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viper[cww]

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Everything posted by viper[cww]

  1. viper[cww]

    No Water in my rivers!

    Have you tried using a hose? Sorry I just had to.... :D
  2. viper[cww]

    J.S.R.S. 1.5

    Very nice A10 vid just uploaded LJ, has some slight wind in it, but apart from that you can hear that whine :D djNH2K7flBU
  3. It was the total opposite for me, very annoying to say the least, when you found a server with free slots and join, server has too many players, then you get the error 4 / error 5 things..... Or the server is changing maps (only one map) thing I used to get all the time. My experience with battlelog wasn't a very good one, and will affect my decision on purchasing BF3. I think turning off your game everytime you want to join a new server is a real issue...
  4. LOL Well that's just killed the game for 99% of pc gamers.... Using battlelog with the alpha trial was annoying and time-consuming enough..... :mad:
  5. viper[cww]

    BIS at the GC: Very kind!

    I have a mate who has been invited by BI to their booth tomorrow/today (19th) I'll keep you posted when I hear news, he's on strict instructions to ask a lot fo stuff and make as many pictures/video's as he can... ;) Though as it will be Armaholic exclusive, You'll hear/read it all there :D
  6. viper[cww]

    M109A6 Paladin v1.1 (UPDATED)

    Try to keep up mate :p
  7. viper[cww]

    J.S.R.S. 1.5

    OMFG!! :eek: You made an awesome decision to carry on with the project, I seriously cannot see how you could possibly improve on this, the immersion is terrifying, it will more then likely make me wet my pants and run with my tail between my legs away from any engagement... Man.... This is going to kill me with 7.1, death by audio... is that possible? :p You should think about having some beta testers when you have it at a releasable stage, rather then getting any bug reports sparsely after release, means you dont have to work as hard making patches :D Again, great work mate, BIS hire this guy!! EDIT: Trying really hard to find something I can give feedback on, but honestly I cant fault what you've shown us so far.
  8. viper[cww]

    M109A6 Paladin v1.1 (UPDATED)

    Empty > Armored > M109A6 (D) [uS]
  9. viper[cww]

    J.S.R.S. 1.5

    I think you mean bass right? ;) ---------- Post added at 03:13 ---------- Previous post was at 03:11 ---------- For little old me? I'm honoured, thanks again :D
  10. viper[cww]

    daveygarys Rangers

    @panther42, your best contacting him directly via pm mate, he'll be sound asleep now ;)
  11. viper[cww]

    Bink's US Army '09 Replacements

    Thanks for the bug report :) I'll update it tomorrow, it's my birthday today so no work for me today... :)
  12. viper[cww]

    J.S.R.S. 1.5

    RUK_ASL is some fantastic work, I personally have tried to motivate rexehuk to continue his work, and I've used his mod in a mission of mine, the immersion is crazy. @PP good to watch great to listen to ^^ @LJ Cant wait to see what you come up with, even if you cant/wont implement this distance feature into the A10 I'm sure it'll surpass my expectations. :)
  13. viper[cww]

    J.S.R.S. 1.5

    I'm not saying you should use this exact same sound, it should be used as a sort of inspiration, listen to that distinct whine of the engines, remember with the A10 too loud is never too loud :D iJa-OUm21no Trying to find some good real life footage from the cockpit is proving harder then I thought... VIPER
  14. Want a tent? you dirty camper :D Defending is one thing, waiting at a choke-point, enemy base for example is another thing, I hate camper's with a passion, but that doesn't mean they get one over me more then once, I will flank and out manoeuvre them until I force their respawn, one thing I dont like is when you kill that person they run straight back to the same point to get some "kill-streaks" again.... pathetic.
  15. :D Valid in such a sense that he approves of it ;)
  16. My point exactly, 64 players in a game and 80% of them will use this prone to wait for someone to come walking round a corner or up stairs, or the tactic of lying down firing your rpg and being in the same prone position half a second later. So what your saying is you prefer to come up against players who are static in one position for a whole match until killed to a player who is constantly moving, clearing areas? :j:
  17. ACE 1.6? isnt latest stable 1.11 for OA? Ignore just seen the OP thread start date....
  18. viper[cww]

    Weapon with a scope with a blue filter

    Can you remember which mission, and if you were using any mods? Like said earlier maybe you where you were looking friendlies may also of been in the scope, even a friendly prone next to you would sometimes cause the scope to remain blue. I'm not sure on this but perhaps you tried that weapon in an earlier version where 3 optic modes were present, night vision, image intensifier red, image intensifier blue. Small video I made showing the colour change from friendly in scope to clear line of sight. Gn51A_6mR3w
  19. viper[cww]

    Does ARMA II OA have this gun?

    :D He wouldnt notice the difference ingame anyway :p
  20. Thats it then, cheers mate!! All good now, was the line 24 & 28 that needed adjusting :)
  21. viper[cww]

    Does ARMA II OA have this gun?

    Check the first link I posted mate, it was to the new ACOG M249 and then the second link to show the compariosn pic of the M249 M145, as of then they still use the same picture in config browser.... @USMC Soldier, why on earth would you need a retractable stock?
  22. viper[cww]

    J.S.R.S. 1.5

    Haha yeah, indeed it will, it has too.... I mean its when we're hosting the olympics so something has to go wrong before then :p Nice, well looking forward with what you come up with for 1.4 :)
  23. viper[cww]

    Tasmania Island

    Ah its for OFP? Sorry cant help, one thing i'll say though that site is suspicious as..... offering one dl pack full of 80 islands, I prefer to finecomb the details before I download....
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