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CptArmA2

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Everything posted by CptArmA2

  1. All, if you like I would like to invite you to test/use my ArmA II Launcher. The latest version is 0.8.1 Download the software here: http://arma2.paro-technology.com Feature list * Start ArmA II with command line parameters, e.g. -nosplash or -winxp * Save choosen parameters etc. for next launch * Choose mods found in ArmA II directory (directories beginning with @) * Start ArmA II directly into multiplayer einvironment to host a game * Directly join a running multiplayer game * New or further command line parameters are supported * Tooltips with short descriptions * ArmA II Launcher can be minimized to tray * The ArmA II Launcher can be placed everywhere, arma2.exe can be located * Autostart with OS start * Check if ArmA II is already running to prevent several instances * Creation of desktop shortcut * Control process priority of arma2.exe * Start TrackIR automatically with ArmA II * Start FreeTrack automatically with ArmA II * Add additional mods without “@†in the beginning * Set the priority of the mods * ServerBrowser to enter IP and port Please give me a feedback concerning bugs, missed features etc. Thx, -alpinestars-
  2. The launcher tries to detect folders with a directory "addons" in it. Does your "@mod" folder have this subdirectory? alpinestars
  3. Personally I do not own a steam version of ArmA II and ArmA II OA, to which exe files did you set the paths? I thought steam's version are started by steam.exe -appID. I will work on a version supporting steam, but it is hard to develop if you are not using steam. alpinestars
  4. Found it (thx to bensdale), it was the "-" in the computer name. Please try beta2, can be downloaded here BR, alpinestars
  5. I am using also Windows 7 x64 (Professional, German) and there is no problem concerning a "-" in the account name. Are you using a domain/AD account? BTW: I you use the option to launch ArmAII in context of another OS user, you should at "-name=[profile]" to addional parameters to use your ArmAII profile. Will implement it for final version. Did anybody else try the beta version? BR alpinestars
  6. I think so, will take a look :eek: ---------- Post added at 08:59 AM ---------- Previous post was at 07:24 AM ---------- I created a new OS user "test-2" for test and it is working, no error! Tested it with Vista x86, can you please tell me your OS? Thx, alpinestars
  7. Please try a 1st beta version. It is now possible to select another OS user/account for running ArmAII/ArmAIIOA. Download 3.2.0 beta 1 here If you are using your account, you do not have to enter a password. To use another OS account, you must type in the correct password, otherwise the launcher cannot start ArmAII or will use the standard (=logged in) user account. I tested it with Windows XP and Windows 7 x64. Please give me a feedback, hope this will help some people to run it without logged in with an admin account. Perhaps there are some limitations/problems concerning the internal game profiles etc., but let us see ... BR, alpinestars
  8. I am working on a new version to start ArmA II as another OS user. Maybe I am able to release a beta version tomorrow ... alpinestars
  9. All, version 3.1.1 is online, just a bugfix release * Fixed beta mod parameter of OA for direct profiles BR alpinestars
  10. Did you try a RESET? I do not know, will work on a steam compatible version. alpinestars
  11. All, Release notes * Support of direct shortcuts loading a profile w/o starting the launcher * Folder “Expansion†excluded from automatic modfolder detection * Some minor bugfixes * Fixed French translation BR alpinestars
  12. Yes, the Launcher will choose the beta *.exe and will add all neccessary -mod entries.
  13. I will mask this modfolder "Expansion" if really not needed. Did you read my hint to RESET the launcher after upgrading to 3.0.0 ? ;-) It's neccessary due to some major changes. Now every mod is addressed by his full path! The launcher takes a look in every folder and searches for a subfolder "addons". The behaviour and therefore the shown results are related to the selected *.exe. This keeps the ServerBrowser running "fast". What, if you select the OA *.exe and join a ArmA II game? Don't know
  14. Cannot understand, because if I select mod "Expansion\beta" the Launcher automatically adds the needed parameters, here is my result when starting with -debug. What shows -debug on your installation? Thx, alpinestars ---------- Post added at 10:41 PM ---------- Previous post was at 09:39 PM ---------- Which version of TrackIR are you using and what OS?
  15. All, just some little changes. * Autostart option for fraps * New arrangement in parameters/options tab, now encluding the option for game version * Corrected link in about tab to new website * Some tooltips added BR, alpinestars
  16. If you selected the arma2.exe in "settings" tab and activated the mod "beta", the launcher will use the ..\ArmA 2\beta\arma2.exe. On the other hand, if you selected arma2oa.exe and activated the mod "Expansion\beta", the launcher will you the ..\ArmA 2\Expansion\beta\arma2oa.exe.
  17. The launcher detects a selected beta mod and uses automatically the right engine. To test it, start the launcher with -debug, e.g. "D:\ArmA2\ArmA II Launcher.exe -debug". Hopefully the right beta exe will be used. Please keep in mind, mod "beta" is for ArmA II only, mod "Expansion\beta" for ArmA II OA. alpinestars
  18. Please use the original arma2oa.exe and activate the Expansion\beta mod. That's all!
  19. I am working on a steam version, but it will take some time.
  20. All, version 3.0.0 is online, hope that everything runs as designed. Changelog * Supports now both *.exe: ArmA II and ArmA II Operation Arrowhead (Combined and Standalone) * Added -ShowScriptError parameter * Expanded GUI + slightly expanded ServerBrowser * Shown path depth of mods (1st tab) can be defined via slider * New logo * ServerBrowser shows ArmA II and ArmA II Operation Arrowhead related to the selected *.exe * Mods in C:\Users\[user]\Documents\Arma 2\ and C:\Users\[user]\Documents\Arma 2 Other Profiles\ will be automatically detected * Fix in desktop shortcut recognition * Some minor bugfixes I moved the website to arma2.paro-technology.com, please keep in mind. Thx, alpinestars
  21. All, some changes in detection of standalone OA installation. Download beta3 here BTW: Updating to a beta version is not supported via the integrated update function! BR alpinestars
  22. As told several time before, there is NO need to select the beta .exe, just select the "beta" or "Expansion\beta" mod and the corresponding beta .exe will be used :) alpinestars ---------- Post added at 03:44 PM ---------- Previous post was at 03:22 PM ---------- Sure! Can you provide me the steam game ID? What about loading mods? Is it e.g. ..\steam.exe -applaunch 123456 -mod=@xyz;@zyx ? You are able to add other parameters via the box (bottom) on "mod tab", just add -noPatchCheck etc. alpinestars
  23. Some mods of ArmA II are also working for OA, or? ---------- Post added at 11:56 AM ---------- Previous post was at 11:54 AM ---------- All, I added the possibility to change the path depth of the shown mods. Everybody can now choose this behaviour by himself. Download beta2 here Please test it. Thx, alpinestars ---------- Post added at 01:07 PM ---------- Previous post was at 11:56 AM ---------- The banner/logo is included in the executable, so there is no chance out of the box to change it by yourself. (Okay, you can use a ressource hacker tool ...) If really needed, I will create one version for your community, but only once. That means w/o further update support etc. The banner is 580 x 160 px and must be *.bmp. alpinestars
  24. It displays the complete path because it is now possible to handle mods in - MyDocuments\Arma 2 - Arma 2 gamedir - Arma 2 gamedir\Expansion - somewhere on you harddisk What do you mean with NON OA stuff that should be hidden when OA exe is chosen? ---------- Post added at 11:32 PM ---------- Previous post was at 11:30 PM ---------- You are also using steam? Resizing is not easy to implement w/o destroying the complete layout in autohotkey. Perhaps it might be useful to have a horizontal "scroll bar" in the mod list?!?!
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