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giallustio

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Posts posted by giallustio


  1. does it work with the zeus mod.

    i followed the instructions on how to install it, but it wont work for me.

    Got it to work now, instead of using the name of every single vehicle, can you then just add "car", "armored","support", and etc. ??

    It's already like this by default. You can set a value or the default one is picked


  2. You should look better.

    An area could have some problems, but it doesn't mean that the entire country is not "civilized".

    Bad roads, poverty, and looks of people that have given up.

    I can't speak for Greece, but this is not true for Italy and Spain, i can guarantee


  3. That's the parachute script - it's in the ADD-ACTION of an object. So say it runs on the client that activated it. But then it calls another script - will that subsequent script also run only on the client that activated the original ADD-ACTION?

    Yes

    Just for kicks - I added an if(isServer) then exit with {}; to the parachute script.

    I tried it in single player and it didn't work. I tried it in multiplayer (hosted game) and it didn't work. I tried on a dedicated server I setup and it worked. Sorry to seem like a pain I am just trying to learn about this locality thing. Nothing worse than releasing my mission to my friends to test and the teleporter and parachute system is broken.

    Thanks for any help or suggestions,

    k

    Whent you host you are a Server, even in SP.

    if(isDedicated) then exit with {};

    This is the right syntax, but useless, you don't need it

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