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johnny-o-rama

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Everything posted by johnny-o-rama

  1. johnny-o-rama

    SR-25/EC Release!

    GEIL !! Danke :)
  2. johnny-o-rama

    SR-25/EC Release!

    I think I agree with Max255[PL] here. an optional config could solve the problem and obviously it's your call but I think a lot of people would appreciate it. I just really like the gun. no bad feelings or anything :)
  3. johnny-o-rama

    SR-25/EC Release!

    come on Kiory everybidy uses joint rails. don't you wanna do a support? :)
  4. johnny-o-rama

    [Campaign] Operation Aegean Spear

    playing the doorgunner and cleaning the airstrip doesn't work at all. no mods loaded. all bad guys dead. but the heli will not land. I checked it "personally" when the chopper went out of fuel and I swam on land to check on the bodies
  5. johnny-o-rama

    TMR Modular Realism

    oh really? that sucks!
  6. johnny-o-rama

    TMR Modular Realism

    hey Taosenai how far are you with your all new PiP optics? can't wait to to try it :)
  7. johnny-o-rama

    MK18 Mod 1

    update your ASDG joint rails
  8. johnny-o-rama

    TFA - Naval Special Warfare Gear

    hey good stuff. just downloaded and tried it out. I love it :) but I would very welcome some shemags and earmuffs combinations together with reverse hats and beanies too to add a little bit of detailed customization :)
  9. johnny-o-rama

    USSOCOM DEVGRU and 75th RANGER A3

    hi there just wondering if there is a version that doesn't require the weapons- and vehicles packs?
  10. johnny-o-rama

    TRYK's Multi-Play Uniforms

    hey I really love your mod. it's very creative and unique but sadly it crashes my game all the time and I am not able to play with it. would you mind working on some of the errors? that would be great :)
  11. johnny-o-rama

    (SMA) Specialist Military Arms

    awesome update. really great stuff!!! I have a recommendation though. pleeeeeeeease add the some of the BARRET firearms to your future plans. especially the REC7 :)
  12. johnny-o-rama

    MK18 Mod 1

    oh crab! ardvarkdb wanna know what I just found? an AR platform with EGLM... thats the thing man, next part of this mod should be an Mk18 with EGLM how about that? :)
  13. johnny-o-rama

    TRYK's Multi-Play Uniforms

    any progress with the errors from the .rpt files?
  14. awesome! happy new year :)
  15. johnny-o-rama

    =BTC= Quick revive

    can you make that an addon? or can somebody tell me an AI supported revive addon?
  16. hey there first of all I appreciate every kind of help and hope somebody out there is able and willing to fix my game :) thank you in advance basically I need help with an rpt file so I've had a big issue with arma 3 for about 1 or even 2 months now. I like to play with a lot of mods and most likely one of these mods is causing the problem. but I just can't figure out which one it is. I tried playing with some specific mods on and off but it's a little hard to cause the crash to happen because it usually takes about an hour of playing until it happens. I have an .rpt file too but don't know how to "read" it. when I play a mission that takes some more time than just a few minutes, like an hour and longer (e.x. "pilgrimage" or "hunter six specop unit"), arma3 just crahes back to the desktop but no error message appearing. just "arma 3 is not working anymore" blabla and a loading bar. you probably know it ;) I am very looking forward to it being fixed
  17. johnny-o-rama

    NATO 5.56 and 7.62 adjustor

    thanks cpl_Lib you're an angel :) I had the -nolog option turned on
  18. johnny-o-rama

    NATO 5.56 and 7.62 adjustor

    I've been playing with bullet-hits-value now for months and all of a sudden, if enabled it doesn't let me load any savegames anymore :(:confused:
  19. so did you end up fixing it? is there a new version of yours out?
  20. johnny-o-rama

    arma 3 crashes. can't find a solution

    hey thank you guys both. I already tried to go through the mods but no success. I might try again or just send the files to the feedback tracker. merry christmas!! :)
  21. johnny-o-rama

    arma 3 crashes. can't find a solution

    ya here it is: @CBA_A3;@JSRS2.2;@L_ES;@Blastcore-A3-Phoenix;@Blastcore-Tracers;@Bullet_Hits_Value;@Grenade_Hits_Value;@mdh_topdownattack;@GetTactical;@EM;@Improved_Ragdoll_Physics;@tmr-cso;@TPW;@status_Hud;@SPCONTROLMOD;@ASDG_Attachments;@ASDG_JointMuzzles;@ASDG_JointRails;@GPNVG-18;@hlcmods_AK;@hlcmods_AR15;@hlcmods_core;@hlcmods_M14;@IanSky_Scope_Mod;@MK18_Mod1;@RH_M4;@RH_pdw1.2;@RH_Pistol_pack;@RKSL_attachments;@RQ-11_RAVEN_AB_A3;@SMA V1.7;@STI;@TRYK thanks anyway :)
  22. johnny-o-rama

