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DetCord

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Everything posted by DetCord

  1. It doesn't allow you too click on them to get the full image?
  2. DetCord

    russian vs georgian infantry battle

    First and foremost, you're absolutely correct. Those were indeed Ossetian Militia and not Russian troops doing most of the fighting seen in the video. Also, to the OP, as a long-time military man, I didn't see any "tactics" utilized what so ever. I did however witness a lot of from the hip blind fire shooting. That was a really horrid example of what to do in an ambush situation.
  3. Bit of a request here, gents. Would it be possible for someone to upload a zipped version of the required pbo's? I formatted my HD to install ArmA II, and I left my ArmA CD at post (currently on leave for two weeks). Cheers!
  4. FLMAO! :biggrin_o: You know it's bad when someone actually writes a bloody song about it.
  5. WWII Online is still a flop, mate. This is due to a myriad of issues. It would be prudent, regardless of the playable state of ArmA II, not to compare the two when regarding the launch of this title. WWII Online is absolutely atrocious regarding many factors. That said, I do agree to an extent. If you'd go back a few pages you'd see that I asked the exact same question. EDIT:
  6. Oh I totally agree, mate. But these vast issues are present nonetheless. The fact that our player-base is experiencing such wide ranging and differing performance most defiantly points to the optimization issue. As stated before by others, a patch can only fix so much, and patching a game engine itself is very difficult as there is only so much you can do. EDIT: A similar game? No. However, as a owner of VBS2 I will say that said sim doesn't have nearly the same issues that ArmA had or that ArmA II has. Point being, without a major publisher and distributor ensuring QC, well I spose you get the point of this one mate.
  7. Some aren't but a lot of people are. A simple peruse of the "HardForums" topic (70+ pages) or a simple google search reveals as much. I've tested it on three systems, one high-end desktop, one mid-range and a gaming laptop, and the performance was almost identical, especially around urban centers. Now a buddy of mine with a completely mid-range system has almost no issues running it at high at a decent resolution. These are certainly related to optimization issues that plagued ArmA. There is such a vast majority of people complaining about said issues that it certainly isn't a moot point
  8. As a long time OFP player that migrated to ArmA following it's initial release, I am highly disappointed with this latest iteration from one of the smallest but tier one development houses in the world bar none. The game itself is horrendously optimized, far more so than ArmA ever was. Texture streaming is absolutely awful, coupled with the engines inability to properly render LODs' at any given time, not to mention the vast amount of bugs. I almost quit the genre following the release of ArmA because of similar issues, however, I stuck with it because I knew that this excellent community would fix said issues and, for the most part, they did. Sadly, all of the lessons that we thought were learned from ArmA seemed to have been tossed aside, continuing with the same thought process, BIS has created yet another sim that suffers from some of the same elements of the previous title, and it is far worse in many aspects, especially the vast performance problems. http://www.pcgameshardware.com/aid,685770/Armed-Assault-2-Graphics-card-benchmarks-and-visual-quality-compared/Practice/
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