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Lonestar

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Everything posted by Lonestar

  1. Lonestar

    Arma2TS

    @Homer Johnston: You should make a suggestion on the new DevHeaven project that just opened: http://dev-heaven.net/projects/a2ts3/issues/new
  2. Lonestar

    Arma2TS

    Release frontpaged on the Armaholic homepage. ArmA2TS3 Advanced Combat Environment 2 - Core Community Base addons TeamSpeak 3 Client for Windows (32 or 34 bits)
  3. Kudos! :icon_eek: Does it mean the update pace is going to slow down?
  4. Lonestar

    Battlefield Bad Company 2 Beta

    Well so far so good ! No major issue until now, a few error messages "Can't connect EA online" if I use the server browser but I'm still able to play if I click on "Play now".
  5. Lonestar

    Battlefield Bad Company 2 Beta

    Over on the EA UK Forums, user Muffinmn100 posted a link to the Battlefield: Bad Company 2 PC user manual. Grab that here. The game's soundtrack has also been posted on the EA site, and available on iTunes as well. Source @RichieSpeed: I hope it's gonna help you pass the time ;)
  6. Lonestar

    Battlefield Bad Company 2 Beta

    I think it was a long time ago... :j:
  7. Holy shit! Shame on me :eek: Too bad, their server looked good and almost always full. As Gametracker doesn't make the distinction between ArmA Armed Assault and ArmA 2 i got confused :rolleyes: Thank you Mosh you've made my day :)
  8. Stupid question : do you save your mod order in the Mods tab before launching the game? (click on the Floppy disk icon) Maybe you are confusing the load order because it is reversed : first mod shown in the Mods list (Mods tab) is the one with the highest priority (the mod which gets launched in last position so it overrides the others) so you should put the one you want to launch first at the bottom by using right click=>lowest priority. Just bear in mind that "Highest priority" means launched last.
  9. Lonestar

    Battlefield Bad Company 2 Beta

    Maybe in Battlefield 3 ? :p http://planetbattlefield.gamespy.com/fullstory.php?id=161816
  10. Lonestar

    Battlefield Bad Company 2 Beta

    Never gonna happen They said no mod tools would be released Sorry
  11. Lonestar

    Battlefield Bad Company 2 Beta

    I'm taking a break from ArmA 2 simulation and I enjoy this arcade shooter. I think it is less serious but more fun. You will get it but later : http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc-beta/894136-new-client-r3-coming-now-before-10am-gmt-changelog.html
  12. Release frontpaged on the Armaholic homepage. Alpinestars - ArmA II Launcher v2.0.5
  13. Lonestar

    co14 - The Job (ACE / Quesh-Kibrul)

    ArmaHolic download page updated to v1.3: The Job Co-14 v1.3 (@) Please edit your first post and your website :)
  14. Ok ]NTRUDER, here is some feedback, we played your mission yesterday and I noticed some problems: Sometimes AI don't respond after respawn At respawn it is impossible to shoot or zoom Medics can't heal, even with the right equipment Nothing to do with your mission but still: The FFAA_terrorists addon problem hasn't been solved yet and players still get an error message at mission startup: http://forums.bistudio.com/showthread.php?p=1562380#post1562380
  15. Lonestar

    FFAA MOD Spanish army

    Error still ocurs today: How is the work coming along?Will it ever be fixed? Please let us know as this mod is used in a couple of coop missions (e.g. Co10_Operation Roadfighter by ]NTRUDER)
  16. Lonestar

    Isla Duala

    Thank you Bushlurker for the explanation, it gave me a better idea of what it is like to be an island maker on A2. You guies deserve respect for all the time you put in such creations. ---------- Post added at 12:56 ---------- Previous post was at 12:25 ---------- Armaholic download page updated: Isla Duala v1.3 beta
  17. Lonestar

    Isla Duala

    Thank you for your work IceBreakr, Isla Duala is outstanding and so exotic compared to Tchernarus. Looking forward to the 1.3 release ;)
  18. Lonestar

    Game of the year 2009 - Game Page

    Voted ;)
  19. If you release them our community will play them and provide feedback Because I'm a nice guy ;)
  20. Hi everybody, We are a bunch of teammates gathered in a community: PingZero Tactical. We like to play small coop missions using tactics. I create this thread to list all the ACE 2 small coop missions (10 players or better less) which use a revive/respawn system. I know it might sound like I put too many conditions but I think such missions exist and I would like some help to find them. I searched ArmaHolic and this sub-forum but i didn't find any except Alleycat and JW Custom's missions which are awesome but lack a revive/respawn system. Thank you for your answers Post your mission!:)
  21. I'd be more than happy to try them out :)
  22. It looks good AnimalMother92, I will try them out. Thanks for the help
  23. Yes JW Custom's missions are amazing and a great fun to play but they don't have a revive system. Thanks for the link anyway. Anybody else?
  24. Lonestar

    Co06 - Mercenaries & Terrorists

    I know that ;) I was talking about a real revive script not a first aid, like the one from Norrin (http://www.armaholic.com/page.php?id=6273) or the R3F Revive which is lighter: http://www.armaholic.com/page.php?id=8938 I like challenge but with ACE 2 +Zeus AI Ace + GL4 I think a revive would be cool ;)
  25. Lonestar

    Co06 - Mercenaries & Terrorists

    JW Custom We played your mission this weekend on the PingZero Community server. It was really fun and everybody loved to discover Isla Duala with your mission (we also played Co14_The Job) but with Zeus AI ACE and GL4 activated it was very hard. Bug report: "Asad eliminated, objective complete" sometimes on mission startup or later one objective is completed without our intervention. Sometimes it happens with the other objective "Eliminate x" Feature request: Could you please add a revive system or allow team mates to respawn once an objective is complete? Please add this to all your ACE 2 missions and make a mission pack, it would be awesome :)
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