    arma 3 crashes. can't find a solution

    okay thank you. so here it is ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 00968148 graphics: D3D11 resolution: 1600x900x32 Addons: A3_Map_Altis_Scenes in a3\map_altis_scenes_f\ A3_Data_F_Curator_Intel in a3\data_f_curator\intel\ A3_Soft_F_Heli_MRAP_02 in a3\soft_f_heli\mrap_02\ A3_Structures_F_Heli_Furniture in a3\structures_f_heli\furniture\ A3_Structures_F_Ind_Factory in a3\structures_f\ind\factory\ A3_Structures_F_Ind_WavePowerPlant in a3\structures_f\ind\wavepowerplant\ A3_Weapons_F_DummyWeapons in a3\weapons_f\dummyweapons\ A3_Weapons_F_Rifles_MX in a3\weapons_f\rifles\mx\ A3_Data_F_Curator in a3\data_f_curator\ JSRS2_Sonic_Cracks in jsrs2_sonic_cracks_c\, A3_armor_f_beta in a3\armor_f_beta\ JSRS2_WY55_Hellcat in jsrs2_wy-55_hellcat_c\ A3_Soft_F_Heli_MRAP_03 in a3\soft_f_heli\mrap_03\ A3_Language_F_Gamma in a3\language_f_gamma\ JSRS2_Bullethits in jsrs2_bullethits_c\ A3_Structures_F_Naval_Fishing in a3\structures_f\naval\fishing\ A3_Structures_F_Ind_SolarPowerPlant in a3\structures_f\ind\solarpowerplant\ A3_Structures_F_Wrecks in a3\structures_f\wrecks\, JSRS2_Vector in jsrs2_vector_c\ A3_Modules_F_Curator_Objectives in a3\modules_f_curator\objectives\ A3_Structures_F_Heli_Items_Food in a3\structures_f_heli\items\food\ A3_Boat_F_Beta_Boat_Armed_01 in a3\boat_f_beta\boat_armed_01\ JSRS2_Van in jsrs2_van_c\, A3_Modules_F_Supports in a3\modules_f\supports\ A3_Soft_F_Gamma_TruckHeavy in a3\soft_f_gamma\truck_02\ A3_Structures_F_EPC_Civ_PlayGround in a3\structures_f_epc\civ\playground\ A3_Structures_F_Mil in a3\structures_f\mil\, A3_UI_F in a3\ui_f\ A3_Characters_F_OPFOR in a3\characters_f\opfor\ A3_Structures_F_Naval_Piers in a3\structures_f\naval\piers\ JSRS2_M2A1_Slammer in jsrs2_m2a1_slammer_c\ A3_Structures_F_Bootcamp_VR_Helpers in a3\structures_f_bootcamp\vr\helpers\ A3_Sounds_F_EPB in a3\sounds_f_epb\ A3_Modules_F_Curator_Respawn in a3\modules_f_curator\respawn\ asdg_jointrails_iansky_scope in asdg_jointrails_iansky_scope\ A3_Music_F in a3\music_f\, iansky_opt in iansky_opt\, A3_UI_F_Kart in a3\ui_f_kart\ A3_Armor_F_T100K in a3\armor_f_gamma\mbt_02\ A3_Structures_F_Households_Addons in a3\structures_f\households\addons\ A3_Sounds_F_EPC in a3\sounds_f_epc\ A3_Data_F_Kart_ParticleEffects in a3\data_f_kart\particleeffects\ A3_Modules_F_DynO in a3\modules_f\dyno\ CBA_Extended_EventHandlers in x\cba\addons\xeh\ A3_Soft_F_Offroad_01 in a3\soft_f\offroad_01\ A3_Structures_F_Civ_Lamps in a3\structures_f\civ\lamps\ A3_Modules_F_Curator_Multiplayer in a3\modules_f_curator\multiplayer\ A3_Structures_F_EPC_Civ_Kiosks in a3\structures_f_epc\civ\kiosks\ A3_Structures_F_Kart_Signs_Companies in a3\structures_f_kart\signs\companies\ A3_Music_F_EPA in a3\music_f_epa\ A3_Structures_F_Heli_Ind_Machines in a3\structures_f_heli\ind\machines\ cba_xeh in x\cba\addons\xeh\ A3_Structures_F_EPB_Furniture in a3\structures_f_epb\furniture\ A3_Structures_F_EPC_Furniture in a3\structures_f_epc\furniture\ A3_Structures_F_Households_House_Shop01 in a3\structures_f\households\house_shop01\ A3_Weapons_F_Gamma_Ammoboxes in a3\weapons_f_gamma\ammoboxes\ US_ESS_Glasses_tryk in essgoggles\, A3_Music_F_EPB in a3\music_f_epb\ SMA_HK416 in SMA_HK416\, SgS_Deliverance in SgS_Deliverance\ A3_Modules_F_Curator_Effects in a3\modules_f_curator\effects\ A3_Structures_F_Heli_Ind_AirPort in a3\structures_f_heli\ind\airport\ A3_Air_F_Gamma_UAV_01 in a3\drones_f\air_f_gamma\uav_01\ A3_Structures_F_Households_House_Shop02 in a3\structures_f\households\house_shop02\ A3_Structures_F_Ind_Shed in a3\structures_f\ind\shed\ A3_Weapons_F_gamma_Acc in a3\weapons_f_gamma\acc\ A3_Modules_F_Sites in a3\modules_f\sites\ A3_Static_F_Mortar_01 in a3\static_f\mortar_01\, A3_Music_F_EPC in a3\music_f_epc\ JSRS2_Po30_Orca in jsrs2_po30_orca_c\, TRYK_Shemaghs in shemagh\ A3_Structures_F_Items_Vessels in a3\structures_f\items\vessels\ SPCONTROLMOD in SPCONTROLMOD\ A3_Boat_F_Gamma_Boat_Transport_01 in a3\boat_f_gamma\boat_transport_01\ SMA_HK417 in SMA_HK417\, A3_Air_F_Gamma_UAV_02 in a3\drones_f\air_f_gamma\uav_02\ A3_Soft_F in a3\soft_f\ A3_Data_F_Curator_Characters in a3\data_f_curator\characters\ A3_Structures_F_Heli_Items_Tools in a3\structures_f_heli\items\tools\ A3_Structures_F_Mil_Offices in a3\structures_f\mil\offices\ A3_Weapons_F_Explosives in a3\weapons_f\explosives\ A3_Structures_F_Bootcamp_Ind_Cargo in a3\structures_f_bootcamp\ind\cargo\ A3_Boat_F_SDV_01 in a3\boat_f_beta\sdv_01\ A3_Structures_F_Furniture in a3\structures_f\furniture\ A3_Missions_F_Heli in a3\missions_f_heli\, JSRS2_UAV_1 in jsrs2_uav_1_c\ A3_Animals_F_Dog in a3\animals_f_beta\dog\ JSRS2_BTRK_Kamysh in jsrs2_btr-k_kamysh_c\ A3_Modules_F_LiveFeed in a3\modules_f\livefeed\, hlcweapons_ar15 in hlc_wp_AR15\ JSRS2_120mm_Cannon in jsrs2_120mm_cannon_c\ A3_Modules_F_Curator_Environment in a3\modules_f_curator\environment\ JSRS2_CAS_Plane1 in jsrs2_cas_plane1_c\ A3_LanguageMissions_F_Gamma in a3\languagemissions_f_gamma\ A3_Soft_F_TruckHeavy