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Everything posted by Wildstyle
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title says it all Hi everyone i need a VISIBLE timer script that times how long it take to get to a trigger...EG: START trigger-----1----2----3----4---Finish trigger -------------------------------------------------------- "Pfc.Commando finished the course in 4 seconds" -------------------------------------------------------- in other words i need a script that when you get to the start line a timer starts counting up and when you get to the finished line the timer stops counting and tells EVERYONE your time i also need it to be used repeatedly... Could you please help me i've searched everywhere and no one has made a script that works...they all have glitchs in it and errors
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but the video......
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The trailer....fraps or somthing?
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what did you use to record
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Hi i'm finishing off a mission http://www.armaholic.com/page.php?id=6210 And i've decided to raise the stakes abit..... after you kill the officer you got all the time in the world and respawns too to get to the hanger and get back to base but what if you only had an hour to do so? You try alot harder and fight harder wouldn't you? I have Gaias nuke script and im trying to find a script that will destroy EVERYTHING on the map in a certain radius when this nuke goes off.... currently the only thing that happens is a visual effect if i do add the nuke.... is there a script out there that i could use to do this?
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im going to guess that evils last wish is
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they just showed though that at least one of them is going to survive till day 1:butbut:
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i used a script i found somewhere and set it to a 1000 meter radius.... i played multiplayer and the nuke set off after an hour like it was supposed to everything and i mean everything exploded we went in red lock but this didn't matter cause we were dead and were respawning after 10 second countdown respawn everything was fine and pita was a pile of ruble on the map..... only thing i need to do now is try and make it also end the mission after a couple of minutes (1 or 2) but this is impossible i think without a script and i want the people to look at the nuke and town before the mission ends
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alright i've updated all my sound drivers and everything and i still have no sound when i start my mission...no gun shots no music no nothing only the werid blip noise when i open the esc menu up and all sounds work before i start the mission all sound work on every other mission even after i start the map that sound don't work in and i go to a different map in the editor please help i don't know whats wrong
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no sound when mission starts
Wildstyle replied to Wildstyle's topic in ARMA - MISSION EDITING & SCRIPTING
hey guys i solved the problem for those that ever have this problem: any triggers objects or anything with 0 fadesound 0 will make the game go completely silent...i didn't know and didn't see it so i left it.... also update your sound drives check your sound isn't muted and make sure all plugs and programs that came with your speakers work -
Wiping out a whole pre-placed city. Possible?
Wildstyle replied to BLSmith2112's topic in ARMA - MISSION EDITING & SCRIPTING
this didn't work and gave an error message -
is there a way i could find or make a sccript to destroy all the buildings in pita?
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you get shot get taken back to base with a medic.... spend the rest of your game times everytime you start playing in a hospital recovering.....you do this for 12 months go on the battle field have to reload by clicking all the parts in order.. you get the rest......bad game thats what too much realism is
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no one has taken into account that the game just came out and all you guysdo is complain...be happy you got the game i mean how much more do you want its about 10 cod4 maps put together destructible environments over 60+ multiplayer addons mods and skins and most people can barely run the game and you want fully destructible land scapes!!! what happens when theres no were to play cause noobs just shoot up the land and buildings??? what happens when you can't take off on an airfield cause is broken and ploughed through and has holes in it from jet crashs ect??? what happens when a noob comes along and blows everything up with his tank and leaves???? one broken island full of burning buildings and holes....happy birthday you just ruined arma2!
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-C5- has tons of PVP maps actualy thats all we play and we have some coop and rescue the prisoner and berzerk we also have arma 2 pvp http://www.c5gaming.com/news.php
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Hi all this is a mission i've been working on i hope you like it:D it's about a Officer wanted for war crimes against civilians whom you need to assassinate while he makes a speach about his new plan to destroy sarani with ICBMs. You then take photos of the Attrocities (body pit) for extra proof of his crimes.:eek: Head back to base in a stolen plane/helicopter:cool: ------------------------------------------------------- this is still in beta mode but is complete for playing online http://www.mediafire.com/?sharekey=5e8377567b131f9407258ee67c679e4ae04e75f6e8ebb871 ------------------------------------------------------- i was thinking of adding more stuff but i want to know your opinion first....;) ____________________________________ Stuff i may add in next version: ICBM self destruct at the end for visual effects moving search lights on the hills and runway more units (if it's too easy) ---------------------------------------- if you find any bugs post them here ---------------------------------------- Known bugz: Truck might run over officer at start:blush: ---------------------------------------- If you use this mission on your server give credit to me
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i don't know if it's just me but i've got a werid bug and i can't hear my gun shots in this mission when its open in the editor.....how do i fix this
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So none of you have ANYTHING to comment about this mission....27 views and no comments did you at least find it too easy or bugs or something!?!?!
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A visible timer script?
Wildstyle replied to Wildstyle's topic in ARMA - MISSION EDITING & SCRIPTING
I am making the map and i do know abit about scripting...i can't make scripts but i know how to make ok maps. Start is my trigger at the start line where i want the stop watch to start Finish is my second trigger where i want the stop watch to finish and the client.sqs would go in players what your saying is the mission.sqs scripts are the deactivation and activation lines.....sorry i had a mental shutdown yesterday.....getting up at 5 in the morning to drop somone off at the airport after having only 5 hours sleep is not great for your brain but could i put the client.sqs in the init.sqs file in my mission to save myself time? I went and put the scripts in my mission folder and activation and deactivation codes into the triggers and nothing popped up and nothing came up at the end telling me my time.... -
A visible timer script?
Wildstyle replied to Wildstyle's topic in ARMA - MISSION EDITING & SCRIPTING
put 1 in player 2 in start 3 in finish yes? -
A visible timer script?
Wildstyle replied to Wildstyle's topic in ARMA - MISSION EDITING & SCRIPTING
how exactly do i use it 1 script into every player second script on start line trigger last script on finish line? -
A visible timer script?
Wildstyle replied to Wildstyle's topic in ARMA - MISSION EDITING & SCRIPTING
bump.....please help me i need the script or need a way to make one in less then 5 days