Right, I've been testing out the init script to change the weapons of the unit I place down, I use
removeAllWeapons this; removeAllMagazines this; this addMagazine "30Rnd_556x45_StanagSD"; this addWeapon "M4A1_AIM_SD_camo"; this addMagazine "30Rnd_556x45_StanagSD"; this addMagazine "30Rnd_556x45_StanagSD"; this addMagazine "30Rnd_556x45_StanagSD"; this selectWeapon "M4A1_AIM_SD_camo"; this addMagazine "15Rnd_9x19_M9SD"; this addWeapon "M9SD"; this addMagazine "15Rnd_9x19_M9SD"; this addMagazine "15Rnd_9x19_M9SD; this addWeapon "NVGoggles"; this addWeapon "Binocular"; this addWeapon "ItemGPS"
After I tried adding grenades or sachels, that for some reason has screwed up editing loudouts so now I get 'Expecting nothing' or something after it says for me to put random ';' in random places. Since I tried adding regandes/sachels I can't get the loudout I want in the missions I make. Anyone can help here?
I linked the above command to show what I used before I attempted adding grenades/sachels. The above command -Used- to work just fine without the game asking me to edit a thing. Since I tested adding grenades it's been asking me to edit the command to look like this
removeAllWeapons this; removeAllMagazines this; this addMagazine "30Rnd_556x45_StanagSD"; this addWeapon "M4A1_AIM_SD_camo"; this addMagazine "30Rnd_556x45_StanagSD"; this addMagazine "30Rnd_556x45_StanagSD"; this addMagazine "30Rnd_556x45_StanagSD"; this selectWeapon "M4A1_AIM_SD_camo"; this addMagazine "15Rnd_9x19_M9SD"; this addWeapon "M9SD"; this addMagazine "15Rnd_9x19_M9SD"; this addMagazine "15Rnd_9x19_M9SD; this addWeapon ";NVGGoggles"; This addweapon ";Binocular;"; this addweapon ";ItemGPS;";
I want to know why it's suddenly screwing up after using the grenade names found in this linkhttp://forums.bistudio.com/showpost.php?p=1292940&postcount=8
And note who posted the link. I want to know -why- it's screwing up AFTER I tested it, not to have the command I know USED to work PRIOR get 'there is no such command' from people.