Jump to content

HyperU2

Member
  • Content Count

    1333
  • Joined

  • Last visited

  • Medals

Everything posted by HyperU2

  1. HyperU2

    ACE for OA 1.12

    Thanks for making Arma playable.
  2. Seeing Takistanis and Insurgents firing wildly in offhand seems quite appropriate. Instead of changing that MG'ers should just be more apt to go prone. More prevalent for Bluefor.
  3. HyperU2

    Iranian's release video of captured UAV

    I think it lost its ability to think and promptly turned to Islam. Pretty standard.
  4. HyperU2

    ArmA 3 Maps

    I'd settle for when I crawl up to cover and am unable to crawl over it my character doesn't decide to stand up.
  5. HyperU2

    More gun simulation? interaction

    Yeah we can make it like QWOP. Perfect system.
  6. HyperU2

    ACE for OA 1.12

    I had two javelin failures today. Not sure what went wrong, third one worked.
  7. HyperU2

    Rasman Valley [SP|CO]

    I had a good time so far, some standard ARMA glitches made me rage quit, mission seems fine though.
  8. HyperU2

    Wanted (Arma Armed Assault)

    ARMA Gold DVD's are about $7 on Amazon.
  9. HyperU2

    Rasman Valley [SP|CO]

    Thanks, I'm due for something new. About to give it a go.
  10. HyperU2

    Military Humor

    That and the guilt are definitely the intention. lol
  11. HyperU2

    More gun simulation? interaction

    I ran the SAW on the widest gas port setting and had no issues. I once fucked one up firing off a huge belt of blanks, without a stoppage. (not my problem I was attached to some pogs for training and they had to clean it)
  12. HyperU2

    ASR AI Skills

    I tell mine to go to a waypoint and after they get there they'll end up wandering further unless I order a stop, even without weapon supplies nearby. I've seen them get halfway across the map trying to regroup when I want them to be at base.
  13. HyperU2

    ASR AI Skills

    Love the mod but does this cause friendly AI to wander around unless given a stop command? I'm micromanaging a lot more lately.
  14. True I guess they haven't blown up anything in London in a few years.
  15. HyperU2

    J.S.R.S. 1.5

    I'm new to this one but enjoying it for the most part. :) Getting killed while being confused by new sounds. lol
  16. HyperU2

    More gun simulation? interaction

    I don't know but I mean in one day of ARMA it's more jams than in one day in the service. Not over lifetime. Civilian stuff too. At least it's not as bad as Far Cry 2, but those were found weapons so it's understandable there.
  17. HyperU2

    More gun simulation? interaction

    I've had more jams in ACE than I had irl, excluding blanks, it can be overdone.
  18. HyperU2

    USA Politics Thread - *No gun debate*

    I wish they'd tax the rich just to shut up the whiners. Won't change anything but it'll be nice to not have to hear about it. I wonder if this lady is still up for that. http://www.telegraph.co.uk/news/worldnews/northamerica/usa/8936759/Occupy-Wall-Street-protester-gets-job-on-Wall-Street.html
  19. What I don't understand is why they're simultaneously harboring and fighting the terrorists. Maybe a Paki civil war is more likely.
  20. Don't get your hopes up.
  21. India couldn't wait to help us there.
  22. Will the rules only apply to one side like in real combat?
  23. HyperU2

    ACE for OA 1.12

    Looks fun but I accidentally eject often enough as it is.
  24. HyperU2

    ACE for OA 1.12

    Control Panel\Appearance and Personalization Folder options\View\Hidden files and folders\Show hidden files, folders, and drives
  25. HyperU2

    ACE for OA 1.12

    Never had that happen and I jump into a lot of damaged vehicles. Being an ambush, any mines?
×