in a3\soft_f_beta\truck_02\ cba_events in x\cba\addons\events\ A3_Air_F_Heli_Heli_Attack_01 in a3\air_f_heli\heli_attack_01\, SMA_SKS in SMA_SKS\ A3_Structures_F_EPB_Items_Documents in a3\structures_f_epb\items\documents\ JSRS2_Khaybar in jsrs2_khaybar_c\, JSRS2_Offroad in jsrs2_offroad_c\ A3_CargoPoses_F in a3\cargoposes_f\, JSRS2_CAS_Plane2 in jsrs2_cas_plane2_c\ A3_Structures_F_Dominants_Castle in a3\structures_f\dominants\castle\ A3_Modules_F_Curator_Chemlights in a3\modules_f_curator\chemlights\ A3_Structures_F_Items_Luggage in a3\structures_f\items\luggage\ cba_common in x\cba\addons\common\ A3_Structures_F_Civ_BellTowers in a3\structures_f\civ\belltowers\ JSRS2_Movement in jsrs2_movement_c\ A3_Air_F_Heli_Heli_Attack_02 in a3\air_f_heli\heli_attack_02\ A3_Air_F_EPB_Heli_Light_03 in a3\air_f_epb\heli_light_03\ A3_Structures_F_Households_Stone_Big in a3\structures_f\households\stone_big\ A3_Structures_F_Mil_Flags in a3\structures_f\mil\flags\ A3_Weapons_F_EPB_Ammoboxes in a3\weapons_f_epb\ammoboxes\ asdg_jointrails_rh_m4 in asdg_jointrails_rh_m4\ A3_Soft_F_Bootcamp_Offroad_01 in a3\soft_f_bootcamp\offroad_01\ A3_Soft_F_Quadbike in a3\soft_f\quadbike_01\, JSRS2_Truck1 in jsrs2_truck1_c\ A3_Characters_F_EPA in a3\characters_f_epa\ JSRS2_MSE3_Marid in jsrs2_mse-3_marid _c\ A3_Weapons_F_Beta_Ammoboxes in a3\weapons_f_beta\ammoboxes\ A3_Characters_F in a3\characters_f\ A3_Modules_F_EPB_Misc in a3\modules_f_epb\misc\ asdg_jointrails in asdg_jointrails\, cba_arrays in x\cba\addons\arrays\ A3_Functions_F_Curator in a3\functions_f_curator\, JSRS2_Truck2 in jsrs2_truck2_c\ A3_Characters_F_EPB in a3\characters_f_epb\ A3_Language_F_EPA in a3\language_f_epa\ A3_Structures_F_Ind_PowerLines in a3\structures_f\ind\powerlines\ A3_Weapons_F_Rifles_Khaybar in a3\weapons_f\rifles\khaybar\ A3_Weapons_F in a3\weapons_f\ A3_Weapons_F_Bootcamp_LongRangeRifles_GM6 in a3\weapons_f_bootcamp\longrangerifles\gm6_camo\ JSRS2_Rook40 in jsrs2_rook40_c\ A3_Soft_F_Crusher_UGV in a3\drones_f\soft_f_gamma\ugv_01\ asdg_jointmuzzles_rhard_mk18 in asdg_jointmuzzles_rhard_mk18\ A3_Animals_F_Fishes in a3\animals_f\fishes\ A3_Static_F_Gamma in a3\static_f_gamma\ A3_Characters_F_EPC in a3\characters_f_epc\ A3_Language_F_EPB in a3\language_f_epb\ A3_Weapons_F_gamma_Items in a3\drones_f\weapons_f_gamma\items\ A3_Structures_F_Ind_FuelStation in a3\structures_f\ind\fuelstation\ A3_Weapons_F_LongRangeRifles_M320 in a3\weapons_f\longrangerifles\m320\ A3_Weapons_F_Uniforms in a3\weapons_f\, JSRS2_Zubr45 in jsrs2_zubr45_c\ cba_help in x\cba\addons\help\, Disable_XEH_Logging in TACV\ JSRS2_MBT52_Kuma in jsrs2_mbt-52_kuma_c\ cba_diagnostic in x\cba\addons\diagnostic\, TRYK_Uniform in tryk_unit\ JSRS2_Distance in jsrs2_distance_c\ A3_Language_F_Curator in a3\language_f_curator\ A3_Language_F_EPC in a3\language_f_epc\ A3_Structures_F_EPA_Items_Vessels in a3\structures_f_epa\items\vessels\ A3_Weapons_F_Launchers_NLAW in a3\weapons_f\launchers\nlaw\ A3_Weapons_F_beta in a3\weapons_f_beta\ A3_Weapons_F_EPA_Ammoboxes in a3\weapons_f_epa\ammoboxes\ A3_Supplies_F_Heli_Bladders in a3\supplies_f_heli\bladders\ cba_main_a3 in x\cba\addons\main_a3\ A3_Structures_F_Items_Electronics in a3\structures_f\items\electronics\ A3_Data_F_Bootcamp in a3\data_f_bootcamp\ A3_Structures_F_Civ_Ancient in a3\structures_f\civ\ancient\ A3_Map_Stratis in a3\map_stratis\, A3_Missions_F_Curator in a3\missions_f_curator\ JSRS2_IFV6a_Cheetah in jsrs2_ifv-6a_cheetah_c\ cba_vectors in x\cba\addons\vectors\ A3_Structures_F_Items_Stationery in a3\structures_f\items\stationery\ A3_Structures_F_EPA_Civ_Constructions in a3\structures_f_epa\civ\constructions\ A3_Structures_F_EPB_Items_Military in a3\structures_f_epb\items\military\ A3_Structures_F_Kart_Mil_Flags in a3\structures_f_kart\mil\flags\ A3_Dubbing_Radio_F in a3\dubbing_radio_f\ A3_Soft_F_Gamma_HEMTT in a3\soft_f_gamma\truck_01\ A3_Structures_F_Civ_Accessories in a3\structures_f\civ\accessories\ A3_Editor_F in a3\editor_f\, sti_weap_machineguns_a3 in sti_weap_machineguns_a3_c\ JSRS2_Scorpian in jsrs2_scorpian_c\, RH_de_cfg in RH_de_cfg\ Scar_Arma3 in scar_arma3\, A3_Soft_F_Heli_Truck in a3\soft_f_heli\van_01\ A3_Structures_F_Dominants in a3\structures_f\dominants\ A3_Modules_F_Misc in a3\modules_f\misc\ A3_Characters_F_Heads in a3\characters_f\heads\ A3_Characters_F_Gamma in a3\characters_f_gamma\ A3_Structures_F_Items_Medical in a3\structures_f\items\medical\ A3_Structures_F_EPA_Items_Electronics in a3\structures_f_epa\items\electronics\ A3_Structures_F_EPA_Walls in a3\structures_f_epa\walls\ A3_Weapons_F_Pistols_P07 in a3\weapons_f\pistols\p07\ A3_Weapons_F_EPA_EBR in a3\weapons_f_gamma\longrangerifles\ebr\ A3_Anims_F in a3\anims_f\, A3_Language_F in a3\language_f\ A3_Soft_F_Heli_Quadbike in a3\soft_f_heli\quadbike_01\ A3_Supplies_F_Heli_Fuel in a3\supplies_f_heli\fuel\ JSRS2_230mm_Titan in jsrs2_230mm_titan_c\ A3_Structures_F_Civ_Constructions in a3\structures_f\civ\constructions\ JSRS2_M5_Sandstorm in jsrs2_m5_sandstorm_c\, Shemaghs