ataribaby
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Everything posted by ataribaby
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Yeah :) Skoda Octavia has its steering wheel anim reversed.
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UAV always crash after load game in ARMA 2 Manhattan mission
ataribaby posted a topic in ARMA 2 & OA - OFFICIAL MISSIONS
I always wondered why UAV is crashed even i set its cruise alt to 1000. Now i discovered why! It uncontrolably darts to ground after load save game. I just reloaded at uav terminal and quickly entered UAV terminal and saw it always darts rapidly towards ground till it impacts. ALT is set to 1000 on hud but it seems its not initialised in actual UAV logic after load save game and it has 0 as set alt internaly. Just quick Q/Z keys change in alt recover UAV if you are quick, till your next load game. if you are away from terminal, sorry, UAV will darts. Using last ARMA 2 patch 1.11, but it happens trough whole ARMA 2 versions, even with version on mz DVD as i started campaing at game release. Here is save game, just use continue or load last save game from 19:06 and run to activate UAV terminal to see. use Q/Z keys to try recover it. http://www.prekladytextu.eu/arma2/Arma2ManhatanUAVcrash.zip Can it be fixed in 1.61 patch pretty please? ARMA 2 Razor campaing is till best i ever saw in mil FPS so far. Regulary replaying it and still enjoying it cos its dynamic nature. Learned how to overcome its worst bugs and enjoying best of it. -
Marking places on the map
ataribaby replied to Tywnnvlad's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
On map, shift + click to create such a waypoint that you can see in 3d view. Sure it must be allowed to see such info in difficulty settings. -
UAV always crash after load game in ARMA 2 Manhattan mission
ataribaby replied to ataribaby's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I had that too. Several login/out to UAV termial and change UAV waypoints on map resumed UAV follow path. -
Campaigns showing twice in the game menu..
ataribaby replied to trooper117's topic in ARMA 2 & OA - TROUBLESHOOTING
I think Beta causing that. -
Just tried. Very cool. Pretty please make regular SP campaing too. As Freedom Fighters is utterly bugged this campaing can "replace" it for me.
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Addded spoiler
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After all that years? I bet all played Razor :)
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How to set up a steering wheel and pedals?
ataribaby replied to Aradmel's topic in ARMA 2 & OA - TROUBLESHOOTING
Hmm yes i had that auto config too. I removed that and mapped manualy. BTW there is button for enable/disable whole controllers. Please check if your wheel/pedals are enabled there. -
How to set up a steering wheel and pedals?
ataribaby replied to Aradmel's topic in ARMA 2 & OA - TROUBLESHOOTING
You need map axes to each function, Accel, Brake and turn left/right. I have cheap genius F1 wheel and works ok. Just map it to controls in Options/Controls and remove all other mappings from that controls except mouse and keyboard. -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Recover supplies yourself, also dont forget check Gas Stations if you cant find last one :) -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Yeah i cleared towns too with all my men available, I found sneak up there impossible. Last resource was so tiny, Small tip. If you are near of it and cant see it just order AI with 6 key and select Recover This Resource. He will run to resource location at least. -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Just finished campaingn. Awesome! I made my decisions :) Now i need play other endings! Small note: -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Ahh good about cars. Good then. I just saw em from distance not tried to board. In nect mission i tried and it was ok. I cant use em. I am at Scavengers misson and finaly some good free form misson! If persistent gears is bugged then i must live with that. Its not big deal. Just it will be uber cool and adds immersion a lot. Now time to scavenge. Reminds me my market raids in DayZ :) So far with fixed boring intro and full voice overs and bi gramar check (not many just spotetd some, not so bad as my english gramar is so bad :) ) it can be in line with quality with original Razor campaing what i still love much for feel to be one person and tie ins you make with your ego and team thru whole campaing. I hate that switch campaings where you play someone else each misson. But its matter of taste. Others love that switching campaing from original OFP. -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Oook Apoocalypse started. Very nice so far. In first apocalypse mission (FALLOUT?) i noticed weather changed to blue bright one after firefight on crosroad and stayed like that till end of misson when i reached warehouse. Also noticed a lot of good shape cars. All that running is pointless if i see them. I am not sure if they are ok or engines damaged to simulate EMP. Will be nice if so and some cutscene as group tried car and it didnt work. I dont know if its possible (i think PCM capaing uses that) but persistant gear from when apocalypse starts will be cool. I got DRM from dead mate at heli crash and in next misson i had original gun just with more magazines (apocalypse started with two now have 5 or 6). Looking forward what will happen... -
The Forgotten Few - SP/MP Dynamic Campaign for CO
ataribaby replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Thanks again, even with DayZ i didnt forgot this great misson. gonna test. -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
To be honest i will remove training part or shorten only to team introduction with floating names. As its boring for most ARMA 2 players and bit useles. I am happy i was patient enought to see gems that come. Great cinematics in missions. So yes for me training intro is pain in ass and totaly unrealisic. But i am just one. Lets wait for more opinions. I like your humour :) only good monent with training was that cows behind curve. Sure i entered that curve full speed with mororbike and nearly crashed to poor cows :) Like in RL. Smiled all way to airport then :) Urban firefights scripting is work of genius. I loved it in first two missions. Now on patrol. With proper voiceovers its same level as orginal ARMA 2 razor campaing, even better in cinematics and urban firefight scripting. Dunno yet how its dynamic later on, if ever as Razor campaing was bi dynamic later. Looking forward what surprise me later on. I feel there will be something :) no no soilers please :) -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Second mission done and impressed! -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Hmm in first mission to siege Chernogorsk i getting hurt bnadly when CAS hit tanks. Building over street collapse. My team mates seems to be immune to that. Its supposed to be like that? -
[CAMPAIGN] 'F.A.L.L.O.U.T' - post apocalypse - (no addons needed!)
ataribaby replied to yogdogz's topic in ARMA 2 & OA - USER MISSIONS
Wow. Very cool. Original Arma 2 Razor campaing from another perspective. I love attention to detail. Just in first siege mission. Town combat is greatly executed with cutionous proceed of AI leader. Just strange, on training ground there is guys directly behind dummy targets. Bit dangerouns and unbelievable. Brefing screen show win 7 Screen. Not available in campaing time frame and at intro at LHA deck there is fully working and crewable harrier. Small nickpicking but in level of detail you made its bit like flashing beacon. Now i go to continue with first siege misson. begining is tad long and its not clear what to do on start of mount track where is barrels but if patient first mission in great! -
The Forgotten Few - SP/MP Dynamic Campaign for CO
ataribaby replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Excelent news! Thanks. -
Thanks for update! Runnig to try it as i just thinking about start new game of your misson. Great timing ;)
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password is
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ZX Spectrum Celebrates Its 30th Anniversary, how did Carrier Command run there?
ataribaby replied to maruk's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Well, ZXSpectrum Carrier Command is 128K game only. and it have some ommisions like no countermeasure decoys, otherwise yes, Unbelievable 3D on that machine, 3.5Mhz was right :o I was angry i cant play it on my "Didaktik M" what was 48K machine copy :) -
The Forgotten Few - SP/MP Dynamic Campaign for CO
ataribaby replied to KingN's topic in ARMA 2 & OA - USER MISSIONS
Thanks again! Gonna try this with 1.60 :)