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Everything posted by road runner
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[OA]Tier One Operators V3.x (now with heavies!)
road runner replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm not a lover of the SCAR's on this add on , and would prefer to have them use RH's Mk18's and HK416's how would I go about creating such a change/ group other than using the Init field, so I didn't have to edit them every single time? I tried to use cPBO/elireness and never noticed any config.cpp after they were unpacked.. Loving this add on though !! -
ArmA II Photography I: Questions. Comments & Discussion
road runner replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
exactly what I was hinting at mate, I work for a very large one (PSC) out here in Basra and they'd be close to the way we roll ;) you should consider those and your Iraqi SF as a release mucker ;) -
ArmA II Photography I: Questions. Comments & Discussion
road runner replied to =Spetsnaz='s topic in ARMA 2 & OA - GENERAL
Sabre, the guys in flight suits, what add on is that? -
ACE 1.5 Beta (Advanced Combat Environment)
road runner replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
agreed +1 -
ACE 1.5 Beta (Advanced Combat Environment)
road runner replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
you seem to be forgetting things like suppressive fire.....I can assure you I have been in plenty contacts here in Iraq and when you have incoming rounds to be cool headed and take out an enemy using 1-3 rounds is Hollywood shit .... In a rolling 5km contact, with FP's between 200-600 m's I personally expended 500 rounds on a PKM, a further 60 on my M21 and between our call sign we expended close to 5000 rounds in less than 30 minutes ......hits claimed? 2!!!! That's only on one contact... Not all enemy combatants have been trained by CAG/DEVGRU in the art of marksmanship, the AK is not known for its accuracy over 300m's either, crap ammo causes stoppages etc as well..... A mate of mine took 5 AK rounds from a drive by and he lived, he's missing one bollock, but he lived ;) -
ACE 1.5 Beta (Advanced Combat Environment)
road runner replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's probably an accurate assessment based on real life experience in combat ;) during the Falklands War in 1982 the rounds expended to kill ratio on the British side as approximately 8-10,000 round per kill.... I remember being on a course in Netheravon and a RM Officer was briefing us up about logistics in combat .............. -
Arma 2 Addon request thread
road runner replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
There's dozens of PMC's out there they don't have to be called Blackwater or Xe or Greystone or whatever.... I work for one the largest British firms out here in Iraq and have been here since early 2004, a large percentage wear nomex flight suits, or 5.11's , and carry mostly M4's , AK's SiG552/3's and M21's (Serbian Gallil type ) The world's your oyster when it comes to how YOU want then to look/appear -
[OA]Tier One Operators V3.x (now with heavies!)
road runner replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Desert Tiger stripes ;) -
Australians At War - Combined Ops
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
QFT mate ..... -
AddonSync2009 (downloader, launcher)
road runner replied to Yoma's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
same problem as Jagrock84 -
Australians At War - Combined Ops
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hmmmmm Yoma snyc keeps crashing on me with this through Kelly's heroes server anyone know what the exact steps I need to take to download addons using YOMA as this is all new to me and I must be doing something wrong!! I tried another download the application crashes every time I try .....deleted will just forget AAW for now -
Australians At War - Combined Ops
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've tried downloading this through YOMA but the application keeps crashing every time ... using the Kelly's heroes server...... -
[OA]Tier One Operators V3.x (now with heavies!)
road runner replied to mcnools's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
is that the IBH types? has he got the half board Protecs in the TF86 mod? This is a fabby add on as it is mate, got a real feel of SF types .... -
Australians At War - Combined Ops
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I was just starting to get to grips with the @CBA stuff , is this Yuma thing easier to understand? -
RH Mk18 pack 1.1 for OA / CO
road runner replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Robert, I had a low profile gas block as opposed to the normal Foresight front end and I got a good deal on the HK Diopter ones ;) -
RH Mk18 pack 1.1 for OA / CO
road runner replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Rob, I had a M4 CQBR (Mk18) when I was doing convoys for a PSC in Iraq that had the HK style sights, are there any plans to make those? I also had it painted up desert style and was fitted with an aimpoint , I can send pics for reference if you like..... great mod by the way ........... -
ARMA 2: CO (how to combine ARMA 2 into ARMA 2:OA and use together)
road runner replied to Dwarden's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
I don't always get that option :confused: are you starting either OA AA via steam? I have DVD version of AA but steam OA ... I have tried following addon's and CBA's and all sorts I have some mods that work with the @ mods folders, but nothing in the start up to indicate they're there ......I'm doing things wrong but right.......weird!!! Got CO working by launching game through steam account ;) -
The Army Pilots and aircrew are still wearing Tan nomex suits here in Basra, and only the PJ's are wearing Multicam ;)
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Australians At War Addon Team - Infantry Units
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have both mate, but I've tried making the folders system and now keep getting an error about cba :S and I have NO idea what on earth CBA actually is.. LOL -
Australians At War Addon Team - Infantry Units
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
lol I'm guessing I don't have it working correctly might have renamed a folder differently ;) cheers Sabre -
Australians At War Addon Team - Infantry Units
road runner replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is this just a multiplayer mod, or can these units be used in the SP mission editor? I have followed the instructions for mod folders but not seeing any Aussies in the BLUFOR range for the editor...