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Everything posted by zooloo75
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I will be making more light patterns; The old Life mission's siren system was very basic, mine allows for multiple siren sounds to be used at any given time.
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Fps is almost too low for me to play this game
zooloo75 replied to SquattingDuck's topic in ARMA 3 - TROUBLESHOOTING
Wasteland is very unoptimized. -
Stolen key got back, global ban. Help!
zooloo75 replied to Smok3r225's topic in ARMA 2 & OA - Servers & Administration
"Hi, a few months ago, maybe even last year, my Arma 2 OA key was stolen, i don't know how, but i can guess why." I can guess why also. I wonder how you managed to get your CD key stolen without telling anyone, or without downloading some fishy program from the bad parts of the internet. -
Added police lights and sirens.
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A good distribution service is Dropbox. You can create links to file within your Dropbox and they will automatically update the files as you do, keeping everyone up-to-date within a click of a button!
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If you want a more responsive handbrake, you can bind the default handbrake to Left Ctrl and have my system work with the default system.
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Just looked in the controls... Damnit, not bound to anything >.< Tested out the default handbrake system, it's not as fun as mine :>
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Idk where you saw that from...
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You won't see them flying, in fact you won't see anything at all. Won't be any map left at all after a nuke hits.
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Added handbrakes. Players can stop their vehicle at a whim, or end up drifting... lol
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How to track down and report for arrest / stick it to hackers
zooloo75 replied to Fr33d0m's topic in ARMA 3 - SERVERS & ADMINISTRATION
I just cried for humanity. -
I was actually thinking of a car customization shop. Don't need a glowstick for neon, why not just use a light source? xD
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I'm creating the custom chatroom right now. There are 5 chatrooms - Local (Whisper), Local, Radio, Server, and PM. Local (Whisper) = anyone within 10m gets your message. Local = people within about 80m gets your message. Radio = you input the frequency and anyone else on the same frequency can chat with eachother. Server = same as global chat. PM = send a private message to someone. When a player chats in local or whisper, their message will appear above them for people to see. Players can also copy the chat log. When a player is typing, it will indicate it for near players so they know to expect that the player is in chat. ---------- Post added at 06:44 PM ---------- Previous post was at 06:07 PM ---------- ---------- Post added at 07:06 PM ---------- Previous post was at 06:44 PM ---------- Also added police trucks to the police base.
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1) I am still thinking of a system for the tazer, probably a button to switch between taze and lethal on all handguns. 2) Players will not be able to sell their used-vehicles back to the shop (they don't want your junk!)
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Here you go buddy! http://forums.bistudio.com/showthread.php?156778-Script-Moving-Target&p=2414509#post2414509
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Puts a smile on my face :) Add me on Steam: Zooloo75
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Completed the police equipment room! Tomorrow's goal: Police trucks with sirens and multiple light patterns to select from.
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To fish, go in the water and use the fishing net near some fish. To cook, goto the kitchen and use the raw fish.
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Made it more clear. "YOU MAY NOT USE MY SCRIPTS IN ANY MISSION THAT HAS NOT DERIVED FROM THIS MISSION." Meaning you can only use my scripts in a mission if the mission is an expansion upon my mission. ---------- Post added at 02:13 PM ---------- Previous post was at 02:06 PM ---------- An idea I plan to implement is a custom chat system, disabling the default text chat ingame. It will be a fancy chatroom where users can type OOC and IC, along with local chat, squad chat, and global chat. It will look more suitable for a roleplay game than a mil-sim. Maybe even a text bubble that appears above players when they send a message in local chat so other players can easily see it.
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drawIcon3D won't display my custom texture.
zooloo75 replied to zooloo75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Posted it on the tracker http://feedback.arma3.com/view.php?id=9496 -
drawIcon3D won't display my custom texture.
zooloo75 replied to zooloo75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
"textures\emblem\admin.paa" As I said, the texture works - it applies to the user texture object in the editor. -
drawIcon3D won't display my custom texture.
zooloo75 replied to zooloo75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Textures already in the game work fine - such as markers. -
drawIcon3D won't display my custom texture.
zooloo75 replied to zooloo75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It's located in the mission. -
About a month before it's up to par with the current Stratis Life.
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Added: Emblems (Press shift+2 to open the emblem selector.) ---------- Post added at 03:44 AM ---------- Previous post was at 02:38 AM ---------- ---------- Post added at 04:20 AM ---------- Previous post was at 03:44 AM ---------- Thanks to "AimForTrees" for this pic of me :)