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Everything posted by enad
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I did. It still doesn't work.
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[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I think you meant tan/DCU. But anyways. Those pictures are exactly what I meant. If Mcnools made some units like that, they would fit right in..in most jungle/woodland/Greener afghan areas. :) -
Jungle Wars: Island of Lingor
enad replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Another good idea! :) -
I know times are tough DM, but is there any way you could release a version that will 100% work in OA? I tried all the other suggestions you and others mentioned and I still cant get this mod to work. I miss it. :(
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[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I don't think woodland would look out of place. TBH a mix of Woodland and tan gear would look great in most Afghan styled maps and even Lingor. I wouldnt totally drop woodland out. I think it would look great! :D -
Im not liking the new ambient sounds. It doesn't sound...middle eastern. Too many birds chirping and theres this REALLY annoying whistle sound that replays over and over and over again when in a Forrest area. The ones you had before were better.
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ONS - Operation Northstar WIP
enad replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That LAV is unreal. AMAZING! Can't wait for this mod to be out for OA. The release for ArmA 2 was....buggy. Can't wait to see some proper Canadian soldiers in OA. :) -
[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Totally awesome!!! Can't wait. This addon keeps getting better and better!!! -
Someone needs to make a map like that.
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WIP: Stuff you are working on 2!
enad replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That unit looks fucking sexy. Put an ACU helmet on it and *jizz* -
ACE2, Elias Sound Mod.
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Jungle Wars: Island of Lingor
enad replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Totally awesome! Are there any proper marshes or swamps. Shallow water bodys with lots of undergrowth. That would be AWESOME. And with the snake addon. :o EPIC! -
Jungle Wars: Island of Lingor
enad replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oh cool! Glad I reminded you. :P Great work once again. -
WIP: Stuff you are working on 2!
enad replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@Icewindo. Those guys looks totally awesome. Keep up the work on them!! Can't wait for more SS's! :D -
[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
+1 to bugkill's suggestion! :) -
These guys are looking pretty good. DCU needs tweaking, but otherwise, not bad.
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Jungle Wars: Island of Lingor
enad replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Looks amazing Ice!! Just noticing..On the top of this page, the first screenshot...The green ground texture looks really...Un-Natural...Could you swap that out for some sort of muddy texture? Would look alot better in my opinion. Still looks awesome though! :D -
And then after UCP comes PCU and DCU. :D
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Cant wait for next update! :D
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[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sweet new units. I love em! :D -
That guy looks pretty good. Im still not feeling the turban, hes not in any sort of "Local" attire, I think he could have something else as headgear, either way I don't care, it looks fine.
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[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Downloading the Mafia II demo aswell. :D Cool, can't wait for tomorrow then...Besides the fact that I have to work...Ugh. Atleast I have something to look forward too. -
[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Woot! Can't wait McNools! You're awesome! :D -
The whole mod.
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[OA]Tier One Operators V3.x (now with heavies!)
enad replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Why would you want these US based units to wear a Russian helmet? :bored: I for one would much rather prefer seeing Tier 1 units wearing some sort of Mich helmet instead of those....Egg shell helmets. :Oo: