Agent_Wolf
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Everything posted by Agent_Wolf
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Fixed :bounce3: I honestly dont know what I did. I opened CCC and tryed different settings but ended up using default settings. Thanks all :)
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I have the same issue with my XFX Radeon HD 5850. According to dev-heaven its a ATI issue :(
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OA ingame mission title
Agent_Wolf replied to ViV's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
This one might help http://www.armaholic.com/forums.php?m=posts&q=11353 -
Download is up on Armaholic :) EDIT: Well.. it was there for a second.. now its gone again EDIT 2: And its back...
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Norwegian Forces Pack
Agent_Wolf replied to Viking_NFS's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That is wonderful news Viking. -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Agent_Wolf replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
First of all.. Thank you devteam for this amazing mod. I have two Questions: 1. Is there any way to reduse the volume when transmitting over radio? It is very loud compare to direct chat (3D). Really hope this is possible. 2. Is there any way to bind a mouse button to PTT (talk over radio)? As I can see the userconfig/acre_keys.hpp only covers the keyboard. :rolleyes: -
The roadmap shows v1.0 as 100% finished http://dev-heaven.net/versions/show/537 Is it..? can it be..? does that mean..?
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Batteries would be a nice accessory to the long range radio , with a bar on the radio gui indicating the power of the battery :)
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31st Normandy mod for ArmA2: WW2
Agent_Wolf replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I vote for a release. It will take a missionmaker 30min to create a playeble coop or sp mission and release it. The bottleneck will probably be the time it gets uploaded for download ;-) -
Arma 2 Addon request thread
Agent_Wolf replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Two things on my wishlist: 1. A syntax like this example: Name flyInHeightASL 120. (Above Sea Level) That would make ai airplanes and helicopters fly more realistic, not following the terrain all the time. It would be good when useing the c130 refueling plane.. not following the plane up and down up and down when it fly`s over mountainous areas. Same with helicopters on limited speed.. they stop when they climb and full speed when desending, over and over again when you just want a nice flyby. 2. A sit action on benches and chairs. Would be nice to walk up to a bench and get the action "sit", then you sit on the bench like you do on the side of a littlebird or use the animation from sitting in the back of a truck. Ok, the flyinheightASL was just to illustrate what I ment, Any other way making the same function with a script or whatever would be awesome as long as it looks natural :)