rogue trdr
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Ah because if you read the bug tracker at all you would know joining an alpha server while using the DEV build causes everyone on the server to turn into seagulls. It's likely server admins are just rebooting the server after you've ruined everyones fun to clear any lingering bugs.
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In area delete all objects on the ground.
rogue trdr replied to tambovskya's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks heaps. The piles of bodies were getting rather large -
In area delete all objects on the ground.
rogue trdr replied to tambovskya's topic in ARMA 3 - MISSION EDITING & SCRIPTING
In a TDM game make the bodies disapear after player death. -
In area delete all objects on the ground.
rogue trdr replied to tambovskya's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Anyone know the despawn bodies script for MP? I've searched high and low for the thread and cant find it -
=BTC= TK punishment script
rogue trdr replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I like the 'three strikes and your out' that it does now. Someone asked me today if there was anyway to have it determine an accidental TK from a deliberate TK but I don't think it would be at all possible (not without silly amounts of work for little gain) -
=BTC= TK punishment script
rogue trdr replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
After a night of testing I can confirm this works very very well. The consequences are far better than the old "turn them into a seagull" and really do deter *************** from the server. -
ARMA 3 - Editor Suggestions
rogue trdr replied to TheSub's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That's the whole thing with the arma editor, most of what is possible is only possible due to scripting. There are a couple of loadout scrips and everyitem ammo crates going around already. -
Seperate RESPAWN point for unit groups.
rogue trdr replied to endlessroot's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Do you mean a separate respawn for each squad? -
Need help with Tasks/Triggers!
rogue trdr replied to Freddan962's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Have a look here mate http://forums.bistudio.com/showthread.php?148179-Tutorial-How-to-use-the-Task-Modules -
Respawns absolutely will NOT work!
rogue trdr replied to redpiano's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I've been saving it to my user missions then saving as to my MPmissions once I've done all the scripting etc. -
=BTC= TK punishment script
rogue trdr replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I would love to know if this really works. -
Tutorial: How to use the Task Modules
rogue trdr replied to Steiner34's topic in ARMA 3 - MISSION EDITING & SCRIPTING
R.Flagg I tried using your template however I get this- You cannot play/edit this mission. It is dependant on downloadable content that has been deleted.cba_x3_xeh -
how to set an ammo crate?
rogue trdr replied to blinger's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Place player unit. Place new unit but select empty, type- ammo. -
Where to put scripts for MP
rogue trdr replied to HughMadBro's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Also be aware if you're using self refiling ammo boxes in MP it can lag the shit out of your server