jw custom
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Everything posted by jw custom
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THIS.... will remove the butter from your eyes ;)
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Your Favorite Games of All Time (make it count)
jw custom replied to Papissama's topic in OFFTOPIC - Games & Gaming
Well if i should choose my all time favorite game it would be Grim Fandago. Games like Baldurs Gate and Bladerunner are also in the top :) -
game looks really "soft focus", even on high settings
jw custom replied to mark turner's topic in ARMA 2 & OA - TROUBLESHOOTING
I am running at 100% 3d res and it feels like i got grease in my eyes with post process effects on. -
Battlestar Galactica Ships| Space Map
jw custom replied to icewindo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Holy smoke this is simply amazing :eek: -
'I am legend' comes to mind when seeing this city :)
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game looks really "soft focus", even on high settings
jw custom replied to mark turner's topic in ARMA 2 & OA - TROUBLESHOOTING
Well thats all some people including me notice when it's so extremely overdone. -
ARMA 2:OA beta patch 76067
jw custom replied to tonygrunt's topic in ARMA 2 & OA - BETA PATCH TESTING
Who is talking about adding new content :confused: I thought we were talking about fixing what is broken! -
GeneralCarver Pack Cow Script v1
jw custom replied to GeneralCarver's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sorry but i just have to LOL.. :D Thanks for sharing :cool: -
Are you using UPS? I've had this issue with units swimming on dry ground on another map. My solution was to edit UPS to set units a bit over ground
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Exactly, HUGE city with great performance.... don't ever replace current buildings with OA buildings, it works great as is :cool:
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I just tried lingor with same settings as this map(VD@1200 no more is needed here) and lingor ran much much heavier than this map. Try place yourself on lingor at say grid x31,y75 and feel how heavy it gets when your surrounded by "dense" vegitation.
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Do something with cheaters or Battleye is unusefull!!!!!
jw custom replied to Spayker's topic in ARMA 2 & OA - MULTIPLAYER
I think it was dwarden saying that but i also think you left out the part where he said "until we get it fixed" or something close to that. You make it sound like it was a permanent solution! -
Yeah thats it...
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Maybe never because some people doesnt deserve it, dunno...
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Unit intoa building
jw custom replied to 1para{god-father}'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It's not the building ID you need but the bulding position. http://community.bistudio.com/wiki/buildingPos Try search this forum for "house patrol script", this script will let units randomly patrol inside buildings. Here it is: http://forums.bistudio.com/showthread.php?t=76423 -
Do something with cheaters or Battleye is unusefull!!!!!
jw custom replied to Spayker's topic in ARMA 2 & OA - MULTIPLAYER
Just a thought but maybe bis is aware of the problem and is working on fixing it :idea: -
So wheres the button to turn you off?
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Haha :p
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Vietnam the Experience: released!
jw custom replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Great little island :cool: I love that it's not "overcluttered" which means that prone is an option, i'm also very happy it's not using any the awful OA vegitation(atleast their completely off LOD). It really reminds me of the first Far Cry game which is a good thing :cool:
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Vietnam the Experience: released!
jw custom replied to Commonplace's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can i ask why? Has it something to do with ? :p -
Init.sqf will only run one script
jw custom replied to Cain_'s topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
sleep 5; :) -
Do you think it's necessary for BIS providing lockable binPBO?
jw custom replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
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Do you think it's necessary for BIS providing lockable binPBO?
jw custom replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL
No it did not' date=' it's like using UPX to protect a program you coded(UPX is a PE compressor). So if the protection bought you a few months if that much you would be a happy camper? Once a tool is out it's point and click. -
Do you think it's necessary for BIS providing lockable binPBO?
jw custom replied to ffur2007slx2_5's topic in ARMA 2 & OA - GENERAL