Jump to content

sick1

Member
  • Content Count

    710
  • Joined

  • Last visited

  • Medals

Everything posted by sick1

  1. By Sick1 For Combined Operations "In 1962, President Kennedy, believing that the wars of the future would be low intensity conflicts such as guerrilla wars and acts of terrorism, created an elite special forces unit to meet the enemy on his own turf. Experts in sea-air-land operations, they are known as Navy SEALs." These Campaigns span ten long missions each featuring custom audio and weapon selection. You are the leader of Seal team Six tasked with routing out evil through out the world. These Campaigns are in the style of the old Socom games and are mission based. If this is your first time playing the ST6 series, I recommend you start with Devgru because it is my latest and most impressive. Then you can work your way back starting from ST6 4. There is also Operational Detachment Delta which is in a level all its self. These are some of the best campaigns made for Combined Operations and you will have a blast playing them. Do not use beta's. Use only with official 1.62 patch SEAL Team Six DEVGRU SEAL Team Six 4 SEAL Team Six 1-3 Operational Detachment Delta Installation Thanks to all the mod makers out there for these wonderful addons. An updated credits list will be posted soon giving thank to all the wonderful addons used in my campaign! Thanks Billy/Sick1 Good hunting Six! ---------- Post added at 01:11 AM ---------- Previous post was at 01:06 AM ---------- I will be releasing updates for all my campaigns to work with Combined ops and the new patch. They will all have features similar to DEVGRU. Also I have consolidated all of my work so I can have one thread to check, due to less time available to me. I'm looking forward to these final updates and I'm planning on making new campaigns for Arma 3! SEAL Team Six 4 for OA will be uploaded within a couple of hours for Vanilla and Ace. Thanks to everyone who like my work!! also could a mod please close all of my other SEAL Team Six threads. Thanks!!
  2. For Combined Operations Operational Detachment Delta The Delta Force is one of two military outfits in the United States charged with counter-terrorist operations. Like the other, the Navy's Special Warfare Development Group (SEAL team Six), Delta Force can deploy at a moment's notice. But unlike DEVGRU, Delta Force doesn't officially exist. This campaign tells the story of an elite Delta unit operating in Takistan, tasked with recovering kidnapped military personnel. Key Features Required addons Note! None of the RH packs are required for each version, however you will get a small config error when selecting gear which is no big deal. 1. Desert Mercenaries and BlackOps by SchnapsdroSel http://www.armaholic.com/page.php?id=6471 2.Tier One Operators by McNools http://www.armaholic.com/page.php?id=11249 Optional and highly recommended addons for vanilla version Changelogs Download links Installation Important mission tips 1. Claymore must survive. However you can play with any character and not loose task completions. Note that some events can only be triggered by CLAYMORE. Thanks to all the mod makers out there for these wonderful addons. Thanks Billy/Sick1 Good hunting Delta!
  3. By Sick1 For Combined Operations "In 1962, President Kennedy, believing that the wars of the future would be low intensity conflicts such as guerrilla wars and acts of terrorism, created an elite special forces unit to meet the enemy on his own turf. Experts in sea-air-land operations, they are known as Navy SEALs." These Campaigns span ten long missions each featuring custom audio and weapon selection. You are the leader of Seal team Six tasked with routing out evil through out the world. These Campaigns are in the style of the old Socom games and are mission based. If this is your first time playing the ST6 series, I recommend you start with Devgru because it is my latest and most impressive. Then you can work your way back starting from ST6 4. There is also Operational Detachment Delta which is in a level all its self. These are some of the best campaigns made for Combined Operations and you will have a blast playing them. SEAL Team Six DEVGRU SEAL Team Six 4 SEAL Team Six 1-3 Operational Detachment Delta Installation Thanks to all the mod makers out there for these wonderful addons. An updated credits list will be posted soon giving thank to all the wonderful addons used in my campaign! Thanks Billy/Sick1 Good hunting Six! ---------- Post added at 01:11 AM ---------- Previous post was at 01:06 AM ---------- I will be releasing updates for all my campaigns to work with Combined ops and the new patch. They will all have features similar to DEVGRU. Also I have consolidated all of my work so I can have one thread to check, due to less time available to me. I'm looking forward to these final updates and I'm planning on making new campaigns for Arma 3! SEAL Team Six 4 for OA will be uploaded within a couple of hours for Vanilla and Ace. Thanks to everyone who like my work!! also could a mod please close all of my other SEAL Team Six threads. Thanks!!
  4. sick1