in gasmask\ JSRS2_35mm_Autocannon in jsrs2_35mm_autocannon_c\, A3_Armor_F in a3\armor_f\ JSRS2_Filters in jsrs2_filters\, A3_Misc_F_Helpers in a3\misc_f\helpers\ A3_Structures_F_Mil_Fortification in a3\structures_f\mil\fortification\ A3_Weapons_F_EPA_LongRangeRifles_GM6 in a3\weapons_f_beta\longrangerifles\gm6\ A3_Soft_F_Kart_Kart_01 in a3\soft_f_kart\kart_01\ A3_Modules_F_Curator_Flares in a3\modules_f_curator\flares\ A3_Map_Altis in a3\map_altis\, A3_Animals_F_Turtle in a3\animals_f\turtle\ A3_Language_F_Heli in a3\language_f_heli\, mdh_topDownAttack in mdh_topdownattack\ DragonFyre_Titan in jsrs2_titan_c\, A3_Music_F_Heli in a3\music_f_heli\ A3_Structures_F in a3\structures_f\ A3_Animals_F_AnimConfig in a3\animals_f\animconfig\ A3_Data_F_Curator_Virtual in a3\data_f_curator\virtual\ A3_Structures_F_Ind_Pipes in a3\structures_f\ind\pipes\ A3_Soft_F_Gamma_Offroad in a3\soft_f_gamma\offroad_01\ A3_Modules_F_Multiplayer in a3\modules_f\multiplayer\ cba_ui_helper in x\cba\addons\ui_helper\, cba_xeh_a3 in x\cba\addons\xeh_a3\ JSRS2_MX in jsrs2_mx_c\, JSRS2_Autocannon in jsrs2_autocannon_c\ A3_Structures_F_Heli_Civ_Constructions in a3\structures_f_heli\civ\constructions\ A3_Structures_F_Civ in a3\structures_f\civ\ A3_Characters_F_EPB_Heads in a3\characters_f_epb\heads\ A3_Weapons_F_Rifles_SDAR in a3\weapons_f\rifles\sdar\ A3_Weapons_F_NATO in a3\weapons_f\ A3_Weapons_F_Machineguns_M200 in a3\weapons_f\machineguns\m200\ A3_Structures_F_Civ_Offices in a3\structures_f\civ\offices\ JSRS2_30mm_Cannon in jsrs2_30mm_cannon_c\ A3_Structures_F_Bridges in a3\structures_f\bridges\ JSRS2_AH99_Blackfoot in jsrs2_ah99_blackfoot_c\, A3_Functions_F in a3\functions_f\ SMA_Weapons_Accessories in SMA_weapons\accessories\, Map_VR in a3\map_vr\ A3_Structures_F_Heli_Items_Electronics in a3\structures_f_heli\items\electronics\ A3_Boat_F_Heli_SDV_01 in a3\boat_f_heli\sdv_01\ A3_Structures_F_Heli_Items_Airport in a3\structures_f_heli\items\airport\ A3_Structures_F_Bootcamp_Civ_Camping in a3\structures_f_bootcamp\civ\camping\ A3_Structures_F_Ind_Tank in a3\structures_f\ind\tank\ A3_Weapons_F_Rifles_TRG20 in a3\weapons_f\rifles\trg20\ A3_Weapons_F_Bootcamp_Ammoboxes in a3\weapons_f_bootcamp\ammoboxes\ A3_Map_Stratis_Scenes in a3\map_stratis_scenes_f\ A3_Soft_F_Bootcamp_Quadbike in a3\soft_f_bootcamp\quadbike_01\ JSRS2_4Five45 in jsrs2_4-five45_c\, A3_Animals_F_Snakes in a3\animals_f\snakes\ A3_Anims_F_Kart in a3\anims_f_kart\, JSRS2_T100_Varsuk in jsrs2_t100_varsuk_c\ JSRS2_Strider in jsrs2_strider_c\, JSRS2_ACPC in jsrs2_acpc_c\ A3_Structures_F_Civ_Garbage in a3\structures_f\civ\garbage\ A3_Air_F_Heli in a3\air_f_heli\ A3_Structures_F_EPC_Walls in a3\structures_f_epc\walls\ A3_Weapons_F_EPB_Rifles_MX_Black in a3\weapons_f\rifles\mx_black\ A3_Weapons_F_LongRangeRifles_GM6 in a3\weapons_f\longrangerifles\gm6\ cba_ui in x\cba\addons\ui\, A3_Modules_F_Curator in a3\modules_f_curator\ A3_Static_F_Beta_Mortar_01 in a3\static_f_beta\mortar_01\ A3_Structures_F_Civ_InfoBoards in a3\structures_f\civ\infoboards\ A3_Structures_F_Bootcamp_Civ_SportsGrounds in a3\structures_f_bootcamp\civ\sportsgrounds\ A3_Structures_F_Ind_ConcreteMixingPlant in a3\structures_f\ind\concretemixingplant\ A3_Structures_F_Ind in a3\structures_f\ind\ A3_UAV_F_Weapons_F_Gamma_Ammoboxes in a3\drones_f\weapons_f_gamma\ammoboxes\ A3_Structures_F_Kart_Civ_SportsGrounds in a3\structures_f_kart\civ\sportsgrounds\ JSRS2_ZSU39_Tigris in jsrs2_zsu-39_tigris_c\ A3_Structures_F_Heli_Ind_Cargo in a3\structures_f_heli\ind\cargo\ A3_Structures_F_Households_Stone_Shed in a3\structures_f\households\stone_shed\ A3_Roads_F in a3\roads_f\ A3_Structures_F_Civ_Camping in a3\structures_f\civ\camping\ JSRS2_Explosions in jsrs2_explosions_c\, JSRS2_GMG20 in jsrs2_gmg20_c\ JSRS2_TRG20 in jsrs2_trg20_c\, JSRS2_M4_Scorcher in jsrs2_m4_scorcher_c\ A3_Air_F_Beta_Parachute_01 in a3\air_f_beta\parachute_01\ A3_Armor_F_Panther in a3\armor_f_beta\apc_tracked_01\ JSRS2_Zafir in jsrs2_zafir_c\ A3_Structures_F_Bootcamp_Training in a3\structures_f_bootcamp\training\ A3_Structures_F_EPA_Items_Medical in a3\structures_f_epa\items\medical\ A3_Structures_F_Households_House_Small01 in a3\structures_f\households\house_small01\ A3_Air_F_Beta_Parachute_02 in a3\air_f_beta\parachute_02\ A3_Structures_F_Bootcamp_VR_Blocks in a3\structures_f_bootcamp\vr\blocks\ A3_armor_f_beta_APC_Tracked_02 in a3\armor_f_beta\apc_tracked_02\ A3_Modules_F_Heli in a3\modules_f_heli\ A3_Functions_F_Heli in a3\functions_f_heli\, RH_PDW in rh_pdw_cfg\ A3_Structures_F_Households_House_Small02 in a3\structures_f\households\house_small02\ A3_Weapons_F_Pistols_Rook40 in a3\weapons_f\pistols\rook40\ JSRS2_LMGRCWS in jsrs2_lmgrcws_c\ A3_Soft_F_Beta_Quadbike in a3\soft_f_beta\quadbike_01\ A3_Structures_F_Civ_Calvaries in a3\structures_f\civ\calvaries\ A3_Modules_F in a3\modules_f\ A3_Structures_F_Civ_Dead in a3\structures_f\civ\dead\ A3_Modules_F_Curator_Lightning in a3\modules_f_curator\lightning\ A3_Structures_F_EPC_Dominants_GhostHotel