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Scopey

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About Scopey

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  1. Scopey

    Arma 2 1.06 Patch Suggestions

    a trailer script...... therefor giving us the ability to move arty pieces with vehicles and the fire bug issue... when joining late, after a vehicle is destroyed there is a large area or massive fire coming from a single object making game play hard
  2. cheers.... was just a question...
  3. Scopey

    variables

    thankyou soo much... that how i had it in the begining... but a spelling mistake and a sore head destroyed me for over 2 hours...lol
  4. Scopey

    variables

    im tired and brain dieing... setting it global??? publicvariable "SCOPY_mycounter"; ???? defining to player didnt work... player setVariable ["SCOPY_mycounter", SCOPY_amountofbombs, true]; SCOPY_amountofbombs = player getVariable "SCOPY_mycounter"; i have even tired defining it in init.sqf 10 hours scripting for a release this weekend...grr still the first problem is stopping me... but i have made about 20 new scripts working...
  5. Scopey

    variables

    thanx guys... testing now :D
  6. Scopey

    variables

    bump... any help?? as in will my idea work or another way i can code for the end result.. id be happier if there was a way the variable could be sent when button pressed
  7. i trying to get a user defined variable in intgr form to be shared between scripts. example. _amountofbombs = ctrlText 4; if (!(_amountofbombs call ISSE_str_isInteger)) then {_amountofbombs = "0";}; _amountofbombs = _amountofbombs call ISSE_str_StrToInt; if (_amountofbombs < 0) then {_amountofbombs = 0;}; gets the user input fine. then buttonSetAction [3, format["if ((lbCurSel 1) >= 0) then {[(lbData [1, (lbCurSel 1)]), %1, ctrlText 4] execVM ""createbombs.sqf""; closedialog 0; [0,0,0,[%1]] execVM ""bombshopdialog.sqf"";};", _bombshopNum] ]; calls the next script to activate when button pressed. but the next script wont get any variables from previous scripts. should i define as follows? in first script: _bombcounter setVariable ["mycounter", _amountofbombs, true]; in script that activates on button: _amountofbombs = _bombcounter getVariable "mycounter"; and do i need to define _bombcounter in my init.sqf? or am i just having a brain fart? any help welcomed
  8. Scopey

    Australia in Arma2

    any current links to this map??? would love to have a run around it
  9. Scopey

    Looking for a mentor

    also looking at doing the same thing... let me know if u can help
  10. Scopey

    Isla Duala

    cheers guys will repost later with some screenie.. love the idea Ice
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