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DetCord

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Posts posted by DetCord


  1. Their initial response was to call those that pointed it out, and I quote; "Trolls". They (the CEO himself) then called said concept art, "paintings that mimic photographs". Please. I pulled my pledge following that initial response.

    These guys reek of absolute scumbaggery.

    @ Flogger

    I have a feeling what most people consider a tac-shooter isn't going to be the final product, if it ever sees the light of day that is.


  2. @ Messiah

    BAF huh? Nicely avoiding the remainder of the models in ArmA, ArmA II, and OA. Good job deflecting, you should be a politician. For your edification, all of the vehicle models from BAF are from said mil-sim. I'd be more than happy to show you RPAT for RPAT if need be. Furthermore, to avoid said licensing constraints (which has been done in the past), all that is needed is to change a rivet here and there, an optical sights preclusion, a CSW, or any facet thereof. I've been with this series since 2001, I've been modding since 2006, and I've owned said military version of ArmA since 2009. I do think I've got a decent handle on things, mate.

    @ paecmaker

    Oh yes... I was waiting for this one.

    It is a common misconception that the German Forces utilized Soviet weapon systems in great numbers, it is based upon uninformed and or lackadaisical stupidity on the part of the individual stating as such. The OKW did indeed appropriate RKKA material, however, said material was only utilized when production in the RPIA was essentially falling apart. In fact, official German and Soviet documents point to a equivalency of Soviet arms (heavy weapon systems) utilized by German forces to equal that of a Battalion level element. Point moot. Feel free to do your own research as the records are readily available online now.

    So, unless the Iranians are dying at the cyclic rate and losing, it still doesn't pan out.


  3. ^^ yep kind of bugs me too,

    Though I thought maybe it was due to BLUFOR rebels capturing (reclaiming), OPFOR's latest (stolen tech) vehicles. Thats asuming what is known so far of the campagain story line. But there should still be a definative BLUFOR MBT if only for side missions and MP, and I think it would be better to be Euro centric (I'd vote Leopard but happy with Challenger), rather than the US Abrams.

    I can get behind that. Especially seeing as how most of the models in the ArmA series are hi-res retex's from a certain military version of the game, (I have it, I should know) and it can't be that hard to do.

    We're talking about NATO's domain here, it really should be a Leopard or Challenger.


  4. Are the butterfly, seagull and olive tree comparisons there to make sure we're not inventing sci-fi variants? :eek:

    Perhaps today. Think into the hypothetical future! :)

    There are plenty of Iranian produced components. They have their own MBT, IFV, APC, and small-arms weapons designs now, and a few advanced ones in the pipe. Hypotheticals have nothing to do with it. It is however Iranian ideology first and foremost. Something most around here can't seem to get their heads around.

    Iranians in Israeli vehicles is like Hitler and Nelly Sachs acting in a play together.


  5. The simple fact that any Iranian would be using Merkavas or Tavors is so ridiculously stupid that it makes my brain bleed.

    Ditto. Regardless of how anyone wants to play the ArmAverse card, from a TO&E standpoint, it is stupid and the imbecility of it leaves me somewhat speechless. However, it's been discussed ad-nauseum up to this point.


  6. looks like your use of the PSS-14 sparked some intrest in the ace team :D

    https://dev-heaven.net/projects/ace-mod2/repository/revisions/675cce84053f33c80431f470b8275174da02e8ff

    looks like the sound has changed from that shrill beep to a dull buzz

    Edit: also, are you only using ACE/BAF what ever IED models? no chance of maybe something a little more concealed? like the presure plate IEDs and DBIED's use the model/Are marked with patricular rocks/sticks os you can't actually see much unless you really are looking for it.

    Sorry for the latency, my unit has been in the field.

    I'm using the models included in both, yes. That said, I have my own devices that can be concealed by debris and or the environment. The player will have the ability to bury and conceal most of the devices, minus of course the larger ones made up of UXO such as aerial bombs and the IED's composed of large amounts of HME. Furthermore, the player will also be able to conceal the devices by placing environmental and man-made objects over, under, and around them (tires, foliage, etc).


  7. Might as well help everyone else out too.

    First, put a mine on the map, either using the editor, or do it yourself.

    Then grab the AN/PSS-14 from the box, and turn it on with the self interaction key.

    When the detector part is right over a mine, it will beep. It must be either on or extremely close to the mine.

    Thanks for putting that up. I use ACE and didn't even know that was part of it... ahem.

    Let the testing begin.


  8. Thank you for your quick answer, Sir!

    I never meant to ask for any kind of OPSEC violation... I just wanted to know if we shall cut a blue wire or a red one... lol

    You know, we do not manage technical stuff... in fact, the closer I've been to these artifacts was at cinema... watching "The Hurt Locker" :p

    OPSEC wise, I honestly thought you were asking for TTP's. That is a no-no.

    I'm looking at trying to add something like the AN/PSS-12 Mine Detector. However, I'm absolute shit at modeling and wouldn't even wanna touch on attempting to animate said object/character if I even got a working representation in-game. It makes my head hurt thinking about it. ;)

    As for the Hurl Locker... I think I just threw up in my mouth a little. It's utter nonsense mate, plain and simple.

    On that note - Just finished up something I think you guys might find interesting.

    http://www.youtube.com/watch?v=FdfPUYnzjP0


  9. @ XxEnigmAxX

    I'm working on basic disarm scripts, but certainly nothing fancy. I'm not very good at the more complex scripting aspects.

    @ Robster

    As you are an expert and have a lot of experience with these kind of devices...

    Would you like to tell us more about how to deal with them?

    Nope. Violates OPSEC.

    Which of them are absolutely unbeatable?

    I've never encountered a device that couldn't be defeated.

    Which ones could be avoidable, disarmed and/or remotely triggered?

    Technically speaking, they can all be avoided. As with the real deal... sometimes you get lucky and then again sometimes you don't. This modification while certainly "workable" in COOP, would most likely be better utilized in a TvT environment. This is purely my own observation. They can all be disarmed so to speak. Whether that is by physically attempting to do so, or by destroying the device/devices in place with a charge.

    Will you include some "tools" or measures to manage risks when facing these devices?

    I'm looking into that right now. The majority of the devices will be visible to the naked eye, minus of course the DBIED's which will necessitate the Husky with a RCP to detect it.

    @ ray243

    A good portion of the explosions in the video were 85mm or below but yes, I am working on the more difficult to spot, smaller devices. That said, you need to understand how IED's work and how the forces that employ them think. Their mentality is; you either go big or you go home as the bigger the device, the more of a chance there is to inflict maximum damage and destruction to both equipment and personnel.


  10. Slowly... very slowly but most assuredly... it is progressing. Thus far, I've been able to implement most, if not all of the ideas I had for the modification. Some aspects still need a lot of work, such as objects being completely destroyed (i.e. trees, vehicles, personnel, etc) so I'm still looking for a solution or workaround for some of these problem areas. That said, here is a new videos featuring the new devices for AWC.


  11. These guys have a cool suggestion about what to do with your sim-card to stop people tracking you:

    2tKi_ufYRQw

    Carrier IQ? It's setup to log dropped calls etc. Think of it as an anonymous diagnostic survey tool. Good news is it's not used in the UK and many other countries and most phones don't have it. Mainly a US problem.

    It's not installed by governments but by network providers, if it's installed on 141million phones they don't have the staff to physically look at everyone's records, the data will be summarised into categories by computer so they can analyse problems and trends.

    Sorry, with your SIM card removed they can still track you.

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