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Devil Dogs SF

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Everything posted by Devil Dogs SF

  1. Devil Dogs SF

    Green Berets - Astan-style (Alpha)

    These look great, downloading :)
  2. Devil Dogs SF

    USRanger709's Release Thread!

    Can't wait for this, it looks real high quality :)
  3. Devil Dogs SF

    Australians At War - Combined Ops

    Even though the two accents are quite different, BAF sounds closer than using American voices.
  4. Devil Dogs SF

    Kunar_Province20km

    Unfortunately no, you can't go outside the COP itself, although the COP itself is very detailed and realistic.
  5. Devil Dogs SF

    Kunar_Province20km

    I thought just about this map when I played Kunar Base map on MOH. If something like that could be made on this with such incredible detail would be awesome.
  6. Devil Dogs SF

    Project Reality - WIP Discussion

    Slightly off topic question, but this new version of BF2: PR still just requires the base BF2 right? None of the expansions?
  7. Devil Dogs SF

    fox's small projects

    ^ What he said
  8. Devil Dogs SF

    Kunar_Province20km

    Looks like it's coming along great :)
  9. Awesome stuff, looks really good, esspecially the vegitation on the open field areas.
  10. Devil Dogs SF

    Creating mp missions

    Creat your mission, select the units you wish to play as as playable, don't make any player. Save and click export to multiplayer missions.
  11. Devil Dogs SF

    IED Module

    I'd love it if this was implemented in a patch or DLC.
  12. Devil Dogs SF

    Ac-130

    I think it'd be pretty cool to have, but since the great AC-130 script is available and doesn't count as a mission addon requirement since it is a script it seems kind of useless to make BIS create one fro scratch.
  13. Devil Dogs SF

    [WIP] Northern Takistan map (1670 sq km)

    He's joking Frodo
  14. Devil Dogs SF

    Arma 2 Addon request thread

    I agree with this, a North Korean Opfor faction would be great. I also gotta say too that a 'SAM Site' object/weapon would be awesome.
  15. Devil Dogs SF

    Female Soldier (beta wip)

    ^ Caboose? Is that you Caboose?
  16. If Armaholic wasn't down, I'd link it, but try to find this House patrol script, simply place the code in the init of a unit and the unit spawns inside the closest building and patrols it randomly. Very great script.
  17. Devil Dogs SF

    fox's small projects

    British SAS or SBS :D
  18. Devil Dogs SF

    fox's small projects

    Great helmet tex :)
  19. Devil Dogs SF

    Persian Hammer

    Great to hear this isn't dead.
  20. Devil Dogs SF

    Oruzgan Valley 20x20 Km

    Looks really great, a shame about FPS problems in those poppy fields though.
  21. Great, can't wait to see updates for this start coming out, hyped for more A-Stan maps.
  22. Snow on the top of the highest mountains would be awesome, esspecially since most A-Stan maps are pure desert. Are you planning on adding some dirt paths/roads and passes on the edges of some mountains for more variety and combat oportunities? I've also seen in real pics of A-Stan multiple levels of tiers to some shorter mountains with opium/poppy fields and farms which could make 'Capture the Hill' type missions have more scenery than a flat mountain surface.
  23. Looks epic, any plans on some greener areas of the map? Like fields and lush areas in the land between mountains?
  24. Devil Dogs SF

    Arma 2 Addon request thread

    No trouble ;). However, I don't see them being added into a big compiliation. OA compatible though, I believe the Motor Infantry by Slayer is OA compatible and knowing SARMAT they will release VDV as OA compatible.
  25. Devil Dogs SF

    Arma 2 Addon request thread

    Yes, Motor Infantry has been made, VDV has been made in both woodland and desert camos, GRU spetsnaz has various camos, then you have various other ones that have been made. Simple search and you will find them.
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