humvee28
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Everything posted by humvee28
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Year.Dooh... :D
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Red Hammer Studios 9K79-1 Tochka-U
humvee28 replied to USSRsniper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A little bit OT, but would it be possible to bring up an XEH Version of the Cargo System? I´m asking because i don´t wont touch RHS Work, due to respect to the Authors. :) -
I didn´t noticed it really in the Vid until somebody said it over TS. Stunning effect.
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Proud to be a Kraut...lol... :D
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For the Jav : Take the tube, then scroll with Mousewheel to "load CLU", click, Jav ready. And for aiming a Target you have to use the Numpad "+" for narrow view, and the "N" Key for TI View. Otherwise the Rocket will not lock. :)
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Overflying Tank Shells FTW! :D
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Red Hammer Studios 9K79-1 Tochka-U
humvee28 replied to USSRsniper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great Work. Congrats and thanks for the Release. Hope to see some RHS Units around next time. I can´t sleep since i saw the WIP Pics. :D -
More Sounds, a Distance-Script that wasn´t there before, and better Performance. I can´t get this into my Head..Congrats. :D
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Bush Bad Santa 2011 - Replacement Configs for A2, OA, CWR2, and more...
humvee28 replied to bushlurker's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have tried it out, but i always fail with the missions cause i´m laughin hard instead of aim & shoot, especially when they start to talk russian. :D :D -
Munger, take a look at : http://forums.bistudio.com/showpost.php?p=1752374&postcount=20 :)
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A solution to improving AI group fighting ability
humvee28 replied to igneous01's topic in ARMA 2 & OA - SUGGESTIONS
Nice Observation, and good described. Congrats. :) I have seen this single Attack Command Madness in a Mission where you are a Groupmember of a 20 Men Infantry Group, led by AI Commander. He gives Attack-Orders to every single Groupmember without End, which leads to total Chaos. -
(Music fading in) Well then Folks! And in the Meantime, a little bit amusement for you (Music fading out) http://www.youtube.com/watch?v=Sq95zve4g5U till then..
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Otherwise we should create a Ticket at DH. Surely vote for that. :D
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I don´t get it Mate. This is another great Improvement, and in full+stable State it will be mindblowing, even when it will be released later. Isn´t it worth simply waiting for this without such Thumb things etc.? It´s no motivation for Addonmakers. Think about that :butbut:
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ARMA 2: Operation Arrowhead 1.60 RC #3b (Release Candidate)
humvee28 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
It has to be implemented in the Engine properly first. Just saying. :) -
Bush Bad Santa 2011 - Replacement Configs for A2, OA, CWR2, and more...
humvee28 replied to bushlurker's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Not good for Chernarus. A red Santa, hanging out of the Commanders Hatch of a T90 in the Woods, gives the Position away clearly. :D :D -
The Forgotten Few - SP/MP Dynamic Campaign for CO
humvee28 replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
TY for the Info. :) -
ARMA 2: Operation Arrowhead 1.60 RC #3b (Release Candidate)
humvee28 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
I have created a Feature Request on Dev-Heaven for SMAA. Feel free to Vote. :) http://dev-heaven.net/issues/27125 -
The Forgotten Few - SP/MP Dynamic Campaign for CO
humvee28 replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
The Forgotten Few still rocks! :) Col. Staglers Spetznas Units are just beautiful. And with RHS BMD1 you´re reaching the Insertion Points superquick. :D -
Friendly Ai are worse shots that Enemy Ai
humvee28 replied to logandog1240's topic in ARMA 2 & OA - GENERAL
Agree with the previous Posters here. A good Idea would be to build up some simple Scenarios in the Editor, and train your AI Commanding Skills with them. :) It´s always there with "Flank left/Flank right". :) -
Add FXAA support to OA and Arma3- Many AA bugs fixed
humvee28 replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
The only Problem i´ve got with SMAA : If you use a scoped Weapon from a Mod, ACE as example, and switch a few times from 3rd Person to Scope, Character LOD´s are looking muddy. But this only happens with 3rd Party Weapons. If you do the same thing with BIS Weapons it will not happen. Thats wierd. :confused: EDIT : Animated Reticles are off, so this is not the Problem. -
ARMA 2: Operation Arrowhead 1.60 RC #3b (Release Candidate)
humvee28 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Wierd. Then i have to take another look on it. :) EDIT : Yes, Overlays are bad. I´ve forgotten to kick out True Mods GUI Changes and ST Hud. :rolleyes: -
ARMA 2: Operation Arrowhead 1.60 RC #3b (Release Candidate)
humvee28 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Little Dev Question beside ongoing Business : Does alternative AA Modes always needed to be full implemented into the Engine? I only ask because injected AA (SMAA in this Case) doesn´t work properly with CO (morphing Textures, LOD trashing), and maybe there is another Way. -
Add FXAA support to OA and Arma3- Many AA bugs fixed
humvee28 replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
NP ;) Das Attorney, you´re right with your thoughts. :) -
Add FXAA support to OA and Arma3- Many AA bugs fixed
humvee28 replied to -=seany=-'s topic in ARMA 2 & OA - SUGGESTIONS
Download the newest Version (1.2). There is a config inside which is called "injector". Open it with Editor, and under smaa you can set up the Preset