jw custom
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Everything posted by jw custom
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BinPBO "Error in Config.cpp"
jw custom replied to Chosenone487's topic in ARMA 2 & OA : TERRAIN - (Visitor)
You are missing a few brackets, try: class CfgPatches { class Downtown_Amrika { units[] = {"Downtown_Amrika"}; weapons[] = {}; requiredVersion = 1.02; requiredAddons[] = {"Utes","CAData","CARoads","CARoads2","CATKS_Town" ,"CAUsec_rig_a","CAStructures","CAMisc","CAMBG_Gen eric_African_buildings","CABuildings","CABuildings 2_Ind_cementworks","CAchn_urbanpack","CAMBG_Buildi ngs","CABuildings2",CAMisc2","CAMisc3","CAAplion_b uildings","CABuildings2"}; version = "0.1"; fileName = "Downtown_Amrika.pbo"; author = "Chosenone487"; mail = "Chosenone487x@gmail.com"; }; }; class CfgWorlds { class CAWorld; Class Utes: CAWorld { Class Grid; ClassDefaultClutter; }; class Downtown_Amrika: Utes { cutscenes[]= {}; description = "Downtown Amrika"; worldname = city\Source\Terrain\city.wrp; startTime = "09:00"; startDate = "08/03/1773"; startWeather = 0.2; startFog = 0.0; forcastWeather = 0.6; forcastFog = 0.0; centerPosition[] = {2048,2048,0}; seagullPos[] = {2048,2048,0}; longitude = 73; latitude = 40; elevationOffset = 2000 midDetailTexture = ""; minTreesInForestSquare = 2; MinRocksInRockSquare = 2; ilsPosition[] = {1024,1024}; ilsDirection[] = {0.5075,0.08,-0.8616}; ilsTaxiIn[] = {}; ilsTaxiOff[] = {}; drawTaxiway = 0; class SecondaryAirports {}; class Grid: Grid { offsetX = 0; offsetY = 40960; class Zoom1 { zoomMax = 0.15; format = "XY"; formatX = "000"; formatY = "000"; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.85; format = "XY"; formatX = "00"; formatY = "00"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 1e+030.0; format = "XY"; formatX = "0"; formatY = "0"; stepX = 10000; stepY = -10000; }; }; }; }; class Names { #include "City.hpp" }; class CfgWorldList { class Downtown_Amrika {}; }; //SURFACES //#include "cfgSurfaces.hpp" -
Anyone holding off playing till the full game comes out?
jw custom replied to zipgun's topic in ARMA 3 - GENERAL
Isn't it possible to copy/paste your settings from Arma 3 Alpha\name.Arma3AlphaProfile to Arma 3\name.Arma3Profile? -
Simple Vehicle Respawn Script [Arma3]
jw custom replied to tophe's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Cant you do it like this?: add to init -> veh = [this, 60, 300, 0, FALSE, FALSE, "nul = [this,"H5"] execVM 'link.sqf'"] execVM "vehicle.sqf";[/php] create a sqf file. link.sqf -
TheHunter (hunting sim), what a beauty!
jw custom replied to tortuosit's topic in OFFTOPIC - Games & Gaming
I played it some a while ago and found it interesting(just the free part). I'm downloading/installing again to give it another spin :) -
scripts not working in multiplayer
jw custom replied to kdk11's topic in ARMA 3 - MISSION EDITING & SCRIPTING
How do you execute your scripts? Give an example of what you are trying to do. -
Full List of all Object ID's/Names on Stratis?
jw custom replied to meatball's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Place a trigger in the center of the map, set activation to radio something. In the "On activation" field put: When you activate the radio trigger a "hd_dot" marker will be created on top of all communcation towers with their xyz position as name. -
Whats the opposite of "isNil" ?
jw custom replied to alexharvey52's topic in ARMA 3 - MISSION EDITING & SCRIPTING
...or you could try: if (isNil "acre_sys_io_pipeHandle") then { if (!isDedicated) then {titleText [ACREWARNING_MESSAGE, "PLAIN", 3];}; } else { [5663, acre] call acre_api_fnc_joinChannel; }; -
Loving the performance brought with Beta!!!
jw custom replied to Alabatross's topic in ARMA 3 - GENERAL
I'm still puzzled how onces performance will lower on a remote connection to a dedicated server... a lot of calculations is moved from client to server and yet client usually suffer much lower performance compared to same scenario where client is hosting/playing on same box. -
Talents leave, talents return, new talents appear thats how it goes.
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Agree :cool: But certain areas seems pushed aside, personally i miss a little dev communication in the AI threads.
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Fair enough :) So you suggest that the A3 team should "just" do a total overhaul :confused: Any specifics besides optimize aka give me fps like bf/cod etc.?
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Continued my ArmA 2 "zombie" project in ArmA 3.
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Imitation is the sincerest form of flattery AKA how to make a quick buck...
jw custom replied to Placebo's topic in OFFTOPIC - Games & Gaming
LOL, no shit :p -
CUDA Setting solves a few CTDs and improves Performance
jw custom replied to alroar's topic in ARMA 3 - BETA DISCUSSION
He is asking what to do if you got a ATI card and also get this physX.dll CTD. -
THIS ^^ absolutely this. You never played vietcong? ohh you really missed out there. Just the intro takes me right back:
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Remove punishment for TK due to mines?
jw custom replied to Karim's topic in ARMA 3 - BETA DISCUSSION
Yeah that will work, if people ignore a red danger triangle they sure will pay attention to map markers!! A little scripting can easily take care of that. -
Aspect ratio 21:9 for Ultrawide monitors
jw custom replied to Forrest's topic in ARMA 3 - BETA DISCUSSION
Ohh thanks :bounce3: I have tried god knows how many settings, also tried this calculator which seems to generate same values as you posted. Seems quite high, but of course it never hurt to try so i will do so :) -
Well maybe thats why Altis won't be available in the public beta, it's simply not ready and the forum would drown in yet millions of performance threads.
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Aspect ratio 21:9 for Ultrawide monitors
jw custom replied to Forrest's topic in ARMA 3 - BETA DISCUSSION
I'm still struggling to getting it to look right, with the settings above i get a "fisheye/zooming" effect on the sides when turning, especially the skies looks weird :S It's not ruining my experience it still awesome, just wondering if ArmA can handle that kinda fov. -
And yet your sig says "RELEASE ARMA 3 PLEASE !!" :confused:
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What's gonna happen to ArmA III Lite on June 18?
jw custom replied to dragon01's topic in ARMA 3 - QUESTIONS & ANSWERS
Still makes no sense especially when you mention that 25$ is a lot of money where you live, well 35$ is even more :) -
What's gonna happen to ArmA III Lite on June 18?
jw custom replied to dragon01's topic in ARMA 3 - QUESTIONS & ANSWERS
Well the price will increase with 10$ in beta so waiting makes no sense :confused: -
Indeed it was :cool: I gave up on that, unbelievable how people act when theres no moderation...
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Aspect ratio 21:9 for Ultrawide monitors
jw custom replied to Forrest's topic in ARMA 3 - BETA DISCUSSION
Just ordered my Philips screen :cool: Here's a youtube video showing arma 3 on ultrawide: http://www.youtube.com/watch?v=8otjPX5Xwoo#