    [CAMP] SEAL Team 6 DEVGRU

    I've updated Seal Team 6 DEVGRU to work as of 6/4/2016. All the other campaign will be updated soon also. Tks! Download Seal Team 6 DEVGRU Version 5.0 http://www.filedropper.com/devgruv50
  5. I've updated Seal Team 6 DEVGRU to work as of 6/4/2016. All the other campaign will be updated soon also. Tks! Download Seal Team 6 DEVGRU Version 5.0 http://www.filedropper.com/devgruv50
  6. I'm working on a new ST6 campaign for Arma 3 and I'm about half way done. You may remember me from my SEAL team Six campaigns from Arma 2. If anybody would like to lend their talents for voice work please pm me. Hoping to be finished completely by January. Stay tuned for my new campaign coming soon!!
  7. sick1

    [CAMP] SEAL Team 6 DEVGRU

    I'll take a look. It seems like the beta patches broke mondo missiles too. I recommend not using betas with my campaigns only the 1.62 release. Any body know why the recent beta as caused so many problems?
  8. sick1

    [CAMP] SEAL Team 6 DEVGRU

    Thanks guys. It turns out i have alot of work to do because the latest beta patches broke UPS mon so i have to take that out and replace it in each mission. That is going to take a long time but i'll get it done. Once i fix all the campaigns i'm going to start working on a campaign for Arma 3. ;)
  9. sick1

    [CAMP] SEAL Team 6 DEVGRU

    Sorry for the long absence, School was rough this year. I'm off for summer so i'll be updating all the campaigns.
  10. After hundreds of hours of working on this campaign, I'm finally satisfied enough to release it. This is the best work I've ever put into a campaign and you will see that there is nothing that compares to it. Seal Team six 4 is truly epic! I hope you guys enjoy it and don't forget to leave me some feedback. Good hunting six! Key Features 1. Custom Audio with a full cast of characters including voice overs and a griping music score from Hans Zimmer. 2. Full cinematic cut-scenes with a compelling storyline. 3. Weapon selection before each mission along with supply locations during. 4. Mission types such as search and destroy, hostage rescue, capturing terrorists, taking down helicopters, reconnaissance, Intel gathering, and a awesome on rails style shooting segment which puts you in the gunner seat of a Cobra. 5. A bad ass new location The beautiful Island of Namalsk. 6. Lots of dynamic enemy locations and objectives. Ten Long Missions. Required addons for ACE VERSION Note! None of the RH packs are required for each version, however you will get a small config error when selecting gear which is no big deal. 1. Desert Mercenaries and BlackOps by SchnapsdroSel http://www.armaholic.com/page.php?id=6471 2. Namalsk by Sumrak including patch http://www.armaholic.com/page.php?id=7781 3. Ace full including X v1.1 and CBA. http://www.armaholic.com/page.php?id=8602 http://www.armaholic.com/page.php?id=8603 http://www.armaholic.com/page.php?id=6231 4. TF86 Navy SEALs Pack v1.2 by ardvarkdb http://www.filefront.com/16456327/Seals.7z/ 5. RH HK416 Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=8573 6. RH M4/M16 Pack Rearmed by RobertHammer Optional http://www.armaholic.com/page.php?id=8056 7. RH Pistol pack Remake by RobertHammer Optional http://www.armaholic.com/page.php?id=7680 8. RH MGS weapon pack by RobertHammer Optional http://www.armaholic.com/page.php?id=9500 9. RH Mk18 1.0 pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10540 10. RH SMG Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10766 Required addons for NON ACE VERSION. 1. Desert Mercenaries and BlackOps by SchnapsdroSel http://www.armaholic.com/page.php?id=6471 2. Namalsk by Sumrak including patch http://www.armaholic.com/page.php?id=7781 3. TF86 Navy SEALs Pack v1.2 by ardvarkdb http://www.armaholic.com/page.php?id=10001 4. RH HK416 Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=8573 5. RH M4/M16 Pack Rearmed by RobertHammer Optional http://www.armaholic.com/page.php?id=8056 6. RH Pistol pack Remake by RobertHammer Optional http://www.armaholic.com/page.php?id=7680 7. RH MGS weapon pack by RobertHammer Optional http://www.armaholic.com/page.php?id=9500 8. RH Mk18 1.0 pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10540 9. RH SMG Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10766 DOWNLOAD 1.7 Change log 1. Mission 5- The enemy who is stuck in a wall. 2. Mission 7- Crash/Freeze while loading. 3. Mission 4- Made the targets less likely to flee their target locations. 4. Added 417's and all the others. 5. You can now tackle all objectives has any member of the team and not loose Intel or task completions in the briefing. Ie- if you are playing has Jester while clearing an objective, once its complete you will be switched back to the leader. Note that some objectives have to be triggered by Specter such as conversations. V1.8 changelog 1. Fixed HVT's from vanishing if killed within a vehicle. 2. Added more randomness using UPS script to make missions more dynamic. 3. Added more time to mission 4 RTB deadline. 4. Various small fixes and small improvements to performance. ACE VERSION File Front V1.8 http://www.filefront.com/17252305/SEALTEAMSIX4 ACE V1.8.7z Armaholic 1.7 http://www.armaholic.com/page.php?id=10525 NON ACE VERSION FileFront V1.8 http://www.filefront.com/17249482/SEALTEAMSIX4-V1.8.7z/ Armaholic 1.7 http://www.armaholic.com/page.php?id=10489 Installation Important mission tips 1. Specter must survive. You should only use team switch to over come AI bugs. 2. Sometimes the action menu will not let you open the door to the tower on mission two. Revert to last save and the action will be available. 3. Don't forget to bring batteries if you plan on using the Laser designator. They can also be found in all transport vehicles. 4. Why can't I fast forward time? I've used a time stop script to keep you from missing important radio transmissions. It will disable after the communication and you can fast forward time if you like. Note!! I've tested the hell out of this campaign and believe it is bug free and perfect. However if you find any please let me know so i can fix them. Please make sure you are just using the required mods before posting a bug and you are not using any Betas. Thanks to all the mod makers out there for these wonderful addons. Thanks Billy/Sick1 Good hunting Six!
  11. sick1

