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=kct=blackmamba

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Everything posted by =kct=blackmamba

  1. @RKSL-Rock lets go for reality.... ill wait for the proper sounds. question.. is it possible to let the chopper sound louder when doors are opened ??
  2. =kct=blackmamba

    VILAS addons release thread

    i found mk14 in the ace2 (magic "ammo'' box) if u have the mk14's and ace installed together they wil show up...
  3. =kct=blackmamba

    New beta build 70054 is up!

    ít feels allot smoother indeed, no texture popups on buildings while looking back or forth fast.. only certain tree's sometimes still look bad when im close to them. but this beta build is a huge step in the good direction...
  4. =kct=blackmamba

    Guerilla Warfare [SP-Dynamic]

    one of the best sp missions i played so far... thnx for sharing your awsome work with us :)
  5. =kct=blackmamba

    Dutch Army

    both V3.0 and V5.0 are looking very nice...
  6. =kct=blackmamba

    USRanger709's Release Thread!

    sh#t i was realy looking forward to the spookysix mission, like u said nothing is as unpredictible as life it self.. and things keep changing by the minute. the same here at first u think the projects are ending in abouth two weeks and the next day we get maybe 20.000 new houses to connect to the glassfiber network. im wishing u the best with your career and hopefully we here something abouth u and your awsome missions in the future :) succes....
  7. =kct=blackmamba

    Dutch Army

    i believe your dutch units arent realy compatible with the new beta patch 9645 there is a error in my rpt file saying: Old style material flags used - 4 (with texture a2020_dutch_infantry\data\gl_co.paa) Warning: Unsupported UVSet 2 tought ill let u know
  8. yes.. i forgot abouth that im using ACE. thnx for the heads up...
  9. im having difficultys with the AH64D. when i start as pilot and we get the order to engage, my gunner wont engage. so the only thing i can do is manual engage for exsample a T72 or similar armored units with a 30mm cannon.. why doesnt the gunner engage the enemy. i give him the fire command, and we are ordered to engage. but he just aims at the enemy and reports they are there but he wont fire am i missing something ??
  10. tried a few games and benchmark tests with catalyst 10.4 preview drivers viewdistance set to 1600 and everything except the antialiasing set to highest my ground dissapears,.. specialy on hills. benchmark score 48 fps.
  11. =kct=blackmamba

    Dutch Army

    i mean like the dutch SBS marines or UIM units these are outdated but similar to the current units: http://www.defencetalk.com/pictures/data/4757/medium/uim1.jpg this is a current pictures of them in a public demonstration: http://blogs.rnw.nl/vredeenveiligheid/files/2009/12/uim-team-foto-hans-de-vreij.jpg they would be nice for CQB missions, specialy with OA coming soon... dont get me wrong im allready as excited as a little kid with the units u allready made, and im not a texture or modeling expert wat so ever but, i know for a fact how much time and evort it takes to make such wonderfull addons (i "was" a Map and enviroment builder but on other engines..) it would make the dutch marines pack more complete like the Russian Federation units or SchnapsdroSel's "Desert Mercenaries and BlackOps"
  12. =kct=blackmamba

    Arma2 beta builds 1.05.6xxxx

    woow huge change list thnx BIS, for a new patch :)
  13. =kct=blackmamba

    Game physics

    yes thats wat i mean... i was such a smart ass when i was jong, my teacher tought- i shouldnt come back anymore. sometimes i mix tings up, maybe its the language barrier. :Oo: for example, explosion damage is physics.?..
  14. =kct=blackmamba

    Dutch Army

    hey aeneas2020 nice job on those marines.. i like them! if i may ask. :) wich types of marines can we expect from u in the future ?
  15. =kct=blackmamba

    Game physics

    i think BIS could do something abouth the ladder climbing animation. they climb like robots right now...
  16. =kct=blackmamba

    Arma2 beta builds 1.05.6xxxx

    i partially agree with defunkt.. my game did crash every once in a while, most of the time it was me messing with the shortcuts or a modification that gave conflicts.. i usualy played with viewdistance set to 4000 mtrs. it was playable but when there was more AI the game starts to stutter a bit. so now im playing at 1600 mtrs without AI causing problems, only the unresponsive team members... :( but now i read KKLOWNBOY's reply i must say 3 days ago my pc restarted after pressing the arma2 shortcut (playing with ACE2) most of the time. i couldnt realy figure out why this happened. i checked my shortcut and saw that the ACE mods line was not the same as it was- before. normaly it was like: beta;cba;ace;acex;acex_sm;whatever but this time CBA came last in row. so i changed it back to beta;cba;ace;acex;acex_sm;whatever, and till now it didnt crash.
  17. =kct=blackmamba

    @ SAS Task Force Black Campaign

    like the error says it has something to do with the chinook..
  18. =kct=blackmamba

    RH Hk416 Pack ver 1.0

    that makes two... :)
  19. the video looks promising. cant wait to try this mission editor.. nice job..
  20. (the story tells) it was while extracting the hostages they found a sleeper with a handgrenade or something similar in his hand, and yes all units fired at the same time...
  21. =kct=blackmamba

    Dutch Army

    just some pictures from news flashes.. also they make mistakes sometimes... they are just like me human beings :) thnx for the help BUZZ maybe u have some reference links for AENEAS ?? im no professor in who whears wat and when, so....
  22. look at the SAS for exsample, back in the 80,s when they stormed the ambassy one of the terrorists was shot 76 times :), i think the second bullit injured him as well. they shot him 74 times more to make shure he didnt move..
  23. =kct=blackmamba

    Dutch Army

    regular marines http://data.rtl.nl/_internal/gridimage_v3!0/e1gxmbi8qszuzei27wfwoviwqf51j2j.jpeg these im not shure could be regulars..? http://i568.photobucket.com/albums/ss129/Dwight2741994/DSCF2045.jpg special forces marines http://district8.net/wp-content//260409sf1.jpg these are also special forces marines (UIM) http://i568.photobucket.com/albums/ss129/Dwight2741994/media_11_2841_w686_h496_fit.jpg http://i568.photobucket.com/albums/ss129/Dwight2741994/media_11_2842_w686_h496_fit.jpg MARSOF (maritime special operations force) http://i568.photobucket.com/albums/ss129/Dwight2741994/GetAttachment.jpg http://i568.photobucket.com/albums/ss129/Dwight2741994/media_11_2838_w686_h496_fit.jpg http://i568.photobucket.com/albums/ss129/Dwight2741994/SFmarns.jpg
  24. yeah say to her she shot the rabbit thats lying on her plate with christmas eve :D
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