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About RadicalAtHeart

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  1. I want to remap the XBOX360 controls but they are fucked up completely. How do we do this? I realized it's easier to fly with the XBOX360 Controller using the joysticks. But on my controller the R2 button of my PS3 controller is firing and turning my helicopter to the right at the same time. But it's acting as a XBOX 360 Controller. Other games work fine.
  2. Is the development build still being updated ? I didn't notice it earlier. I would like to help debugging.
  3. RadicalAtHeart

    SLI Destroys PiP monitors.

    If I disable PIP the monitor of the gunner seat in the big jeep with the grenades is still flickering. As FPS increases the flickering goes faster as well.
  4. RadicalAtHeart

    Fatigue effects

    No blur when you are tired please. It's not realistic. Put a heavy bag on your back and sprint. I want you to tell me if you saw blurry.
  5. RadicalAtHeart

    SLI Destroys PiP monitors.

    Set SLI rendering mode to SPLIT FRAME RENDERING in Nvidia Control Panel or Nvidia Inspector. I can hear the die hards whispering too much overhead too much overhead... But this is the only way to fix the PIP flickering.
  6. I use EVGA Precision X and I watched the loads on both GPUs. It looks like my second GPU is not used. using 314 drivers. Forced high performance mode in NV Control Panel. Anything else to try? ArmA 2 doesnt seem to be working either.
  7. What is that irritating beeping noise when detected by enemy? It specially appears with the Showcase where you steal the truck or humvee. how do i disable that?
  8. RadicalAtHeart

    Tutorial: How to fix pip flickering sli

    Lazy people could always disable PIP. I mean its a small bug really. They probably have to change the way it is drawn. If they give me pseudocode or a scheme of how PIP is drawn I could maybe correct the issue finding a better algorithm. I havent noticed it. I am going to test with compatability bits and AFR2
  9. RadicalAtHeart

    Tutorial: How to fix pip flickering sli

    I don't notice a severe performance degradation it's completely the same as with AFR2. I havent benchmarked but my FPS seems to be the same. It's either SFR or a different implementation for PIP rendering as far as my research went.
  10. RadicalAtHeart

    Tutorial: How to fix pip flickering sli

    My GPU only showe Single GPU, alternate frame rendering 1 and alternate frame rendering 2 The previous frame is probably always black which is why you shouldnt have the GPUs draw in turns (AFR1 or AFR2) because the last frame drawn was 2 frames ago. SFR mode splits the work across the 2 gpus for 1 frame.
  11. I found out how to solve PIP flickering in ArmA 3. It is really easy! 0. Make sure to have the latest drivers installed. 1. Download and install Nvidia Inspector http://www.techspot.com/downloads/5077-nvidia-inspector.html 2. Open Nvidia Inspector 3. Find ArmA 3 Profile 4. Change Nvidia Predefined SLI Mode to SLI_PREDEFINED_MODE_FORCE_SFR 5. Hit APPLY button. 6. start game. 7. Enjoy, please give me credits ;) (Jonas Hendrickx, Belgium) Those who want to buy me a beer are always welcome! ;) See you ingame!
  12. PIP is flickering on all settings except disabled. All my driver settings are default on 314.22 OS: Win8 x64 GPU: GT650M GDDR5 SLI If you need anything else to complete the report PM me
  13. Playable on Lenovo Y500 I5-3210M GT650M-GDDR5 on tweaked standard settings Disabled PostProcessing, Terrain Quality low, disabled shadows, view distance 2500 30-50 FPS ill get the ultra bay SLI card
  14. Very playable on a Lenovo Y500 - i5-3210M - GT650M GDDR5 - 5400RPM hard drive I think people should stop crying the game is not playable. My laptop also plays ArmA 2 pretty good on high settings even better than my 2500K. An i5 2.5GHz will simply do fine. SSD is not a necessity as well. I will get one in the end anyways. I still have to test ArmA 3 properly instead of a few seconds. Also going to test PCSX2 with my SOCOM games to test my CPU performance. Don't waste on overclocking it's pointless. I really haven't seen a difference in the past.
  15. Bump. This also happens in ArmA 1. I hope you can fix it once and for all.