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pvt. phillips

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About pvt. phillips

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  1. pvt. phillips

    [SP] Pilgrimage

    @ Pvt. Partz I have dragonfyre and I find it to be amazing. Sadly the dynamic weather is not mp but I will be using it for sp for sure. I should have mentioned that I play this with my friend sometimes. And that I was looking to edit the coop and the sp to turn off the wind. Thanks for the coordinates and the response Partz.
  2. pvt. phillips

    [SP] Pilgrimage

    First of all, I hope you all had a great holiday. But I was wondering if it is possible to edit pilgrimage to disable the wind? I just don't know how to edit missions. I want to disable it because I find the smoke nades to be more effective with the wind off. Also I was wondering if you have the coordinates for the strongholds on atlis? I know it posts them in pilgrimage but it goes too fast for me to write them all down. Thanks for the mission rydygier! I have put so many hours on it so thank you so much for making it man.
  3. I know release dates are sketchy but do you guys think this will be out of beta soon?:rolleyes:
  4. pvt. phillips

    US Infantry - 2008

    Thank you Laertes and Fox 09 you guys are awesome for helping me.:)
  5. pvt. phillips

    US Infantry - 2008

    I have the arma 2 standalone ace package. ACE_A2 and it's version 373 last time I checked on six updater.
  6. pvt. phillips

    US Infantry - 2008

    I have ace and I am pretty sure I have done everything right but this pops up when i try to play arma 2. Addon 'LAE_usa08_ace_repl' requires addon 'acex_bink_us_acu. I have looked in all the files of the download and I cant find the file. Can anyone tell me what I did wrong please?
  7. Wow thanks that was really cool of you i will definitely check that out. :D:)
  8. pvt. phillips

    ASR AI Skills

    Thanks Robalo AS this looks great trying now.:)
  9. From looking at the dates I have noticed that these posts are pretty old and I am wondering if any work is still being done on the AI dispersition? Or for that matter any new updates or mods that have come out for AI dispersition?
  10. Hi SNKMAN my AI buddies normaly stay in danger mode for 10 mins after all enemys are out of the area and I heard and read the readme about this Force move feature helps fix that issue. I just dont know how to use Force move.:confused:
  11. pvt. phillips

    AI Still Stubborn

    In my opinion this is all we need to fix this problem. And If BI can i notice my squad mates say where are you? And you cant say im at 100934 like the ai team leaders can. Then again I can just go to my map and click move to that team leader(my position).
  12. Thank you SNKMAN for answering my questions.:)
  13. I have 2 quick questions about the default initializing that happens when I start up my mission. Does this mean that GL4 starts up automatically and adds improved AI to every unit? Even though i did not link them? I play warfare and I was also curious that if this works by default does that mean that if I spawn new units will they have improved AI as well?
  14. pvt. phillips

    How much trouble am I in???

    lol that made me laugh so hard XD.
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