in a3\structures_f_epc\dominants\ghosthotel\ A3_Structures_F_Households_House_Small03 in a3\structures_f\households\house_small03\ A3_Weapons_F_Ammoboxes in a3\weapons_f\ammoboxes\ A3_Weapons_F_EPB_LongRangeRifles_GM3 in a3\weapons_f_epb\longrangerifles\gm6\ A3_Structures_F_Heli_Civ_Accessories in a3\structures_f_heli\civ\accessories\ JSRS2_GMG40 in jsrs2_gmg40_c\, A3_Missions_F_Gamma in a3\missions_f_gamma\ A3_Air_F_Heli_Light_01 in a3\air_f\heli_light_01\ A3_Structures_F_EPC_Dominants_Stadium in a3\structures_f_epc\dominants\stadium\ JSRS2_AFV4_Gorgon in jsrs2_afv-4_gorgon_c\ JSRS2_AMV7_Marshal in jsrs2_amv-7_marshal_c\, A3_Air_F in a3\air_f\ cba_network in x\cba\addons\network\ A3_Armor_F_APC_Wheeled_03 in a3\armor_f_gamma\apc_wheeled_03\ A3_Air_F_Heli_Light_02 in a3\air_f\heli_light_02\ A3_Structures_F_Items_Cans in a3\structures_f\items\food\ A3_Structures_F_Civ_Kiosks in a3\structures_f\civ\kiosks\ A3_Structures_F_EPC_Civ_InfoBoards in a3\structures_f_epc\civ\infoboards\ A3_Structures_F_Mil_Shelters in a3\structures_f\mil\shelters\ A3_Armor_F_Slammer in a3\armor_f_gamma\mbt_01\, A3_Data_F_Heli in a3\data_f_heli\ A3_Animals_F_Seagull in a3\animals_f\seagull\ A3_Weapons_F_Kart in a3\weapons_f_kart\ A3_Characters_F_INDEP in a3\characters_f_beta\indep\ A3_Structures_F_Items in a3\structures_f\items\ A3_Structures_F_Dominants_Amphitheater in a3\structures_f\dominants\amphitheater\ JSRS2_EBR in jsrs2_ebr_c\, A3_Static_F_Gamma_AA in a3\static_f\aa_01\ A3_BaseConfig_F in a3\baseconfig_f\ A3_Structures_F_EPC_Items_Electronics in a3\structures_f_epc\items\electronics\ A3_Structures_F_Signs_Companies in a3\structures_f\signs\companies\ asdg_jointrails_rhard_mk18 in asdg_jointrails_rhard_mk18\ A3_Modules_F_Curator_Ordnance in a3\modules_f_curator\ordnance\ RKSL_LDS in RKSL_LDS\ A3_Air_F_Heli_Heli_Transport_01 in a3\air_f_heli\heli_transport_01\ JSRS2_SUV in jsrs2_suv_c\ A3_Weapons_F_Launchers_Titan in a3\weapons_f\launchers\titan\ A3_Weapons_F_Rifles_Mk20 in a3\weapons_f\rifles\mk20\ A3_Structures_F_Dominants_WIP in a3\structures_f\dominants\wip\ A3_Structures_F_Civ_Tourism in a3\structures_f\civ\tourism\ A3_Characters_F_BLUFOR in a3\characters_f\blufor\, SMA_Weapons_A3 in SMA_A3\ A3_Structures_F_Naval in a3\structures_f\naval\ A3_Structures_F_Heli_Items_Luggage in a3\structures_f_heli\items\luggage\ A3_Air_F_Heli_Heli_Transport_02 in a3\air_f_heli\heli_transport_02\ Blastcore_VEP in WARFXPE\particleeffects\ A3_Modules_F_Effects in a3\modules_f\effects\ A3_Soft_F_Gamma_Quadbike in a3\soft_f_gamma\quadbike_01\ A3_Soft_F_Truck in a3\soft_f_gamma\van_01\ A3_Structures_F_EPB_Civ_PlayGround in a3\structures_f_epb\civ\playground\ A3_Structures_F_Ind_Crane in a3\structures_f\ind\crane\ A3_Structures_F_Mil_Barracks in a3\structures_f\mil\barracks\ A3_Weapons_F_EPA_LongRangeRifles_DMR_01 in a3\weapons_f\longrangerifles\dmr_01\ A3_LanguageMissions_F_Kart in a3\languagemissions_f_kart\ A3_Soft_F_Heli_SUV in a3\soft_f_heli\suv_01\ A3_Weapons_F_Kart_Pistols_Pistol_Signal_F in a3\weapons_f_kart\pistols\pistol_signal_f\ A3_Structures_F_Items_Documents in a3\structures_f\items\documents\ A3_Supplies_F_Heli in a3\supplies_f_heli\ A3_Structures_F_Bootcamp_Items_Food in a3\structures_f_bootcamp\items\food\ A3_Armor_F_EPB_MBT_03 in a3\armor_f_epb\mbt_03\ A3_Structures_F_Dominants_Lighthouse in a3\structures_f\dominants\lighthouse\ RHARD_MK18_Mod1 in RHARD_MK18_cfg\ A3_Air_F_Heli_Heli_Transport_03 in a3\air_f_heli\heli_transport_03\ A3_Structures_F_Heli_VR_Helpers in a3\structures_f_heli\vr\helpers\ A3_Structures_F_EPB_Civ_Graffiti in a3\structures_f_epb\civ\graffiti\ A3_Weapons_F_EPB_LongRangeRifles_M320 in a3\weapons_f_beta\longrangerifles\m320\ A3_Weapons_F_beta_EBR in a3\weapons_f_beta\longrangerifles\ebr\ A3_Structures_F_Heli_Items_Sport in a3\structures_f_heli\items\sport\ A3_Map_Data in a3\map_data\ Redfield_Bullet_Hits_Value in Program Files (x86)\Steam\SteamApps\common\Arma 3\@Bullet_Hits_Value\addons\Bullet_Hits_Value\ JSRS2_FS2000 in jsrs2_fs2000_c\, ASDG_Attachments_C in asdg_attachments_c\ A3_Air_F_Heli_Heli_Transport_04 in a3\air_f_heli\heli_transport_04\ A3_Structures_F_Items_Tools in a3\structures_f\items\tools\ A3_Data_F_Curator_Respawn in a3\data_f_curator\respawn\, A3_GPNVG18 in a3_gpnvg18\ ASDG_Atlis_Bipod in asdg_atlis_bipod\, A3_Signs_F_AD in a3\signs_f\signs_ad\ JSRS2_FighterPlane3 in jsrs2_fighterplane3_c\, L_ESScripting in l_es\scripting\ A3_LanguageMissions_F_Beta in a3\languagemissions_f_beta\ A3_Modules_F_StrategicMap in a3\modules_f\strategicmap\ A3_Structures_F_Ind_DieselPowerPlant in a3\structures_f\ind\dieselpowerplant\ A3_Structures_F_Ind_WindPowerPlant in a3\structures_f\ind\windpowerplant\ A3_Weapons_F_EBR in a3\weapons_f\longrangerifles\ebr\ maa_Uniform in tryk_uniforms\, JSRS2_Ifrit in jsrs2_ifrit_c\ A3_Modules_F_Bootcamp_Misc in a3\modules_f_bootcamp\misc\ A3_Boat_F_Beta_Boat_Transport_01 in a3\boat_f_beta\boat_transport_01\ A3_UI_F_Heli in a3\ui_f_heli\, JSRS2_M200 in