    [CAMP] SEAL Team 6 DEVGRU

    Hey guys I'm back. I'll start cookin up some fixes here pretty soon, just let me know what you want. ;)
  12. SEAL TEAM SIX "In 1962, President Kennedy, believing that the wars of the future would be low intensity conflicts such as guerrilla wars and acts of terrorism, created an elite special forces unit to meet the enemy on his own turf. Experts in sea-air-land operations, they are known as Navy SEALs." These Campaigns span ten long missions each featuring custom audio and weapon selection. You are the leader of Seal team Six tasked with routing out a new drug fueled insurgency. These Campaigns are in the style of the old Socom games. Key Features Required addons for ACE VERSION. Note Weapons packs are optional! 1. Desert Mercenaries and BlackOps by SchnapsdroSel http://www.armaholic.com/page.php?id=6471 2. Island Panthera v2.61 by IceBreakr http://www.armaholic.com/page.php?id=7468 3. Ace full including X. http://www.armaholic.com/page.php?id=8602 4. TF86 Navy SEALs Pack by ardvarkdb http://www.armaholic.com/page.php?id=10001 5. RH HK416 Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=8573 6. RH M4/M16 Pack Rearmed by RobertHammer Optional http://www.armaholic.com/page.php?id=8056 7. RH Pistol pack Remake by RobertHammer Optional http://www.armaholic.com/page.php?id=7680 8. RH MGS weapon pack by RobertHammer Optional http://www.armaholic.com/page.php?id=9500 9. RH Mk18 Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10540 10. RH SMG Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10766 11.RH M14 pack by RobertHammer Optional http://www.armaholic.com/page.php?id=11374 Required addons for NON ACE VERSION. Note Weapons packs are optional! 1. Desert Mercenaries and BlackOps by SchnapsdroSel http://www.armaholic.com/page.php?id=6471 2. Island Panthera v2.61 by IceBreakr http://www.armaholic.com/page.php?id=7468 3. TF86 Navy SEALs Pack by ardvarkdb http://www.armaholic.com/page.php?id=10001 4. RH HK416 Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=8573 5. RH M4/M16 Pack Rearmed by RobertHammer Optional http://www.armaholic.com/page.php?id=8056 6. RH Pistol pack Remake by RobertHammer Optional http://www.armaholic.com/page.php?id=7680 7. RH MGS weapon pack by RobertHammer Optional http://www.armaholic.com/page.php?id=9500 8. RH Mk18 Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10540 9. RH SMG Pack by RobertHammer Optional http://www.armaholic.com/page.php?id=10766 10.RH M14 pack by RobertHammer Optional http://www.armaholic.com/page.php?id=11374 SEAL TEAM SIX GOLD 1-3 ACE VERSION FileFront V1.1 http://www.filefront.com/17215388/SEAL-TEAM-SIX-GOLD-ACE-V1.1.7z/ Armaholic V1.0 http://www.armaholic.com/page.php?id=10742 armedassault.info NON ACE VERSION FileFront V1.1 http://www.filefront.com/17214957/SEAL-TEAM-SIX-GOLD-V1.1.7z/ Armaholic V1.0 http://www.armaholic.com/page.php?id=10743 armedassault.info Installation Note!! I've tested the hell out of these campaigns and believe it is bug free and perfect. However if you find any please let me know so i can fix them. Please make sure you are just using the required mods before posting a bug and you are not using any Betas. Thanks to all the mod makers out there for these wonderful addons. Thanks Billy/Sick1 Good hunting Six!
