jumbo
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10 GoodAbout jumbo
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[ENGINE] Freesync doesnt work with Arma 3
jumbo replied to jumbo's topic in ARMA 3 - TROUBLESHOOTING
It would be great if anyone else could check if their adaptive sync is working. G-sync info would be appreciated aswell. See the ticket on how to make a easy repro. -
[ENGINE] Freesync doesnt work with Arma 3
jumbo replied to jumbo's topic in ARMA 3 - TROUBLESHOOTING
*removed - wrong information* -
Freesync doesnt turn on for me with my R9 290. See ticket and please repro. https://feedback.bistudio.com/T122183
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Behavior in 2d editor : 1. Place unit (bluefor) 2. Assign the unit to a waypoint "GUARD" 3. Place trigger "Guarded by bluefor" Result: Unit will move to the trigger area. Behavior in EDEN editor 1. Place unit (bluefor) 2. Assign the unit to a waypoint "GUARD" 3. Place trigger "Guarded by bluefor" Result: Unit stand around doing nothing. Would be very happy for a fix. Would work great along with the Triggers with elevation setting as in dev-branch. (for guard triggers on different floors) Regards!
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Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
jumbo replied to maddogx's topic in ARMA 3 - GENERAL
Am i missing something or is the thunderstorm in "Crossing paths" official mission leaps and bounds better than the ones you can create in the editor? Anyone know how you can use those cool lightning "cracks"? -
DayZ Zombie RPG (Unofficial Mod) Alpha
jumbo replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can easily find polaris if you know your way around the night sky. -
DayZ Zombie RPG (Unofficial Mod) Alpha
jumbo replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Best. Gamemode. Ever. Simply needs a server with plenty of slots. edit: and zombies could use better running animations :) @GiorgyGR: whats wrong with doubletapping ctrl to lower the muzzle?