jsrs2_m200_c\ A3_Modules_F_Curator_Mines in a3\modules_f_curator\mines\ A3_Structures_F_EPB_Civ_Dead in a3\structures_f_epb\civ\dead\ A3_Structures_F_Ind_Cargo in a3\structures_f\ind\cargo\ a3_weapons_f_rifles_SMG_02 in a3\weapons_f\smgs\smg_02\ A3_Missions_F_Kart in a3\missions_f_kart\, Br_tacv in TACV\ JSRS2_DAGR in jsrs2_dagr_c\, cba_versioning in x\cba\addons\versioning\ JSRS2_Mi48_Kajman in jsrs2_mi48_kajman_c\ A3_Animals_F_Sheep in a3\animals_f_beta\sheep\ A3_Boat_F_EPC_Submarine_01_F in a3\boat_f_epc\submarine_01\ A3_Structures_F_Heli_Civ_Market in a3\structures_f_heli\civ\market\ A3_Air_F_Gamma_Plane_Fighter_03 in a3\air_f_gamma\plane_fighter_03\ Grenade_Hits_Value in grenade_hits_value\, JSRS2_M320R in jsrs2_m320r_c\ A3_Structures_F_EPB_Civ_Garbage in a3\structures_f_epb\civ\garbage\ A3_Structures_F_EPC_Civ_Garbage in a3\structures_f_epc\civ\garbage\ A3_Structures_F_Ind_AirPort in a3\structures_f\ind\airport\ A3_weapons_F_FIA in a3\weapons_f\ A3_Structures_F_Civ_Market in a3\structures_f\civ\market\ A3_Static_F_Gamma_Mortar_01 in a3\static_f_gamma\mortar_01\ A3_Modules_F_Events in a3\modules_f\events\, cba_main in x\cba\addons\main\ A3_Missions_F_Beta in a3\missions_f_beta\ A3_Structures_F_EPC_Civ_Accessories in a3\structures_f_epc\civ\accessories\ A3_Weapons_F_EPA in a3\weapons_f_epa\ A3_Structures_F_Research in a3\structures_f\research\ JSRS2_Silencers in jsrs2_silencers_c\ A3_Supplies_F_Heli_Slingload in a3\supplies_f_heli\slingload\ A3_Air_F_Beta_Heli_Transport_01 in a3\air_f_beta\heli_transport_01\ A3_Armor_F_EPB_APC_tracked_03 in a3\armor_f_epb\apc_tracked_03\ A3_UI_F_Curator in a3\ui_f_curator\ A3_Structures_F_Ind_FuelStation_Small in a3\structures_f\ind\fuelstation_small\ A3_Weapons_F_beta_Rifles_Khaybar in a3\weapons_f_beta\rifles\khaybar\ A3_Weapons_F_EPB in a3\weapons_f_epb\ A3_Modules_F_Skirmish in a3\modules_f\skirmish\ cba_keybinding in x\cba\addons\keybinding\ A3_Air_F_Beta_Heli_Transport_02 in a3\air_f_beta\heli_transport_02\ A3_Animals_F_Kestrel in a3\animals_f\kestrel\ A3_Characters_F_Bootcamp_Common in a3\characters_f_bootcamp\common\ A3_Structures_F_EPB_Civ_Camping in a3\structures_f_epb\civ\camping\ A3_Structures_F_EPC_Civ_Camping in a3\structures_f_epc\civ\camping\ A3_Structures_F_Mil_TentHangar in a3\structures_f\mil\tenthangar\ A3_UIFonts_F in a3\uifonts_f\ A3_Weapons_F_Pistols_ACPC2 in a3\weapons_f\pistols\acpc2\ A3_Weapons_F_EPC in a3\weapons_f_epc\ A3_Characters_F_Bootcamp in a3\characters_f_bootcamp\ JSRS_Environment in jsrs2_environment_c\ A3_Air_F_EPC_Plane_CAS_01 in a3\air_f_epc\plane_cas_01\ JSRS2_Skyfire in jsrs2_skyfire_c\ A3_Modules_F_Curator_Smokeshells in a3\modules_f_curator\smokeshells\ JSRS2_Skalpel_ATGM in jsrs2_skalpel_atgm_c\, JSRS2_DAR in jsrs2_dar_c\ A3_Misc_F in a3\misc_f\ A3_Modules_F_Curator_Animals in a3\modules_f_curator\animals\ A3_Structures_F_Items_Military in a3\structures_f\items\military\ A3_Structures_F_Bootcamp_Items_Electronics in a3\structures_f_bootcamp\items\electronics\ A3_Animals_F_Goat in a3\animals_f_beta\goat\ asdg_jointmuzzles in asdg_jointmuzzles\ A3_Structures_F_Households in a3\structures_f\households\ A3_Weapons_F_Bootcamp in a3\weapons_f_bootcamp\ A3_Characters_F_Kart in a3\characters_f_kart\civil\ A3_Air_F_EPC_Plane_CAS_02 in a3\air_f_epc\plane_cas_02\ SMA_Weapons_STG in SMA_STG\, A3_Characters_F_Proxies in a3\characters_f\proxies\ A3_Data_F_Curator_Eagle in a3\data_f_curator\eagle\ JSRS2_Explosives in jsrs2_explosives_c\ A3_Soft_F_Heli_Car in a3\soft_f_heli\hatchback_01\ A3_Sounds_F_Bootcamp in a3\sounds_f_bootcamp\, A3_Rocks_F in a3\rocks_f\ A3_Structures_F_Civ_Chapels in a3\structures_f\civ\chapels\ A3_Structures_F_Households_Slum in a3\structures_f\households\slum\ A3_Structures_F_Ind_Windmill in a3\structures_f\ind\windmill\ A3_Structures_F_Mil_Helipads in a3\structures_f\mil\helipads\ A3_Weapons_F_Machineguns_Zafir in a3\weapons_f\machineguns\zafir\ A3_Weapons_F_EPA_Acc in a3\weapons_f_epa\acc\, JSRS2_Gau8 in jsrs2_gau8_c\ JSRS2_2S9_Sorcher in jsrs2_2s9_sorcher_c\ A3_Structures_F_Civ_Statues in a3\structures_f\civ\statues\ Blastcore_MainCore in WARFXPE\maincore\, RH_m4_cfg in rh_m4_cfg\ A3_Static_F in a3\static_f\, cba_strings in x\cba\addons\strings\ A3_Structures_F_Naval_Buoys in a3\structures_f\naval\buoys\, WarFXPE in WARFXPE\ A3_Modules_F_Intel in a3\modules_f\intel\ A3_Structures_F_Households_WIP in a3\structures_f\households\wip\ A3_Weapons_F_AAF in a3\weapons_f\ A3_Weapons_F_Pistols_Pistol_heavy_01 in a3\weapons_f\pistols\pistol_heavy_01\ A3_Weapons_F_Beta_Acc in a3\weapons_f_beta\acc\ A3_Weapons_F_Bootcamp_LongRangeRifles_M320 in a3\weapons_f_bootcamp\longrangerifles\m320_camo\ A3_Boat_F_Civilian_Boat in a3\boat_f_gamma\boat_civil_01\ A3_Functions_F_EPA in a3\functions_f_epa\ A3_Armor_F_EPC_MBT_01 in a3\armor_f_epc\mbt_01\ A3_Structures_F_Training in a3\structures_f\training\ A3_Data_F_Curator_Misc in a3\data_f_curator\misc\ JSRS2_Gatling in jsrs2_gatling_c\ A3_Modules_F_Kart_TimeTrials in a3\modules_f_kart\timetrials\ A3_Boat_F_Boat_Transport_01 in a3\boat_f\boat_transport_01\ A3_Armor_F_Marid in a3\armor_f_beta\apc_wheeled_02\ A3_Modules_F_Heli_SpawnAi in a3\modules_f_heli\misc\ A3_Characters_F_Beta in a3\characters_f_beta\, cba_hashes in x\cba\addons\hashes\ A3_Structures_F_EPA_Civ_Camping in a3\structures_f_epa\civ\camping\ A3_Weapons_F_Pistols_Pistol_heavy_02 in a3\weapons_f\pistols\pistol_heavy_02\ A3_Weapons_F_EPA_Rifles_MX in a3\weapons_f_gamma\rifles\mx\ JSRS2_SDAR in jsrs2_sdar_c\, A3_Animals_F_Chicken in a3\animals_f_beta\chicken\ JSRS2_AH9_Pawnee in jsrs2_ah9_pawnee_c\ A3_Structures_F_Civ_Pavements in a3\structures_f\civ\pavements\ A3_Structures_F_EPB_Naval_Fishing in a3\structures_f_epb\naval\fishing\ A3_Structures_F_Mil_Scrapyard in a3\structures_f\mil\scrapyard\ A3_Weapons_F_Rifles_Vector in a3\weapons_f\smgs\smg_01\ A3_Structures_F_Bootcamp_System in a3\structures_f_bootcamp\system\ JSRS2_CH49_Mohawk in jsrs2_ch49_mohawk_c\ A3_Functions_F_EPC in a3\functions_f_epc\, JSRS2_PDW in jsrs2_pdw_c\ A3_Animals_F in a3\animals_f\ A3_Modules_F_Curator_Intel in a3\modules_f_curator\intel\ JSRS2_Rahim in jsrs2_rahim_c\, A3_Animals_F_Rabbit in a3\animals_f\rabbit\ JSRS2_P07 in jsrs2_p07_c\, A3_Armor_F_AMV in a3\armor_f_beta\apc_wheeled_01\ A3_Language_F_Kart in a3\language_f_kart\, A3_Missions_F in a3\missions_f\ A3_Modules_F_Curator_Misc in a3\modules_f_curator\misc\ A3_Structures_F_System in a3\structures_f\system\ A3_Structures_F_Training_InvisibleTarget in a3\structures_f\training\invisibletarget\ A3_Structures_F_EPC_Civ_Tourism in a3\structures_f_epc\civ\tourism\ JSRS2_Hunter in jsrs2_hunter_c\, A3_Characters_F_Civil in a3\characters_f\civil\ JSRS2_M6 in jsrs2_m6_c\, A3_Soft_F_EPC_Truck_03 in a3\soft_f_epc\truck_03\ A3_Structures_F_Dominants_Church in a3\structures_f\dominants\church\ A3_Static_F_Gamma_AT in a3\static_f\at_01\ A3_Missions_F_EPA in a3\missions_f_epa\, SMA_Weapons in SMA_weapons\ A3_Soft_F_SUV in a3\soft_f_gamma\suv_01\ A3_Structures_F_EPA_Items_Food in a3\structures_f_epa\items\food\ A3_Weapons_F_Pistols_PDW2000 in a3\weapons_f\smgs\pdw2000\ A3_Language_F_Beta in a3\language_f_beta\ A3_LanguageMissions_F in a3\languagemissions_f\, JSRS2_Minigun in jsrs2_minigun_c\ BlastcoreTracers in BlastcoreTracers\ A3_Structures_F_Items_Valuables in a3\structures_f\items\valuables\ A3_Missions_F_EPB in a3\missions_f_epb\ A3_Missions_F_Bootcamp in a3\missions_f_bootcamp\ A3_Weapons_F_Headgear in a3\weapons_f\, A3_Modules_F_Marta in a3\modules_f\marta\ A3_Functions_F_Bootcamp in a3\functions_f_bootcamp\, tmr_autorest in tmr_autorest\ A3_Structures_F_Walls in a3\structures_f\walls\ A3_Missions_F_EPC in a3\missions_f_epc\, JSRS2_RPG32 in jsrs2_rpg32_c\ A3_Anims_F_Config_Sdr in a3\anims_f\config\sdr\, A3_Boat_F in a3\boat_f\ A3_Structures_F_Mil_BagFence in a3\structures_f\mil\bagfence\ A3_Structures_F_Mil_Cargo in a3\structures_f\mil\cargo\ A3_UI_F_Bootcamp in a3\ui_f_bootcamp\, A3_Weapons_F_Items in a3\weapons_f\items\ A3_Weapons_F_beta_Rifles_TRG20 in a3\weapons_f_beta\rifles\trg20\ A3_CargoPoses_F_Heli in a3\cargoposes_f_heli\ A3_Supplies_F_Heli_CargoNets in a3\supplies_f_heli\cargonets\ A3_Signs_F in a3\signs_f\ A3_Structures_F_Items_Gadgets in a3\structures_f\items\gadgets\ A3_Structures_F_Civ_Graffiti in a3\structures_f\civ\graffiti\ A3_Modules_F_Beta_FiringDrills in a3\modules_f_beta\firingdrills\ A3_Soft_F_Bootcamp_Truck in a3\soft_f_bootcamp\van_01\ A3_Sounds_F in a3\sounds_f\ A3_Structures_F_EPB_Items_Luggage in a3\structures_f_epb\items\luggage\ A3_Structures_F_EPB_Items_Vessels in a3\structures_f_epb\items\vessels\ A3_Weapons_F_EPB_Acc in a3\weapons_f_epb\acc\ A3_Boat_F_Boat_Armed_01 in a3\boat_f\boat_armed_01\ A3_Air_F_Beta in a3\air_f_beta\ A3_Structures_F_Dominants_Hospital in a3\structures_f\dominants\hospital\ A3_Structures_F_Ind_ReservoirTank in a3\structures_f\ind\reservoirtank\ SMA_Weapons_Magazines in SMA_weapons\magazines\, A3Data in a3\ A3_Music_F_Bootcamp in a3\music_f_bootcamp\ A3_Soft_F_HEMTT in a3\soft_f_beta\truck_01\, MicroAirVehicles in raven\ A3_Characters_F_Common in a3\characters_f\common\ JSRS2_155mm_AMOS in jsrs2_155mm_amos_c\ A3_Structures_F_Bootcamp_VR_CoverObjects in a3\structures_f_bootcamp\vr\coverobjects\ A3_Structures_F_EPA_Mil_Scrapyard in a3\structures_f_epa\mil\scrapyard\ A3_Structures_F_Households_Stone_Small in a3\structures_f\households\stone_small\ A3_Structures_F_Ind_Transmitter_Tower in a3\structures_f\ind\transmitter_tower\ A3_Structures_F_Mil_Radar in a3\structures_f\mil\radar\ A3_Modules_F_Curator_Curator in a3\modules_f_curator\curator\ A3_Boat_F_Trawler in a3\boat_f_gamma\boat_civil_04\ A3_Modules_F_HC in a3\modules_f\hc\, Extended_EventHandlers in x\cba\addons\xeh\ A3_Map_VR_Scenes in a3\map_vr_scenes_f\, A3_Modules_F_Kart in a3\modules_f_kart\ A3_Structures_F_EPA_Items_Tools in a3\structures_f_epa\items\tools\ A3_Structures_F_EPC_Items_Documents in a3\structures_f_epc\items\documents\ A3_Weapons_F_CSAT in a3\weapons_f\, A3_Anims_F_Heli in