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Everything posted by eymerich

  1. Hi, I have been away from Arma3 for a while and I have decided to come back. I have the following mods "installed": cup vehicles - cup unit - cup weapons and Cba (last version). When I put an unit in the editor io got this message : No entry Bin/config.bin/cfg.weapons.cup_Vhmg_Kptv_veh In this case the unit placed is Brdm 2 What am I doing wrong? Thanks *** Edit: strange things: in the garage i have access to all vehicles units. Edit2_ My bad. Situation Solved.
  2. I am sorry I am having an issue which is bothering me too much. The problem is this: when an Apc shoot i get an incredible low performance my Fps going to 3\2 and making the game unplayable. I have this mod: - Rhs, Cba, Alive, Bornholm I have tried do modify the sound "resolution" bringing it to 16 or 32 but the issue remains. Someone does know how Can i solve this? Thanks in advance
  3. eymerich

    United States Air Force( 2015)

    Great!! Can't wait...
  4. When moneys enter in the live of the peolpe that's what happen... This is how I see the future of Arma: Bis will work on the core; add-on Official and mostly unofficial will be created by community and sold. To me this is a No go and I don't think this is the way to solve the lack of addon of arma3 (there are out probably 1\10 of the addon released in Arma2). The problem in my opinion lies in a too complex way to create an addon: make it easier and most free addon will come out
  5. Just a few considerations about the topic. It gives me trouble to think that user content should be payed by customers like me. Why? Surely, there is an huge time sink behind an addon or a mission: This is a valid point in my opinion to allow the creator(s) to ask money for their work. Time, work, high expetaction and quality add on are all valid points to justify this thread: and, I repeat, to justify the request of a price behind "that" work. But I wonder, and here lies my doubts: what would happened in the future if I would have to pay for addon created by community? In my opinion, it's very probably that Devs would improve their engine leaving out every unneeded features. Which is good, under a certain point of view (image you can play altis at 80 fps) but then, what do i have purchased? A game or an engine? And this bring me to another question: where is the edge beetwen a feature needed from a feature left to the community? Sorry for bad english.
  6. eymerich

    Bornholm, Denmark [Terrain]

    Congratz!! Thanks for your hard work!
  7. eymerich

    RHS Escalation (AFRF and USAF)

    Congrats!!! Thanks for your hard works and for sharing it with us :)
  8. eymerich

    F/a-18x black wasp

    congrats and thanks for your work :)
  9. eymerich

    RHS Escalation (AFRF and USAF)

    Incredible... I am getting worried in visiting this thread cause anytime I come here I'm... speechless!! Great work!!
  10. eymerich

    Tu-95MS (Remastered)

    I am speechless!! Can't wait to try such beautiful bird!!
  11. eymerich

    Do you prefer the Advanced Flight Model?

    Used twice and disliked it. I have voted no. But I think it'a a nice improvment: it's just too much for me. I would have prefered more optimization and bug fixes. Happy I have not purchased the dlc.
  12. eymerich

    RHS Escalation (AFRF and USAF)

    I am sure you will. Thanks for your effort and you incredible work. Best luck for the competition
  13. eymerich

    EMU: Elite Mercenary Unit

    Great News! Congratz!
  14. Sorry for asking: did a fast search but it didn't solve my question. Times ago I did a mission with the "optic_Nightstalker": i found very interesting the thermal scope. Just this evening I have played my own mission and thermal is diseappeared. Looking through the scope I can have only access to "normal" and "Nvg": before, there were the "red" vision and the "thermal" vision which looked like the predator vision. It is just me, am I doing something wrong or... I missed something?
  15. eymerich

    "optic_Nightstalker" and thermal scope

    Did It and I agree with you. Also, it should be an easy fix.
  16. eymerich

    Enhanced Movement

    Thanks anyway for your time and effort. I agree: you did an incredible work regardless the limitation of arma engine...
  17. eymerich

    United States Air Force

    Very very very (did i say: very) beautiful mod! I can't wait to try it! It will rock for sure. A suggestion If I may: take your time :)
  18. eymerich

    "optic_Nightstalker" and thermal scope

    Thanks all for asnwering. I have removed Epoch Mod and Cup. I have Rhs/Cba/Dac/AiA now and the red and thermal vision are back. :)
  19. eymerich

    Let's talk about the artillery computer

    I like the artillery computer....
  20. eymerich

    Would you buy a DLC with more UAV content?

    No. First fix the broken stuff. Then introduce new features.
  21. eymerich

    AI modders should combine to make 1 AI mod

    Why something which I should expect being delivered from Bis, should be committed to modders? That's something really I can't understand. We are not talking about a vehicle or even a faction. We're talking about an Ai which is the "in se" of this game.
  22. a stable frame rate (30+), which is the "in se" of any game, not only arma and in single player. An huge battle (promised; see above) makes the mission not playable (17/25 fps). I repeat: it's okay because you don't need 160 unit for a mission. But you have the right to pretend a stable frame rate with 20/30 unit on a map. And this is not accomplished. Period. Not to mention that the underwater system, for example, suffer of lack optimization (unit are discovered even if they are diving: this issue was stated by a Dev [can't remember where]). Wanna talk about (Terminator) AI? Wanna talk about Ai driving? Again: it's not "what" Arma offers but "how" Arma handle what offers. Unfortunatly, the "how" question seems to... fade to black :)