/index.php?showthis=7551 <span style='color:darkblue'>Advice</span>: ------- <span style='color:darkred'>Screens are with Berghoff's Nogova Nature Replacement Pack. (Link) We recommend using both in combination (just patch the o.pbo in the mod-folder twice). From the sky some textures look very repetitive - yet its a compromise you have to take, from the ground they just look marvelous ! As this method does replace the textures from like within Ofp, every island which uses them has of course these new ones too.</span> Â <span style='color:orange'>DONT USE IT IN MULTIPLAYER - YOU WILL GET A MODIFIED FILE MESSAGE !</span> best regards F and Q <span style='color:darkred'><span style='font-size:25pt;line-height:100%'>Download</span>: wgl_noe_o_textures.rar (~ 217 MB) Big thanks to Russin and 'wglcti.com' for hosting !</span> <span style='color:darkblue'>Old nogova</span>: <span style='color:darkblue'>New nogova</span>:
  8. .kju

    WGL Nogova

    well yeah. it might be a good idea to use the nomap command. after all these are 1024 texture = over 300mb textures and transitions ... some addons added to these might cause your error
  9. .kju

    WGL Everon

    i have already requested this from Berghoff crave22 as he is the creator of the new vegetation
  10. .kju

    JAM3

    Thanks a bomb cornhelium ! so just one last request - please add your excellent and extensive description to the first post !
  11. .kju

    WGL Nogova

    Check out the WGL CWC Islands too, if you dont know them by now  <span style='color:darkred'>LINK</span>
  12. .kju

    JAM3

    first of all thanks cornhelium and everyone else involved for the effort ! well i do know some of the background for this, but maybe you can sum it up for everyone else - i am certain this would help a lot - cheers ! ~ why jam ? ~ how does it work - like what needs to be done by others ? ~ well aces and cavs still are working in progress - what to do in between best ? ~ on what is this based on - pure realism ? ~ what about gameplay ? ~ what needs to be / should be used by addon makers to make it jam3 compatible or to ask the other way round - (roughly) what are the possibilites / choices an addon maker can still do about his weapon & ammo config wise ? thanks a lot !
  13. .kju

    Which Non-BIS Islands

    sry for going little offtopic: there is a island called 'Phaeden' ?
  14. i couldnt find anything about this here in the forum. we did make pac version from paa textures and they are slightly more bright in some areas (with pantool). so what are the real differences between those two and which one is 'better' to use? would it work just to rename paa files to pac for ofp or are there downsides of this (pansee can open them for example...) ? opinions very welcome Â
  15. thanks a lot CD ! i did a search on 'pac' on all 'editig' forums (and the config) ... i must have overlooked it thanks again
  16. i was aware of this already, yet thanks a lot for posting for everyone else and the search
  17. hello well there are only very few tuts out there about visitor and i couldnt find any valueable info about this feature of visitor. so the initial situation is: i do have the main textures (Berghoffs 1024 textures from nogova) and like to update nogova with them. can visitor make me the transitions ~ at all ? ~ in a way which would be desired (to have the 'same' like in the current nogova) ? ~ and how is that done ? ~ or is there just the old photoshop way ? thanks for any suggestions you will benefit for em
  18. .kju

    Cheat and cheat prevention discussion

    i 'just' wanna say thanks for the continuing support against cheats BIS on behalf of the whole MP community ! (Flashpoint 1.96c Server, Public Betaversion) Â Â
  19. .kju

    Nogova Nature Replacement Pack

    this could be the problem ... try setting them to 1024x1024
  20. next problem  1. start visitor 2. new project 3. load bulldozer (successful) 4. load noe.wrp help  edit: couldnt find anything useful via search ... edit2: after some more search: we tried. load visitor, new project, connect bulldozer, load wrp - error message, reload bulldozer with -window param ... yet application crashes ... if someone is able to load noe.wrp just fine, we could send you the one with different textures ...
  21. thanks a lot for the help Planck !
  22. .kju

    Nogova Nature Replacement Pack

    hm this is not intended. try copying the original o.pbo in a modfolder and patch again.
  23. .kju

    Nature Pack - European

    and there is really no possibility too ? help !
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