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About Hammer_RLG

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  1. any chance this will be downloadable via SIX Updater like Lingor island?
  2. Hammer_RLG

    Ghost Recon - Island Thunder campaign

    do we need lingor units and mb_hemp? i thought only lingor island is needed? what exactly is the list of addons needed for these missions? thx.
  3. it seems that after the latest update (no beta) the opening menu background video that plays is messed up. i have retail arma 2, and steam oa. hopefully people know what i am talking about. after the splash screens the main menu opens, and in the background a in-game type video plays. usually it is scenery of one of the islands, with civilians, military personel and equipment, etc just going about their daily life. :) but it seems since the last update (i think that is when this started) most of the time the video that plays in the background is as if you are in the middle of the ocean, a bit below water level, with waves passing by and wave troughs sometimes allowing you to see above water. anyone know why this might be? it is not show stopping, but is pretty annoying. everything else in the game is working fine. ---------- Post added at 08:08 PM ---------- Previous post was at 07:54 PM ---------- hah. this is good, figured it out myself. seems to be using the -skipintro option does this. never used it before, and just updated within the last week or so to start playing again, so blamed it on the update.
  4. Hammer_RLG

    Ghost Recon - Island Thunder campaign

    when i start the mission with current ACE and Lingor (downloaded via SIX updater, version 1.1) I get the following addons missing or deleted: MB_hemp ibr_lcivilian_patch csj_snake CHN_crocodile this is the mission you just sent me the link to yesterday. it would be great if it did not require anything except Lingor! if that ruins the atmosphere, i understand.
  5. Hammer_RLG

    Ghost Recon - Island Thunder campaign

    did you also drop the other addin requirements, or do you have a list of required addins? we generally run ace, and can add things from SIX updater network - but once we start stepping outside of that it gets difficult keeping everyone in sync. thx!
  6. Hammer_RLG

    Ghost Recon - Island Thunder campaign

    Our group would be interested in testing MP. we have a small group - 3-6 per session and I have a dedicated server. Please PM me when you are ready for MP testing.
  7. how long do the activation e-mails take to get sent? thx.
  8. Hammer_RLG

    Chenrus and Utes maps

    thx, but i do not think that interactive map can be downloaded and used offline? well i guess i put a bit more effort into it this time and found a decent resource: http://www.armedassault.info/index.php?game=1&cat=news&id=2711
  9. i recall in ARMA we had .pdf's of the stock island maps, or someone did some very nice maps. i.e. topographic maps. do these exist for ARMA 2 stock maps? i have done some searching and can not believe they do not exist, but can not find anything. can someone point me in the right direction? thx.
  10. do they exist? their readme, etc. refers to the online documentation. i am going on vacation and will not have online access, but wanted to do some mission making while i am gone. any help? thx.
  11. when using six updater to create a desktop shortcut, it puts @CBA last in the mod list instead of first. i understand it should be first per the instructions here: http://ace.dev-heaven.net/wagn/Download#What%20mod%20order%20should%20I%20use%20for%20ACE? sorry for reporting it here instead of DH, but i really did not want to create a login just for that.
  12. wow. that is pretty weird. wonder why they would do that?
  13. a description.ext in a different mission file???
  14. Hammer_RLG

    1.03 MP problems

    1.03v vs 1.03???
  15. well you tried, but he put the incorrect word in the subject of the post. ;)