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About soner

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  1. Dear battleWarden users, we have to make an important accouncement regarding battleWarden. As many of you know, battleWarden has been the first choice for administrators running ArmA and DayZ game servers for the last 10 years. While we offered it commercially in the past, we finally decided to make it freeware. This does not mean that future development will proceed slowly. However, we will rely on your support and donations in order to ensure future continuous development.
  2. Hey guys, I am about to release a new version of battleWarden EX and just wanted to let you know that there is a new developer blog post available: http://battlewarden.net/archives/410 If you have any other suggestions or feature requests for the new update do not hesitate to post them here!
  3. Hey guys, I just wanted to post that there is a video tutorial page available for battleWarden: http://battlewarden.net/support/video-tutorials I hope the video tutorials will be of any use for you!
  4. Hello Community, being the first RCon tool that has ever been created for DayZ & ArmA, battleWarden is used by thousands of people word-wide and enjoys a high reputation among DayZ and ArmA administrators today. It revolutionized game administration for BI titles and also massively influenced other rcon tools available. If you really want to do serious & professional server administration, start using battleWarden today and be part of a large fanbase! Your support counts! Homepage: https://battleWarden.net Fan- & Support-Page: https://www.facebook.com/solicusoftware Online User Manual: https://battlewarden.net/usermanual/ Video Tutorials: https://battlewarden.net/support/video-tutorials Features at a glance (battleWarden): full support of DayZ, ArmA 2 and ArmA 3 game servers with BattlEye enabled own proprietary, fully functional BattlEye client engine being more robust and faster than any other available clients no runtime environments required (such as .NET), compiled to native machine code making it super fast intuitive, modern and fully DPI aware graphical user interface full Unicode support built-in server manager kicking and banning functionality local player database (SQLite) to keep a record of what is going on on your servers ingame chat suppport Support of administrator names server logs (part of battleWarden:Spy) [NEW] custom actions & triggers [NEW] scripting Interface for advanced tasks [NEW] 64 bit version available [NEW, BETA] Full feature list: http://battlewarden.net/features/ This thread can be considered to be the official place for update news, handy tips and bug reports.
  5. I have created a new video tutorial for battleWarden showing on how to use shortcuts for quick connections: Enjoy!
  6. Hey guys, there is a video tutorial available on YouTube explaining the Trigger functionality of battleWarden
  7. Hey guys, I have great news for you. I finally managed to finish the user manual for battleWarden EX: http://battlewarden.net/usermanual Also a new update released. Please see http://battlewarden.net/community/viewtopic.php?f=21&t=618 for more information.
  8. Hey guys, just wanted to notice you that a new XMAS update has been released for battleWarden:RCon EX! Changelog: A new update for the other version will follow fixing the localhost problem! Hope you will enjoy!
  9. Hey guys, a new update (V. 1.2) is out supporting admin names. Also I decided to release the premium features (except battleWarden:Spy) for Non-Premium version. Enjoy! http://dev.withsix.com/projects/rcon/files ---------- Post added at 05:14 PM ---------- Previous post was at 05:13 PM ----------
  10. Dear ArmA/DayZ administrators, today I have to make an important statement regarding the future of battleWarden. As some of you may know, I have no personal use for battleWarden since I am not running any game servers (and never did). After 4 years of developing/maintaining battleWarden and supporting several administrators in using this tool, I have now reached a point that does not allow me to invest any more free time for this project. I am about to finish my study and have to use a huge part of my "free time" to finance it. This does not mean that battleWarden will die. Never! And I really enjoy developing this tool. But since the donations lowered from time to time I really can not affort any more free time. However...I do not want to cancel battleWarden after 4 years and thus thought to start developing an extended version with features that never have been available and offer it for a few bucks. For instance I planned to integrate a scripting system to give you full control over the tool enabling you to script your own actions (like vote kicking, custom automated ban actions, own logging system etc.). I really do not plan to make any "business" with this but to allow me continuing this project besides my engineering study. I hope that you will approve of this idea and not blame me for my decision. Please feel free to comment this! BTW: the development has just begun and the script engine works like a charm. See http://battlewarden.net for a short info on this. I think you guys will love it! Here is an example code that can be executed with the current alpha version: function export Main(str as string) dim banCount as integer Debug "Hey, what's up!" banCount = BEGetBanList() while BENextBanListElement() Print BEGetCurrentBanID() + " : " + BEGetCurrentBanDuration() + " : " + BEGetCurrentBanReason() wend endfunction This code goes through all the bans and outputs them in the debug console. Regards Soner
  11. Hey Foxhound, thanks for updating the page!
  12. Hey guys, a new update was released! The ingame colors are back, bugs were fixed and some new variables for bW:Spy were added. The spy module is now also able to play sounds! http://battlewarden.net/downloads/
  13. Sounds good. Put your suggestion here: https://dev-heaven.net/projects/rcon/issues .
  14. An example was given in my previous post:
  15. Hi FelixLegion, thanks for your kind words. I will try to implement every reasonable feature request in my free time. So do not hesitate to post them here!