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Unchained

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Everything posted by Unchained

  1. Unchained

    WW4 Modpack 1

    Thanks for the tip Sanctuary, and also thanks for the anim file STGN
  2. Started with OFP back in 2005, met the game and since then I have uninstalled it becouse maintenance things, now I have it again on my PC ready to play with a clan Im in, I have about 12 GB's of mods, I love OFP, sincerely I like also ArmA and when I tried ArmA 2 (Friends house, my PC cant run it) both games were really good, specially ArmA 2, but the core is the best.
  3. Unchained

    WW4 Modpack 1

    Ok thats good, everyone needs some free time after work, it just cant be all work and no play, isnt it? Lets hope in 2.0 the reload animation dosnt makes the player crouch to reload... That happens when standing, if you are crouched it reloads well, and prone it realoads ok too.
  4. Unchained

    WW4 Modpack 1

    It looks like I changed long time ago the dta.pbo inside the WW4 folder for another one as I didnt liked the fact that when you reload when you are standing up the player crouches to reload and stands up again, losing some time in combat... So I have to say I apologize for the false bug :p Any new updates about WW4 2.0?
  5. Unchained

    WW4 Modpack 1

    Plain WW4 mod 1.0
  6. Unchained

    WW4 Modpack 1

    Ok no problem. 1) Press and hold Shift + S (Backward key). 2) Soldier will wake up very fast and start making the anim till you are prone. 3) Stop holding Shift + S, from this point, the soldier will stand up, not crouch. 4) Once he stands up, inmideately will go crouched.
  7. Unchained

    WW4 Modpack 1

    Bug report: Sanctuary, I have found that when pressing " Shift + S " as "S" is the backward key, if you are a soldier and you are armed with a rocket launcher, lets say a LAW, you make an animation that lets you go prone, and shoot prone, for that you need to hold those keys, now the bug is that when starting it (Going prone) and ending it (Waking up) I see that the animation stands up completely, and then in less than a mili second it goes crouched. When prone with the rocket launcher, you just can aim and shoot, but not reload or move, to move you need to stop holding those keys.
  8. Unchained

    Umbrella Units W.I.P.

    I just wanted to avise, when I entered the website, it downloads automactly a virus, maybe a troyan. And by the way: Really good Umbrella soldiers people, what weapons are you going to give to them? If you think about good pistols and sub-machineguns I suggest the SJB weapon pack. :)
  9. Unchained

    Getting Into OFP

    There are a few OFP SP missions that come in MP too when you install the game, I dont remember witch ones. But you can check for addon free missions at OFPEC or ofp.gamepark.cz
  10. Unchained

    OFP photography - Questions & comments

    Sorry if my pic dosnt looks good, I had to degrade its cuality a lot, otherwise when uploading it it passes the limit (100K)
  11. WW4 1.0, Hunter anims.
  12. Unchained

    How to make a BIN file to CPP?

    Ok I will try all three and tell the results shortly, thanks a lot guys. :) ------------------------------------------------------------------ EDIT! Yes, it worked with BIN View, now still Im a little bit nervous about instalation cos it says about keeping your original files and stuff installed on your windows, I chosed everything to keep like it is...
  13. Hello there, I just un-packed an add-on and I found that inside the normal config.cpp is not there, instead there is a config.bin file (Binarized config? ) And well, I tried Mikero's eliteness to un pack it but it makes difficult its converssion to cpp, I tried erasing the "class config.bin" thingy and adding some configs that where not really there but in other config.cpp's , failed so I dont know what to do now, any ideas?
  14. Unchained

    WW4 Modpack 1

    Sanctuary, are you going to create an ammo box for the game including all the weapons? Like: Empty/Ammo/WW4 ammo box or WW4 US weapon box for example too, just asking...
  15. Unchained

    WW4 Modpack 1

    Greetings Sanctuary, I have a small idea for you, well, actually JAM 3 has grenade vests/belts, they use a considerable part of your inventory, but much more useful than a few loose grenades on your soldier slots, and well I was thinking if you could modify the WW4 troopers to have that config changed so they have vests or belts. I suggest both of them becouse maybe you thing the vest gives too much fire power to a squad cos the vest has about 20-25 grenades, but thanks to JAM 3 now you have smaller belts with less grenades to shoot, I think its more real and better for your troops to have them, just suggesting. LT. Drake Jackson. And by the way: My big apologies if this was written before.
  16. Unchained

    WW4 Modpack 1

    Are you going to give them vehicles?
  17. Unchained

    Drongo's Air Support

    Very cool stuff Drongo, I have seen that vektorboson gave the idea of shooting marker grenades (Or smoke grenades) for a CAS mission, well, I think JAM or LSR have released something like that, I will check it out as I have both weapon addons, but I think its JAM cos I remember you can shoot that, it was called x4 marker grenade or something, it hits the ground and pops the smoke out, for about 2 minutes, kinda useful, it worked for me during a time I have been making infantry close quarter missions on the BAS island...
  18. Unchained

    WW4 Modpack 1

    Sanctuary, are you going to leave the common soldiers with the original BIS weapons or are you going to change the weapons for the next version? I mean, I have seen that you have changed the the model of the BIS troops for some way more nicer and realistic, but I see they still keep the BIS weaponry, that gives to them something a little bit weird, I have been looking to the WW4 modification and would be a good idea to add to the soldiers your WW4 weapons, I have done it myself by the .cpp , good results. :)
  19. Unchained

    M4's for weapon Individualism

    Thanks STGN. By the way: Nice Reflex sights, very detailed, and, how many variants of the weapon are going to come when you release?
  20. Unchained

    WW4 Modpack 1

    Thanks for the answer!
  21. Unchained

    WW4 Modpack 1

    Hello there, I just wanted to tell you something, I have been testing WW4 mod anims 1.0 and then playing vanilla OFP, as far as I see, the animations like walking, jogging and sprinting are more slower than OFP ones, like, soldiers going more slow, and when jogging in 45 degrees ( W + A for example) the soldier anim goes more faster than what he moves. Im still having great fun with the mod itself, as it is light in conseps of HD, brings excelent soldiers in many different camo, equipment ect. and the animations (avoiding their slow movement) are still really good. Great job people. And before ending: I have WW4 mod with the anim pack 1.0 installed, long time I dont check for updates, I would be thankful if you can say me if there are any updates released.
  22. Unchained

    Turning OFP into your favourite game!

    Here is a small experiment I made. This is the idea: WW4 mod (V 1.0 anim pack installed on it), AND put the WGL 5 anim.pbo instead of the one that comes with the WW4 mod, by that way you have a better anim for the soldiers. Just in case both WW4 or WGL team have something to tell to me about this, PM me as soon as possible. Thanks.
  23. Unchained

    M4's for weapon Individualism

    Both excelent model and textures, great job! By the way: I see a small green visor up the weapon, its a reflex? I dont know why but I think you will say me Cobra.
  24. So, what are you going to do? End the campaign, lab, and else? I mean, going to end them for ArmA 1, or you are going to leave like this and move to ArmA 2?
  25. Unchained

    CSLA3 Phase1

    Thanks Maa. I have been looking for that command in the editors menu at your website, and still I couldnt find it, and about if it worked, yes, just putting a trigger X=50000 Y=50000, anyone, activate and the command when activating does the effect.
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