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Devil Dogs SF

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Everything posted by Devil Dogs SF

  1. Those look great. Will you be making a replacement file so that those new weapons will be used by the ACR in game?
  2. Devil Dogs SF

    ARMA 2 Free - Tutorial Mission

    Isn't there a control menu...Just use that for controls you don't know.
  3. Devil Dogs SF

    Meatball0311 - WIP Thread

    Glad to see you're making MARSOC, it's a real bitch trying to make USMC SF missions on desert maps with regular Marines or Woodland Force Recon.
  4. Devil Dogs SF

    CWR² Demo

    In one of my missions, not using any CWR2 stuff, HQ is named Papa Bear, even though I've named it something different with the stringtable.csv.
  5. Is Guba's manor on the island? I've looked at the map and searched by air and on foot but just can't seem to find it :(
  6. I don't think this is a request, I think he's looking for help in making an addon? In any case, I hope something is made from this.
  7. Devil Dogs SF

    German Armed Forces WIP Thread

    So will this be used alongside both the BW Mod and BW Compilation? Or just BW Mod?
  8. Devil Dogs SF

    Red Fox Studio WIP Report

    I'm so excited for these, can't wait :)
  9. Devil Dogs SF

    World Invasion W.I.P.

    Hate to be the 'update plz' guy, but have you made any progress on this?
  10. Devil Dogs SF

    USS Nimitz CSG Template

    There's a Kuznetsov class carrier of the RF VMF on Armaholic. Also the sub pack has RF Subs and I think the Frigate pack has some RF ships too.
  11. Devil Dogs SF

    SLX Mod WIP

    Me, it mainly happened to me only with the M16A2 though. I had an M1A1 placed on the mission too, so it may only be an issue when armour is in close proximity to the player?
  12. Devil Dogs SF

    Kosovo Legend Mod WIP

    Will there be any 90's regular infantry in the NATO faction such as Royal Marines or USMC?
  13. Devil Dogs SF

    new to arma 2.confused about all the realeses..

    I thought Reinforcements didn't have some of the full OA features and only had lite US Army troops?
  14. Devil Dogs SF

    Kosovo Legend Mod WIP

    I too like the approach of this, rather than based just on NATO's side in the conflict. Looking forward to it.
  15. Devil Dogs SF

    Merkava... IDF??

    Let alone a chopper which could (potentially) be created.
  16. So will you be using Someguywho to help with texturing and stuff on the IDF?
  17. Devil Dogs SF

    Merkava... IDF??

    No, it isn't sci-fi. Anyway, we have a mission editor, and it isn't hard to make missions based on the stories of the BIS campaigns either. So if BIS doesn't say why Iran has Israeli tech, you can just make it up yourself in your own missions (In briefings maybe? No restrictions in the editor going by A2). If they don't say anything official, anything can go.
  18. Devil Dogs SF

    Red Fox Studio WIP Report

    What weapon pack, if any, will these units be using? RH AK, Vilas East?
  19. Devil Dogs SF

    Opfor discussion?

    Since the ARG hinted at China as well as Iran, and the story mentions Eastern Nations, which obviously means more than just one country, it wouldn't be too far fetched that China lended their high-tech gear over to Iran which would explain the Bug Helmet and exo-skeletons.
  20. Wow those look great :D
  21. Devil Dogs SF

    Arma 3: Confirmed features | info & discussion

    Why would Russia be the Opfor? In ArmA 2, in this picture of Takistan (http://www.arma2.com/images/stories/arma2PMC/tak_pro_gro.jpg), it clearly shows Russia is helping NATO. So unless ArmA 3 doesn't take place in the Armaverse, Russia should be allied, or at least neutral to NATO.
  22. Devil Dogs SF

    PMC Realism Unit. Why are they so unpopular?

    It's not the same "job".
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