Devil Dogs SF
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Everything posted by Devil Dogs SF
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No First Aid modules in "Good Morning T-Stan"?
Devil Dogs SF posted a topic in ARMA 2 & OA - OFFICIAL MISSIONS
Are there no first aid or medic modules placed on Good Morning T-Stan? Nobody seems to heal and more than once my Squad Leader (And myself) has crawled around the map forcing a revert since they can't be healed. I don't know if this was intended but it's annoying, at least make the player a medic if no one can heal. :( -
[OA] mission 1 T-stan. teammates suiciding
Devil Dogs SF replied to kingnl's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Try moving a bit in front of your friendly forces or try using an AI mod like Zeus AI. -
Seeing as this is set in the Middle East will we be seeing some sort of Middle Eastern army (ie: Iran/Iraq or a fictional Army)?
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Zeus AI Combat Skills
Devil Dogs SF replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I don't have any issues with it using it on OA, although I do have Combined Ops, I don't know about OA standalone. -
Static C130 and HALO?
Devil Dogs SF replied to icfhoop's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Trying in Single player the player can jump out normal and into HALO mode but the other just falls out with no animations and can't open his chute or anything. -
[ArmA 2 Campaign] Operation Burning Dragon
Devil Dogs SF replied to Royal-Killer's topic in ARMA 2 & OA - USER MISSIONS
I'm looking forward to this. Keep up the work. ;) -
WIP: Stuff you are working on 2!
Devil Dogs SF replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I love you Fox. :D -
What to upgrade to have better FPS?
Devil Dogs SF replied to genbrien's topic in ARMA 2 & OA - GENERAL
I have a Pentium D lol, but will Vsync raise FPS a lot too? I don't want to get a new CPU right now as I'm getting an i7 next year. -
What to upgrade to have better FPS?
Devil Dogs SF replied to genbrien's topic in ARMA 2 & OA - GENERAL
So with my horrid 15-30 FPS I'd get a nice boost turning off VSync? -
Check Armaholic also, it has plenty of addons. Many people, myself included, run many addons so there isn't really a 'best' mod as there are so many of great quality. As for sound I use VopSound but there are others.
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YES! I've been waiting for the Mog for so long. *Prays city doesn't explode computer*
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[OA]Tier One Operators V3.x (now with heavies!)
Devil Dogs SF replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome work McNools. -
Weird problem with briefing
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks, you're a life saver. -
Weird problem with briefing
Devil Dogs SF posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I am having a weird problem with my briefing. Now I've done plenty before and they worked and they still work checking the missions, but this time for some reason it isn't showing up. It showed up for a while, then poof it is gone. I've tried relaunching the game, restarting my PC, and rewrote the briefing again thinking it was corrupt or something but no change it doesn't show any of my notes or tasks while my description.ext and everything else does work. Briefing: Init: Now I have other stuff in my init.sqf so I don't know if it is overwriting stuff or what. Please help if you can. -
quick question about vehicle crew position names
Devil Dogs SF replied to arthur666's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
There is turret, that may be what you're looking for. -
God I can't wait for this, great job on this. (I love the sign xD)
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WIP: Stuff you are working on 2!
Devil Dogs SF replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hell yes! Gotta have Marines! -
Arma 2 Addon request thread
Devil Dogs SF replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I request this: http://uk.news.yahoo.com/21/20100712/ttc-142-5m-combat-aircraft-unveiled-e1d36ba.html -
Finally got some more enemies for Russia to fight! Thanks SARMAT!
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[WIP] "Tier One Operators" (lacking a better name)
Devil Dogs SF replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Great idea, I've been looking for something like this. -
Start mission text like in Campaign
Devil Dogs SF replied to Devil Dogs SF's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank you so much for this! -
Start mission text like in Campaign
Devil Dogs SF posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I am trying to get that text which gradually comes in as the screen fades in in the lower right side of the screen and then goes out the same way like in BIS OA Campaign. I looked at a mission which used this and couldn't see anything other than this in the init.sqf: If that is right where else should I put something? I put the functions module down and it still didn't work. ---------- Post added at 04:50 PM ---------- Previous post was at 03:05 PM ---------- Like in the beggining of this vid, see how the text is in the bottom right and it fades in? -
I honestly can't wait to see what Arma 3 will be like when it is released in the future. I mean Arma 2 is the best game I've ever played and if Arma 3 got rid of all the little things which distract from the experience it'll be the best damn game ever.
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Hola amigos Anyway, does anyone know if a Force Recon Marine can join the 1st SFOD-D (Delta Force) as long as they are the right age and can pass the requirements? I asked about Navy SEALs before and the recruiter said they won't take Marines, even Force Recon. I meant to ask the Army recruiter today about Delta since my Marine recruiter isn't sure. So does anyone in the Army or Marines know if this is possible?
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I personally like this game a lot. Of course it could be a bit more polished but at least the Dedicated Servers finally work after five patches. The Marine campaign isn't as scary as the original (AVP:Gold) was, but it is good for what it is.