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giallustio

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Posts posted by giallustio


  1. Hi everybody!

    Today I decided to announce my new project:

    Rastakhar region

    It's a really WIP, there are no groud texture, no clutter, and no details. I'm still working on the terrain.

    The map will be 8x8 km.

    Here a little video:





    Modding takes a lot of time and efforts, if you like this script and you'd like to offer me a beer:

    btn_donate_LG.gif


  2. Yeah i fixed! I checked again the faces in Blender. I recalculated some with cntrl + N and then I exported the model in fbx. It works great now! Thank you!

    Can I import the UV map too with fbx?

    Edit:

    Another problem:

    When I import the model in O2 it says that I've some Non-closed vertices. How can i fix this? Is there a way to not fix it in O2?

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