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purgi

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About purgi

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  1. Performance on my machine seems to exceed that of ARMA2 as well. I loved ARMA and I can see a lot of potential here to step it up. The graphics look great which adds to the immersion and I've already had a firefight that was cooler than any that I had in ARMA2. Especially when I had an MG firing down at me from the top of the ridge and he was barely visible against the sun. I had been wounded, heart racing, screen blurring in and out and saw a slight silhouette from where I could see the tracers eminating from and could make out a bunch of sandbags below the ridge that he was using for cover. Popped a couple of shots and the firing suddenly stopped. Silhouette gone. One of the best moments in a shooter ever, done within 1 hour of playing an Alpha build! My only gripe so far and it's one I had with ARMA2 and probably won't be fixable until graphics power increases is the foliage drop off at distance. Can be in quite thick grass that covers your position and at times making it difficult to see out of and giving the illusion of being hidden but enemy at not too far a distance doesn't draw that foliage making you stand out like a beacon. I was hoping something could be done to correct that in ARMA3.
  2. My first 10 seconds playing the Infantry portion caused my PC to chuck a wobbly requiring me to do a reset to reboot. Since then, I've not had any problems with an hour of play time on the same infantry mission and mucking about a little with the editor. Are your drivers all up to date? Have you rebooted at all?
  3. Cheers, looking at the readme of the version I downloaded, thought there was only one version. Thanks.
  4. I've tried copying the files over to a virtual machine so I can try and run a dedicated server with lots of AI to lessen the burden on my main machine (it runs about 2fps if I play 32 player Blitzkreig with AI enabled) but when I add -server to the executable, the game wants to be unlocked again. Apparently there's dedicated server beta files in a recently released beta patch but I don't see anything other than another ironfront.exe? Is there another executable that'll allow a server to be run?
  5. I'm just finding it frustrating at the moment. My German campaign, taken out the mortars - head back to base. The first time all my AT gun crews were blown up so got into one of them. Took out the 4 tanks but the uber tank sat there while I peppered it with at least 10 shells before it smacked me. Second time around, took ages to try and find the trigger but by that time, it didn't matter as one of the 4 tanks had rolled right up to that same trigger point casually taking out all my infantry. Third time, CTD. Ok, try a Soviet campaign. After crashing at least half a dozen times at the intro, got to the part where you tell your crew what to shoot at in the tank as a commander. Mark the target, tell them to fire, they miss every time. Ran out of rounds.
  6. Hilarious. I refresh and it'll bounce between released and coming soon. It's a little after 3am so patience is too thin to wait, ended up just buying it through Bistudio's link. Almost guaranteed that when it shows up on Steam, it'll be more than $29 anyway.
  7. purgi

    What's your music volume in game?

    There's music in-game? I think I instinctively turn it off the very first moment I load a game after an install.
  8. I'm not quite sure if you really do know what the System Idle process does. It actually doesn't do anything. It's a sum of available processor time. If you're alt-tabbing out to have a look, it's likely ARMAII is put in (for want of a better term) a paused state since it's currently not the focus and therefore isn't representative of processor utilisation while it is the focus. I have a 2nd screen and running Windows 7 and using a widget that maps processor utilisation on all cores. When ARMAII is running, I'm getting between 40%-60% utilisation per core. If I swap out, it drops dramatically. If you don't have the luxury of a 2nd screen, try performance monitor. I think you'll find that nasty System Idle process will use less while you're actually in-game.
  9. Are you running an i7 processor? I get the same if I don't disable hyperthreading. I haven't tried it enabled with 1.04 though. 50fps on my machine feels very smooth.
  10. Funny thing is, if I host an MP game within my game I take a huge FPS hit. If I run a XP virtual machine in the background and off it run a dedicated server, I get a minimal hit. I just host it off a 2nd machine running VMWare, though it does seem to max the proc at 100%
  11. Disabling the Hyperthreading. Doesn't hurt to give it a try. Seems to affect different people different ways. HT enabled causes huge stutters and low FPS on my i7/GTX295. Disable it and I get no stutters and excellent performance.
  12. Have you tried disabling HT in BIOS? I can make my GTX295 run at 20fps with huge stuttering by enabling that feature. :(
  13. Doesn't happen my end. I have 12GB so if I don't use -winxp then I feel like I'm playing on cartoon island. However, it does nothing to limit my frames. I do set vsync when I'm not doing an ARMAIIMark run (which I net between 5100 and 5300 and wouldn't be possible if it was locked at 30fps)
  14. purgi

    Mild Sexual Themes?

    From my observations of running round that island, not many women to choose from... and those chickens look damn saucy.
  15. Sounds more like a placebo effect to me. Doesn't matter what directory the executable is installed in, there's nothing special about the x86 folder - it's not going to cripple the game if it just happens to be installed in there.
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