  13. Hey guys, sorry I've been MIA. School is almost over for me and I've got some free time to update some more. I've got new versions of Devgru with all the fixes you need. Thanks! Update Devgru V4.0 change log 1. Fixed intro 2. Fixed air support on mission3 3. Fixed C130 not blowing up mission 4 4. Fixed ODA trigger Mission 5 5. Fixed commander running off on mission 9. 6. other small fixes. Gamefront Vanilla V 4.0 http://www.gamefront.com/files/21625131/DevgruV4.0.rar Gamefront Ace V4.0 http://www.gamefront.com/files/21625295/DevgruV4.0ACE.rar
  14. UPDATE Ok guys I finally finished. Way to many fixes to list. Enjoy!! Get your frogman on!! Seal Team Six 4 for CO! Vanilla v10.0 http://www.gamefront.com/files/21386609/SEALTEAMSIX4_V10_0_rar Ace v10.0 http://www.gamefront.com/files/21386697/SEALTEAMSIX4_ACE_V10_0_rar
  15. Sorry man, My computer crashed and I lost some data. I'm off for the next few days, so that's all i will be doing. Thanks for being patient. It will be released very soon.
  16. Hi everybody, I got really busy with school, but I will try very hard to release ST6 4 sometime within the next day or so. Thanks for letting me know they updated the TF seals pack, they will go in the updates. @Wiki yes I'm hoping so after i finish the updates.
  17. Hi quick question here. When using the support console my planes will not attack if certain vehicle are present such as AA or BMP's. Is there a command i can put into the suite version to keep these planes from retreating and continue with the bombing run? Thanks!
  18. sick1

    [CAMP] SEAL Team 6 DEVGRU

    Hey guys I will be fixing any bugs today for this campaign.
  19. Yes I will be updating my previous campaigns. When I get some free time soon;)
  20. sick1

    [CAMP] SEAL Team 6 DEVGRU

    Check the briefing text, and also this http://www.telefonica.net/web2/mandoble/mma_readmefirst.html#tg20. Thanks for playing. ;)
  21. sick1

    [CAMP] SEAL Team 6 DEVGRU

    Sorry brainbug, seems to be a pretty sucky bug affecting ACE.
  22. sick1

    [CAMP] SEAL Team 6 DEVGRU

    In honesty bro this is a ACE problem. Nothing in my campaign edits any gear other than the init. It seems that ACE will probably not be in the future for my work with all the bugs that it causes. Hopefully they will fix it, but they are known not to care about single player bugs. There is nothing I nor another mission maker can do to help this issue. I guess we shall wait and see if they fix it. Thanks for the info and sorry.
  23. sick1

    [CAMP] SEAL Team 6 DEVGRU

    I would not recommend doing that. it would take awhile anyways, and you could accidentally delete important info that would cause bugs. Wait for ACE to fix that issue, and just play the vanilla version. If they don't want to fix it, then I'll update the campaign myself. Has anybody brought this issue to the Ace team?
  24. It appears to be an ACE issue with the latest beta or something. I checked it with the latest version from armaholic and it worked.
×