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best2nd

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Everything posted by best2nd

  1. What exactly are you trying to do? Do you want to execute an .sqf from a specific folder? If so where is this folder located? Or do you want to list all available .sqf files in a folder without loading them into memory???
  2. I can't even access My Games, I've mailed support still no response...
  3. There are a lot of debinarizing programs out there (unRap, dePbo... etc...) Nope, keeping a raw config,cpp will just increase loading time due to on-spot binarization. It's not wrong it's just redundant... And it increases loading times...
  4. best2nd

    ASR AI Skills

    I think it's because his game is installed under Program Files.
  5. It is possible that they are keeping up with the updates... Who knows?
  6. It's a side effect of not making separate ACE configs. Also Small Arms don't have ace_sys_weapons_SIDE, ace_weight and ACE_Size set.
  7. Speech variant's, threat value, cost, armor value and map icons are not set for infantry. Vehicles seem to be missing speech variants only...
  8. If you look closely you will find config.big CSWDM is not supported by AFRF... That brings up a question... Will adding CSWDM support force ACE dependency?
  9. Someone "lied" to you... I can reload the Konkurs in 5 -10 seconds. The way to do it is to have at least one Konkurs missile on you. I usually have 3 (max is 4), so I don't have to worry about resupply. Once you fire the missile you just have to turn out and load the missile by using ACE interact... So 60 second's is WAY too long!
  10. Where can I get your CWA addons? I already have some but I have this hinch that something is missing...
  11. Well, in the meantime we can always use your spetsnaz packs.
  12. Running TPW mods, ASR AI and Zeus on 50 player server will cause server meltdown. We turned them all off exept LOS thingi and poof! Problem solved! Now imagine if it was part of vanila... Yeah, it would make large scale Coop mission's unplayable, unless they make it toggleble or something (like Advanced AI module in Iron Front) I would be against usage of this mods (or any kind of server killing AI) in vanilla...
  13. Put a trigger that fires if his primaryWeapon is no longer null.
  14. best2nd

    Steamworks, add it in or not?

    https://store.bistudio.com/ This works...
  15. Ok so I downloaded the game and when I try to launch it, nothing happens. I'm running Windows 8 beta, but ArmA 2 witch runs on the same engine more or less, works whit no problems. The thing I noticed is I have a CD-key and the Activation key. I was asked for CD-key during installation, however it did not ask for Activation? P.S. I downloaded the game from BIStore.
  16. Eagle Wing's To War is not included in ArmA X soundtrack's :butbut: Not to mention Seventh's Resistance tracks!
  17. best2nd

    Does jogging and running seem odd?

    The only thing I care about is not dying while sprinting up the stairs...
  18. Hello, I was wondering how to execute addAction command after a unit has been respawned. Tanks in advance. P.S. : In MP ofcourse
  19. Nope, it's just that I always fail to use eventHandlers :o Thank you, it works
  20. Hello I'm new here, however that won't stop me from making this post. My problem is that onMapClick command does not support execVM command :mad:, is there any other way to execute an .sqf script when you click on map.
  21. What??? I swear I saw " instead of { on BIC. Thx for your help, I can't belive I failed. That is the reason I hate coding.
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