a3\anims_f_heli\ A3_Structures_F_Heli_Civ_Garbage in a3\structures_f_heli\civ\garbage\ cba_ai in x\cba\addons\ai\ A3_Data_F_ParticleEffects in a3\data_f\particleeffects\ A3_Structures_F_Naval_RowBoats in a3\structures_f\naval\rowboats\ A3_Structures_F_EPB_Civ_Accessories in a3\structures_f_epb\civ\accessories\ A3_Air_F_EPC_Plane_Fighter_03 in a3\air_f_epc\plane_fighter_03\ JSRS2_Veh_Titan in jsrs2_vehicle_titan_c\ A3_Modules_F_Curator_CAS in a3\modules_f_curator\cas\ JSRS2_FV720_Mora in jsrs2_fv-720_mora_c\, A3_Modules_F_Beta in a3\modules_f_beta\ A3_Soft_F_MRAP_01 in a3\soft_f\mrap_01\ JSRS2_UH80_GhostHawk in jsrs2_uh80_ghosthawk_c\, A3_Anims_F_EPA in a3\anims_f_epa\ Kio_Balaclava in kio_balaclava\ A3_Structures_F_Households_House_Big01 in a3\structures_f\households\house_big01\ A3_Structures_F_Ind_CarService in a3\structures_f\ind\carservice\ A3_Weapons_F_ItemHolders in a3\weapons_f\, A3_Weapons_F_Vests in a3\weapons_f\ A3_Weapons_F_beta_Rifles_MX in a3\weapons_f_beta\rifles\mx\ TRYK_BackPack in tryk_backpack\, JSRS2_M134 in jsrs2_m134_c\ hlcweapons_aks in hlc_wp_ak\ A3_Air_F_Beta_Heli_Attack_01 in a3\air_f_beta\heli_attack_01\ SMA_Weapons_SAR21 in SMA_SAR21\, A3_Soft_F_MRAP_02 in a3\soft_f\mrap_02\ A3_Structures_F_Civ_PlayGround in a3\structures_f\civ\playground\ asdg_attachments_rhard_mk18 in asdg_attachments_rhard_mk18\ A3_Boat_F_Heli_Boat_Armed_01 in a3\boat_f_heli\boat_armed_01\ A3_Language_F_Bootcamp in a3\language_f_bootcamp\ A3_Structures_F_Households_House_Big02 in a3\structures_f\households\house_big02\ A3_Structures_F_Mil_BagBunker in a3\structures_f\mil\bagbunker\ A3_Structures_F_Mil_Bunker in a3\structures_f\mil\bunker\ A3_Weapons_F_Launchers_LAW in a3\weapons_f\launchers\rpg32\ A3_Data_F_Kart in a3\data_f_kart\, SMA_UNIFORMS in SMA_UNIFORMS\ A3_Modules_F_EPB in a3\modules_f_epb\ A3_Air_F_Heli_Heli_Light_01 in a3\air_f_heli\heli_light_01\ A3_Air_F_Beta_Heli_Attack_02 in a3\air_f_beta\heli_attack_02\ L_ES_Air in l_es\scripting\air\, hlcweapons_core in hlc_core\ A3_Structures_F_Civ_SportsGrounds in a3\structures_f\civ\sportsgrounds\ A3_Data_F_Hook in a3\data_f\hook\, A3_Soft_F_Car in a3\soft_f_gamma\hatchback_01\ A3_UAV_F_Characters_F_Gamma in a3\drones_f\characters_f_gamma\ A3_Soft_F_MRAP_03 in a3\soft_f_beta\mrap_03\, A3_Anims_F_EPC in a3\anims_f_epc\ A3_Air_F_RTD in a3\air_f_rtd\ A3_Structures_F_Bootcamp_Items_Sport in a3\structures_f_bootcamp\items\sport\ A3_Modules_F_ObjectModifiers in a3\modules_f\objectmodifiers\ A3_Air_F_Heli_Heli_Light_02 in a3\air_f_heli\heli_light_02\ A3_Data_F in a3\data_f\, JSRS2_127 in jsrs2_127_c\, RKSL_PMII in RKSL_PM_II\ A3_Modules_F_Bootcamp in a3\modules_f_bootcamp\, status_hud in status_hud\ A3_Soft_F_Heli_Crusher_UGV in a3\soft_f_heli\ugv_01\ JSRS2_IFV6c_Panther in jsrs2_ifv-6c_panther_c\, JSRS2_NLAW in jsrs2_nlaw_c\ A3_Weapons_F_gamma in a3\weapons_f_gamma\ A3_Air_F_Heli_Heli_Light_03 in a3\air_f_heli\heli_light_03\ A3_Soft_F_Heli_MRAP_01 in a3\soft_f_heli\mrap_01\ A3_Modules_F_GroupModifiers in a3\modules_f\groupmodifiers\ A3_Modules_F_UAV in a3\modules_f\uav\, A3_Plants_F_Bush in a3\plants_f\bush\ hlcweapons_m14 in hlc_wp_m14\, A3_Weapons_F_Acc in a3\weapons_f\acc\ Mods: @Blastcore-Tracers Distribution: 0 Version 1.36.128579 Fault time: 2014/12/21 16:09:20 Fault address: 00968148 01:00567148 C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe file: hunter-six-special-operations-unit (__cur_sp) world: altis Prev. code bytes: 06 8B 3D F4 39 96 01 85 FF 74 09 8D 47 04 8B CB Fault code bytes: F0 0F C1 08 8B 4E 2C 85 FF 74 08 8D 47 04 F0 0F Registers: EAX:0163EE24 EBX:00000001 ECX:00000001 EDX:00000000 ESI:2966FA00 EDI:0163EE20 CS:EIP:0023:00968148 SS:ESP:002B:02444E38 EBP:FFFFFFFF DS:002B ES:002B FS:0053 GS:002B Flags:00010202 ======================================================= note: Minidump has been generated into the file C:\Users\Jonathan\AppData\Local\Arma 3\arma3_2014-12-21_15-16-05.mdmp thank you as well. if the rpt doesn't indicate the error I will try that :)
  23. johnny-o-rama

    Enhanced Movement

    hey I found a bug. I didn't search the thread about this and just post this right away. when I play a mission and I load a savegame a lot of times I experience that my FPS drops more and more. and the more often I load the mission them more FPS drop I have. what's funny though is that it happens only when I move. like walk or drive. so to reproduce the bug: play a mission that needs some time (like pilgrimage or so). save and load as much as possible. after a while your FPS should drop drasticaly but as I said only when you move your player. as soon as you stand still the FPS should climb up to normal again
  24. johnny-o-rama

    MK18 Mod 1

    that's it dude! I still had the optional configs in ASDG attatchments and JR folders. now it works fine thanks a bunch!! but what is RPT by the way?
  25. johnny-o-rama

    MK18 Mod 1

    same here. I cant put any optics onto these ones
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