jw custom
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Everything posted by jw custom
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The sound from explosions are delayed but gun sounds are instant. This is both with or without ACE!
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ACE and stamina...
jw custom replied to keimosabe's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
At one point the module to disable the stamina system was broken but i'm not sure if it's fixed now. In case it's not fixed you can disable it by putting this in your init.sqf: ACE_NoStaminaEffects = true; -
No mod tools and no dedicated server files for BF:BC2
jw custom replied to AndresCL's topic in OFFTOPIC
Yet another game i'm not gonna buy. -
YOU are the one constantly saying ArmA 2/OA would come on Xbox360 while other people have doubted it would be able to run properly on it ;)
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Ohh sorry i missed that the message was to you :p
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I have a mission that might fit your description though right now it uses ACE weapons but that can easily be changed. Do you wan't revive script or just plain respawn?
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It all depends on what type of mission i play, if it's a sneaky mission with few enemies i prefere 0.6 - 0.7 but if there's lot's of enemies i prefer 0.5 - 0.6. It also depends on if your playing with AI or human team mates, with human team mates it needs to be atleast 0.6... these are of course just my preferations :)
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Pretty simple solution: In your name.ArmA2Profile set: skillEnemy=0.5; precisionEnemy=0.5; This will give your long gunfights. You can set it lower or higher all after liking. You can also adjust these settings from: Game options->Difficulty->YOURDIFFICULTY->Edit->Enemy units But this way skillEnemy & precisionEnemy goes hand in hand. Pretty simple huh ;)
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@ACE-Team: Sound for DCS:BlackShark
jw custom replied to Dragon2781's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
LOL yeah right :rolleyes: -
New Sound Mod in the making, slowly but surely
jw custom replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This sound mod is really starting to take shape, great Chammy and Protegimus(and everyone else invovled) :D Agree. When you look at the water you can see small waves but by the sound of them you think they are 30m+ high :p -
Exactly and theres a part for you too in your quote!!
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Yeah but not in a DM game, i'm a team player :)
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A.C.E. Advanced Combat Environment - Public Beta *2*!
jw custom replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It seems so if your wanna be able to use all features! -
Maybe you'll be better of with MW2 or similar then :)
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A.C.E. Advanced Combat Environment - Public Beta *2*!
jw custom replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same here. -
co06 - Operation Badboy (ACE / Isla Duala / UKSF )
jw custom posted a topic in ARMA 2 & OA - USER MISSIONS
co06 - Operation Badboy t5atKlrW-SQ Changelog: v1.0 -Initial release Info: Uses BIS first aid system. ACE stamina system disabled. Required addons: ACE 2 Isla Duala v0.99 Molatian Army v10 UK: Special Forces v1.1 Situation: Corrupt parts of the Molatian army is making money on dealing weapons to highest bidders including terror cells. Your team has been assigned to do the job of "dealing" with these arms dealers. Download v1.0 from filefactory: -> co06 Operation Badboy Download v1.0 from Armaholic mirror: -> Operation Badboy Co-06 (@) -
There's no need to search on the CM forums, if you remember to log in there once a week threads are still on frontpage :p
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Yes we are all following YOU :rolleyes: Personally i visit the CM forums for a quick laugh
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A.C.E. Advanced Combat Environment - Public Beta *2*!
jw custom replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same for me and other people have mentioned it, but who cares about that intro anyways :p -
SHK_startingPositionRandomizer
jw custom replied to shuko's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for sharing :cool: -
A.C.E. Advanced Combat Environment - Public Beta *2*!
jw custom replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Your shortcut target line should look similar to this: "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -mod=@CBA;@ACE;@ACEX;@ACEX_PLA -
co06 - Operation Badboy (ACE / Isla Duala / UKSF )
jw custom replied to jw custom's topic in ARMA 2 & OA - USER MISSIONS
Adjust the difficulty. Game options->Difficulty->Regular->Edit... Here adjust "Enemy units". If you play alone i would suggest you to set it on 0.50. 0.50 will give you some good gunfights :) Also if your demo man dies remember to take his satchels. -
LOL nice comparing :p
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New Sound Mod in the making, slowly but surely
jw custom replied to chammy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks for the update :cool: