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sarge4267

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Everything posted by sarge4267

  1. sarge4267

    J.S.R.S. 1.5

    I think it sounds nice!
  2. sarge4267

    J.S.R.S. 1.5

    yeah no rush at all LJ! You're doing a great job..don't let yourself be distracted by me or anyone else ;)
  3. sarge4267

    J.S.R.S. 1.5

    Sounds good! When can we expect the video?
  4. sarge4267

    [CAMP] Bastard Squad

    yup fixed thanks zapperguy
  5. sarge4267

    [CAMP] Bastard Squad

    Just downloaded your campaign and I was baffled! I got to the town where the bus got in the way..so I died. But when I tried to load a save it says "this mission is independent...because of deleted content "acex"" or something like that. Did you perhaps make this campaign while using ace? Anyway the first 3 minutes where awesome already! can't wait to continue playing
  6. sarge4267

    J.S.R.S. 1.5

    Ok jarhead I've found some better incoming sounds to show you what I mean: Especially the last one is a good example
  7. sarge4267

    AC-130 Script for ARMA2 (0.3)

    Have you read this in the readme? Maybe you didn't do that? "Note: The following instruction contains codes (either for a script file or only for the init-line of an object in the editor). Every code here is written between [code] and a [/code] ([code]...here would be a code...[/code] ) to avoid mistakes. Remeber to leave out the "[code]...[/code] " if you copy the code into your file/editor."
  8. sarge4267

    AC-130 Script for ARMA2 (0.3)

    I guess so..never actually used it. Try to experiment and let us know how you're doing.
  9. sarge4267

    AC-130 Script for ARMA2 (0.3)

    He probably ment the amount of time you have to wait before you can use the C-130. It's in the readme
  10. sarge4267

    J.S.R.S. 1.5

    About the MLRS..it's indeed only us. I fired some artillery rounds and I noticed just before impact you could hear a "swoosh" (when firing from long distances that is). I was wondering if you could maybe also edit those into more realistic ones like this one: http://www.soundboard.com/sb/Artillery_Sounds.aspx N°12 artillery sound3--> I don't mean the explosion but the incoming sound. Just to give you an idea what I mean..If it's even possible to change the sounds. PS: some nice mortar explosion sounds here: maybe some other nice sounds you could use?: Nice mod LJ!
  11. sarge4267

    J.S.R.S. 1.5

    sorry if it's already been said but: MLRS shot is still default sound?
  12. sarge4267

    J.S.R.S. 1.5

    LJ thanks mate! awesome job..this really is the first soundmod in arma2 that is of some decent quality (to me) great job mate!
  13. sarge4267

    AC-130 Script for ARMA2 (0.3)

    I've disabled ACE and CBA and it worked. So ace and cba are the ones who cause the trouble. BTW: I forgot to mention what an awesome mod this is. Thanks for putting your work in this!
  14. sarge4267

    AC-130 Script for ARMA2 (0.3)

    Sorry to break into this thread but: I get this error and can't play any of the missions: "no entry .modelOptics" I've searched the forum but didn't find anything on it
  15. sarge4267

    J.S.R.S. 1.5

    well maybe you guys who bought the DLC could send him the files as a sign of grattitude? Just on an ftp of which he only knows the pass. Just a suggestion.
  16. sarge4267

    WarFX Particles

    stop it guys..no pressurizing the creator. He's spending his free time so leave it.
  17. http://i699.photobucket.com/albums/vv352/sarge4267/boat.jpg
  18. Ok thanks for the constructive criticism ;)
  19. sarge4267

    J.S.R.S. 1.5

    looking forward to the update mate..outstanding work!
  20. sarge4267

    J.S.R.S. 1.5

    Hey jarhead..where you shot in the shoulder? Anyway I hope you recover soon..and make sure you don't hurt yourself trying to rush yourself for the soundmod..take it easy ;) Take care!
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